Player Matchup

Anhur
Anhur
G3N Wulfy
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,356 Elo+
Party 1
Kuzenbo
Kuzenbo
JuniorGibster1
Kuzenbo
Level 39
God Stats
5W - 7L
1,380 SR
Queue Stats
15W - 35L
1,203 Elo+
Party 1
Discordia
Discordia
Saoghal
Discordia
Level 102
God Stats
3W - 6L
1,474 SR
Queue Stats
24W - 17L
1,284 Elo+
Solo
Team Averages
Level 51
1,452 SR
1,281 Elo+

VS

Team Averages
Level 59
1,364 SR
1,296 Elo+
Danzaburou
Danzaburou
N10 TeynoR 95
Danzaburou
Level 29
God Stats
66W - 66L
1,352 SR
Queue Stats
85W - 105L
1,284 Elo+
Party 2
Osiris
Osiris
Pytrow51
Osiris
Level 61
God Stats
4W - 5L
1,271 SR
Queue Stats
122W - 118L
1,284 Elo+
Party 2
Anubis
Anubis
maxoudurette51
Anubis
Level 86
God Stats
4W - 4L
1,467 SR
Queue Stats
325W - 374L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
G3N Wulfy
Anhur
14
4 / 4 / 1
12,439
691
9,163
19,291
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 3 / 3
11,960
664
12,707
24,914
32,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Saoghal
Discordia
15
0 / 5 / 4
11,556
642
19,468
12,022
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
N10 TeynoR 95
Danzaburou
17
9 / 3 / 2
14,856
825
17,560
15,479
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Pytrow51
Osiris
16
1 / 2 / 9
12,631
702
10,015
20,673
20,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 9
13,334
741
22,550
16,270
8,926
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
12
12
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
G3N Wulfy
Anhur
4
4
1
1.13
L
2
3
3
1.17
W
Danzaburou
N10 TeynoR 95
Danzaburou
9
3
2
3.33
W
Osiris
Pytrow51
Osiris
1
2
9
2.75
L
Discordia
Saoghal
Discordia
0
5
4
0.4
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,338
Damage
50,125
56,227
Taken
52,422
43,523
Mitigated
36,061
3,929
Healing
18,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
G3N Wulfy
Anhur
9,163
3,339
0
2,789
19,291
6,143
0
7,561
11,081
0
28,323
L
12,707
3,836
0
1,140
24,914
32,837
0
10,746
13,472
38,116
0
W
Danzaburou
N10 TeynoR 95
Danzaburou
17,560
5,856
0
4,755
15,479
6,224
948
9,945
5,534
0
77,187
W
Osiris
Pytrow51
Osiris
10,015
3,341
309
2,669
20,673
20,911
741
11,480
9,193
0
28,518
L
Discordia
Saoghal
Discordia
19,468
782
0
0
12,022
4,543
0
4,664
7,181
62,994
0
W
22,550
978
0
10,988
16,270
8,926
943
10,988
5,282
88,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
40,821
159
Minions Killed
233
0
Camps Cleared
0
877,382
Distance Traveled
928,175
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,439
691
43
2
0
272,033
0
L
Kuzenbo
11,960
664
25
1
0
320,995
1
W
Danzaburou
14,856
825
81
5
0
320,208
0
W
Osiris
12,631
702
45
3
0
314,120
0
L
Discordia
11,556
642
91
5
0
284,354
0
W
Anubis
13,334
741
107
6
0
293,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role