Player Matchup

Shiva
Shiva
IrishGold2402
Shiva
Level 65
God Stats
0W - 2L
1,248 SR
Queue Stats
182W - 188L
1,518 Elo+
Party 2
Lancelot
Lancelot
OTG_Beewichu
Lancelot
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,647 Elo+
Party 3
King Arthur
King Arthur
ReggiePuddle
King Arthur
Level 99
God Stats
2W - 2L
1,618 SR
Queue Stats
157W - 139L
1,529 Elo+
Party 2
Chronos
Chronos
SCHWACKEMALIVE52
Chronos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,647 Elo+
Party 3
Hel
Hel
nanaaqc
Hel
Level 105
God Stats
1W - 1L
1,742 SR
Queue Stats
122W - 105L
1,479 Elo+
Solo
Team Averages
Level 74
1,522 SR
1,564 Elo+

VS

Team Averages
Level 104
1,507 SR
1,539 Elo+
Chaac
Chaac
Artemetis_
Chaac
Level 111
God Stats
3W - 3L
1,531 SR
Queue Stats
187W - 163L
1,497 Elo+
Party 4
Danzaburou
Danzaburou
Cubツ
Danzaburou
Level 75
God Stats
3W - 1L
1,364 SR
Queue Stats
61W - 32L
1,614 Elo+
Party 1
Set
Set
Sonnyboy010
Set
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 58L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
Swoopsy
Nu Wa
Level 88
God Stats
8W - 1L
1,679 SR
Queue Stats
188W - 164L
1,497 Elo+
Party 4
Hel
Hel
TragicFox
Hel
Level 128
God Stats
4W - 2L
1,459 SR
Queue Stats
119W - 109L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 4
6,159
684
6,943
17,654
16,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
OTG_Beewichu
Lancelot
12
0 / 5 / 6
6,384
709
5,543
15,278
11,602
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

King Arthur
ReggiePuddle
King Arthur
13
2 / 5 / 3
7,137
793
7,374
15,856
10,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 6 / 0
6,241
693
4,778
12,144
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
14
3 / 3 / 3
7,216
802
9,042
11,037
4,865
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 1 / 24
8,306
923
11,881
10,347
10,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Cubツ
Danzaburou
15
5 / 0 / 22
9,174
1,019
16,205
10,635
4,950
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

15
9 / 2 / 18
9,448
1,050
13,332
13,966
11,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Swoopsy
Nu Wa
14
5 / 1 / 20
8,530
948
13,142
5,164
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 2 / 16
8,847
983
10,877
8,839
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
128
6
Kills
28
28
Deaths
6
16
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
24
15
W
Danzaburou
Cubツ
Danzaburou
5
0
22
16
L
0
9
4
0.22
L
Lancelot
OTG_Beewichu
Lancelot
0
5
6
0.6
L
King Arthur
ReggiePuddle
King Arthur
2
5
3
0.7
L
1
6
0
0.17
W
9
2
18
9
W
Nu Wa
Swoopsy
Nu Wa
5
1
20
15
W
6
2
16
7
L
Hel
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,680
Damage
65,437
71,969
Taken
48,951
48,361
Mitigated
32,289
19,242
Healing
31,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,881
1,149
1,756
3,745
10,347
10,031
1,051
2,601
7,607
0
21,685
W
Danzaburou
Cubツ
Danzaburou
16,205
7,642
631
2,991
10,635
4,950
1,696
3,481
7,078
0
30,304
L
6,943
237
1,398
1,789
17,654
16,683
0
6,464
11,190
0
11,910
L
Lancelot
OTG_Beewichu
Lancelot
5,543
881
508
2,093
15,278
11,602
0
5,401
9,877
0
11,306
L
King Arthur
ReggiePuddle
King Arthur
7,374
532
220
561
15,856
10,703
0
5,247
10,609
128
18,716
L
4,778
1,232
286
962
12,144
4,508
0
3,904
8,240
14,707
0
W
13,332
5,434
717
4,218
13,966
11,159
746
3,906
9,866
0
24,191
W
Nu Wa
Swoopsy
Nu Wa
13,142
4,222
770
737
5,164
2,207
2,440
1,889
3,231
23,434
0
W
10,877
432
9,790
5,696
8,839
3,942
693
2,071
6,608
18,131
0
L
Hel
9,042
800
5,975
5,450
11,037
4,865
0
3,003
8,034
16,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,137
Gold Earned
44,305
82
Minions Killed
98
0
Camps Cleared
0
832,059
Distance Traveled
936,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,306
923
24
3
0
208,621
0
W
Danzaburou
9,174
1,019
28
3
0
179,452
0
L
Shiva
6,159
684
11
1
0
151,128
0
L
Lancelot
6,384
709
10
1
0
175,692
0
L
King Arthur
7,137
793
14
2
0
177,029
0
L
Chronos
6,241
693
27
3
0
147,439
0
W
Set
9,448
1,050
17
2
0
198,403
0
W
Nu Wa
8,530
948
23
3
0
168,039
0
W
Hel
8,847
983
6
1
0
182,471
0
L
Hel
7,216
802
20
2
0
180,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role