Player Matchup

Janus
Janus
Gold II
Notorious__virk
Janus
Gold II
Level 124
God Stats
6W - 12L
1,459 SR
Queue Stats
138W - 185L
1,551 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Raging11
Kuzenbo
Silver III
Level 74
God Stats
10W - 12L
1,645 SR
Queue Stats
21W - 36L
1,095 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
zCheesez
Ah Muzen Cab
Silver II
Level 157
God Stats
0W - 1L
1,744 SR
Queue Stats
20W - 32L
1,206 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,616 SR
1,284 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,527 SR
1,288 MMR
Ra
Ra
Gold III
MC iJocker GT
Ra
Gold III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 43L
1,579 MMR
Solo
Da Ji
Da Ji
Gold I
TTV-Mastamynd432
Da Ji
Gold I
Level 157
God Stats
15W - 12L
1,548 SR
Queue Stats
498W - 589L
1,295 MMR
Party 2
Hercules
Hercules
Silver I
xkillopsx
Hercules
Silver I
Level 69
God Stats
16W - 17L
1,533 SR
Queue Stats
84W - 111L
991 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
10,771
718
8,515
10,486
4,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Raging11
Kuzenbo
12
1 / 3 / 2
9,910
661
8,122
16,963
22,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
zCheesez
Ah Muzen Cab
12
0 / 6 / 3
9,810
654
6,048
12,059
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesMorgan Le FayBaba YagaPersephoneAtlas

VS

Bans
BastetGaneshaMartichorasBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
11,815
788
12,565
8,931
3,852
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 2 / 6
12,243
816
14,717
14,324
7,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
xkillopsx
Hercules
14
3 / 1 / 6
11,326
755
7,344
10,419
11,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
13
13
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
2
4
1
0.63
L
Kuzenbo
Raging11
Kuzenbo
1
3
2
0.67
W
6
2
6
4.5
W
Hercules
xkillopsx
Hercules
3
1
6
6
L
Ah Muzen Cab
zCheesez
Ah Muzen Cab
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
34,626
39,508
Taken
33,674
31,289
Mitigated
22,923
4,674
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,565
1,199
1,438
2,932
8,931
3,852
972
4,121
4,810
59,181
0
L
8,515
266
0
2,115
10,486
4,082
0
3,207
7,203
56,310
0
L
Kuzenbo
Raging11
Kuzenbo
8,122
2,980
305
1,164
16,963
22,375
313
6,819
9,842
22,089
690
W
14,717
3,703
0
1,666
14,324
7,564
2,113
7,028
7,296
0
49,618
W
Hercules
xkillopsx
Hercules
7,344
1,091
0
3,007
10,419
11,507
0
5,445
4,974
1,811
35,946
L
Ah Muzen Cab
zCheesez
Ah Muzen Cab
6,048
1,407
0
1,090
12,059
4,832
255
3,199
8,860
0
34,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
35,384
162
Minions Killed
199
0
Camps Cleared
0
838,882
Distance Traveled
784,888
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,815
788
87
6
0
242,778
0
L
Janus
10,771
718
81
5
0
280,483
0
L
Kuzenbo
9,910
661
17
1
0
290,653
4
W
Da Ji
12,243
816
71
5
0
269,422
6
W
Hercules
11,326
755
41
3
0
272,688
1
L
Ah Muzen Cab
9,810
654
64
4
0
267,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role