Player Matchup

Ra
Ra
AkaWolf
Ra
Level 128
God Stats
0W - 2L
1,236 SR
Queue Stats
26W - 21L
1,558 Elo+
Party 1
Ymir
Ymir
TheHellMonsta
Ymir
Level 125
God Stats
43W - 33L
1,665 SR
Queue Stats
733W - 738L
1,501 Elo+
Solo
Hercules
Hercules
lukko2104
Hercules
Level 130
God Stats
0W - 2L
1,265 SR
Queue Stats
6W - 6L
1,596 Elo+
Party 1
Team Averages
Level 128
1,388 SR
1,552 Elo+

VS

Team Averages
Level 124
1,468 SR
1,501 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fishendary
Medusa
Level 129
God Stats
2W - 1L
1,325 SR
Queue Stats
100W - 91L
1,488 Elo+
Solo
Raijin
Raijin
zBloodOmen
Raijin
Level 156
God Stats
14W - 8L
1,578 SR
Queue Stats
290W - 288L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,689
699
7,640
7,407
2,932
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 1
7,040
640
2,018
9,740
10,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
lukko2104
Hercules
9
0 / 3 / 1
6,884
626
3,119
10,929
10,746
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 0 / 7
8,573
779
6,428
12,137
9,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Fishendary
Medusa
12
4 / 1 / 4
9,084
826
6,912
6,052
2,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
zBloodOmen
Raijin
12
3 / 0 / 7
8,852
805
9,795
5,036
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
7
6.5
L
1
3
0
0.33
W
Medusa
Fishendary
Medusa
4
1
4
6
L
0
4
1
0.13
L
Hercules
lukko2104
Hercules
0
3
1
0.17
W
Raijin
zBloodOmen
Raijin
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,777
Damage
23,135
28,076
Taken
23,225
23,716
Mitigated
13,237
9,037
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,428
743
0
2,641
12,137
9,312
181
5,042
6,997
164
16,393
L
7,640
297
2,802
1,759
7,407
2,932
0
2,593
4,814
50,301
0
W
Medusa
Fishendary
Medusa
6,912
3,635
0
1,542
6,052
2,179
1,035
2,629
3,423
0
40,834
L
2,018
207
0
2,060
9,740
10,038
0
3,874
5,866
12,890
0
L
Hercules
lukko2104
Hercules
3,119
741
0
2,416
10,929
10,746
0
3,845
7,084
0
8,266
W
Raijin
zBloodOmen
Raijin
9,795
434
0
948
5,036
1,746
424
2,294
2,742
36,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,613
Gold Earned
26,509
99
Minions Killed
129
0
Camps Cleared
0
548,541
Distance Traveled
594,515
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,573
779
25
2
0
222,713
6
L
Ra
7,689
699
70
6
0
202,802
4
W
Medusa
9,084
826
47
4
0
170,379
2
L
Ymir
7,040
640
24
2
0
156,439
0
L
Hercules
6,884
626
5
0
0
189,300
0
W
Raijin
8,852
805
57
5
0
201,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role