Player Matchup

Janus
Janus
Dxaba
Janus
Level 24
God Stats
10W - 17L
1,255 SR
Queue Stats
166W - 178L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
Oda Ciel
Danzaburou
Level 11
God Stats
4W - 12L
1,391 SR
Queue Stats
18W - 29L
1,266 Elo+
Party 1
Achilles
Achilles
PRV99399
Achilles
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
493W - 503L
1,461 Elo+
Solo
Ratatoskr
Ratatoskr
Suzxya
Ratatoskr
Level 68
God Stats
5W - 5L
1,680 SR
Queue Stats
46W - 62L
1,320 Elo+
Party 1
Thanatos
Thanatos
l ZayFox l
Thanatos
Level 29
God Stats
50W - 35L
1,537 SR
Queue Stats
159W - 175L
1,360 Elo+
Party 1
Team Averages
Level 42
1,473 SR
1,366 Elo+

VS

Team Averages
Level 50
1,489 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
Bakanamaru
Tsukuyomi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 115L
1,464 Elo+
Solo
Loki
Loki
NURMAGOMEDOV_28
Loki
Level 85
God Stats
3W - 4L
1,439 SR
Queue Stats
189W - 176L
1,428 Elo+
Solo
Charon
Charon
raggydean10
Charon
Level 37
God Stats
2W - 3L
1,563 SR
Queue Stats
120W - 115L
1,517 Elo+
Party 2
Thoth
Thoth
xiHarro
Thoth
Level 66
God Stats
4W - 8L
1,474 SR
Queue Stats
175W - 173L
1,483 Elo+
Party 2
Anhur
Anhur
xiTiki
Anhur
Level 28
God Stats
14W - 11L
1,469 SR
Queue Stats
60W - 65L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dxaba
Janus
12
3 / 0 / 1
8,201
631
2,484
4,995
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Oda Ciel
Danzaburou
11
5 / 2 / 4
7,647
588
10,029
10,126
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PRV99399
Achilles
12
4 / 0 / 4
7,398
569
5,132
7,195
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Suzxya
Ratatoskr
14
3 / 0 / 2
8,282
637
6,038
9,355
5,306
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
l ZayFox l
Thanatos
12
5 / 5 / 4
7,477
575
7,833
12,493
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bakanamaru
Tsukuyomi
11
1 / 6 / 2
6,235
480
7,018
12,990
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 1
6,685
514
5,379
11,338
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charon
5
0 / 4 / 1
4,917
378
619
6,183
2,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
xiHarro
Thoth
13
3 / 1 / 1
7,517
578
6,042
3,982
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
xiTiki
Anhur
10
3 / 4 / 0
6,759
520
4,401
10,779
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
7
7
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bakanamaru
Tsukuyomi
1
6
2
0.33
W
Janus
Dxaba
Janus
3
0
1
3.5
L
0
5
1
0.1
W
Danzaburou
Oda Ciel
Danzaburou
5
2
4
3.5
W
Achilles
PRV99399
Achilles
4
0
4
6
W
Ratatoskr
Suzxya
Ratatoskr
3
0
2
4
W
Thanatos
l ZayFox l
Thanatos
5
5
4
1.4
L
Charon
0
4
1
0.13
L
Thoth
xiHarro
Thoth
3
1
1
3.5
L
Anhur
xiTiki
Anhur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
23,459
44,164
Taken
45,272
20,418
Mitigated
15,773
15,002
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bakanamaru
Tsukuyomi
7,018
2,061
0
3,278
12,990
4,294
0
420
12,322
0
47,124
W
Janus
Dxaba
Janus
2,484
140
0
1,153
4,995
1,637
0
2,337
2,658
41,688
0
L
5,379
1,416
0
750
11,338
3,546
0
1,250
10,068
0
49,076
W
Danzaburou
Oda Ciel
Danzaburou
10,029
4,148
0
2,890
10,126
2,938
674
171
9,955
0
42,014
W
Achilles
PRV99399
Achilles
5,132
827
0
1,116
7,195
6,169
0
585
6,610
0
41,901
W
Ratatoskr
Suzxya
Ratatoskr
6,038
986
0
2,139
9,355
5,306
252
0
9,355
40
58,228
W
Thanatos
l ZayFox l
Thanatos
7,833
2,069
0
7,704
12,493
4,368
0
3,568
8,925
0
53,849
L
Charon
619
56
0
194
6,183
2,994
0
0
6,100
3,335
0
L
Thoth
xiHarro
Thoth
6,042
233
0
500
3,982
1,339
0
730
3,150
60,107
0
L
Anhur
xiTiki
Anhur
4,401
4,019
0
2,495
10,779
3,600
0
0
10,480
0
39,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,005
Gold Earned
32,113
386
Minions Killed
356
0
Camps Cleared
0
1,392,438
Distance Traveled
1,202,278
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,235
480
67
5
0
308,903
3
W
Janus
8,201
631
88
7
0
307,964
0
L
Loki
6,685
514
85
7
0
251,273
0
W
Danzaburou
7,647
588
60
5
0
241,083
0
W
Achilles
7,398
569
66
5
0
283,560
0
W
Ratatoskr
8,282
637
106
8
0
255,468
0
W
Thanatos
7,477
575
66
5
0
304,363
0
L
Charon
4,917
378
5
0
0
120,069
2
L
Thoth
7,517
578
117
9
0
282,838
3
L
Anhur
6,759
520
82
6
0
239,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role