Player Matchup

Pele
Pele
FreaknikBlack
Pele
Level 104
God Stats
9W - 2L
1,649 SR
Queue Stats
71W - 61L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
MadridMarshall
Cthulhu
Level 88
God Stats
12W - 6L
1,879 SR
Queue Stats
53W - 40L
1,557 Elo+
Solo
Kukulkan
Kukulkan
PL4YB01_MEN4CE
Kukulkan
Level 87
God Stats
8W - 4L
1,361 SR
Queue Stats
461W - 460L
1,418 Elo+
Solo
Charybdis
Charybdis
Riku_Dawn
Charybdis
Level 45
God Stats
5W - 0L
1,500 SR
Queue Stats
44W - 43L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
Shortguy411
Sun Wukong
Level 88
God Stats
5W - 1L
1,418 SR
Queue Stats
127W - 99L
1,483 Elo+
Party 2
Team Averages
Level 82
1,561 SR
1,474 Elo+

VS

Team Averages
Level 70
1,597 SR
1,465 Elo+
Pele
Pele
ImTendou
Pele
Level 53
God Stats
69W - 62L
1,505 SR
Queue Stats
102W - 108L
1,419 Elo+
Party 3
Bellona
Bellona
NovaChrono25
Bellona
Level 43
God Stats
4W - 5L
1,619 SR
Queue Stats
46W - 37L
1,545 Elo+
Party 1
Sol
Sol
Paxquilis
Sol
Level 65
God Stats
6W - 3L
1,721 SR
Queue Stats
104W - 109L
1,419 Elo+
Party 3
Hachiman
Hachiman
RickoVasGar
Hachiman
Level 47
God Stats
2W - 4L
1,639 SR
Queue Stats
69W - 86L
1,408 Elo+
Solo
Ganesha
Ganesha
RodrigoLT
Ganesha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
4,004
667
1,836
4,137
1,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,807
635
2,302
5,328
2,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
8
1 / 1 / 1
4,411
735
1,427
2,647
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Riku_Dawn
Charybdis
5
0 / 4 / 0
3,317
553
1,531
5,378
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Shortguy411
Sun Wukong
6
1 / 3 / 0
4,108
685
1,443
5,527
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
4 / 0 / 0
4,592
765
5,227
4,989
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
NovaChrono25
Bellona
8
4 / 1 / 0
5,083
847
3,573
4,936
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 0
4,756
793
2,029
4,895
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
RickoVasGar
Hachiman
1
0 / 0 / 0
1,233
206
0
0
0
Ganesha
RodrigoLT
Ganesha
7
0 / 0 / 4
4,381
730
1,659
4,179
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
9
9
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Pele
4
0
0
4
W
0
0
0
0
L
Bellona
NovaChrono25
Bellona
4
1
0
4
W
Kukulkan
1
1
1
1.5
L
1
2
0
0.5
L
Hachiman
RickoVasGar
Hachiman
0
0
0
0
W
Charybdis
Riku_Dawn
Charybdis
0
4
0
0
L
Ganesha
RodrigoLT
Ganesha
0
0
4
2
W
Sun Wukong
Shortguy411
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,539
Damage
12,488
23,017
Taken
18,999
8,340
Mitigated
8,670
4,294
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,836
388
0
635
4,137
1,076
0
140
3,997
0
15,534
L
Pele
5,227
2,190
0
985
4,989
1,553
0
829
4,160
0
25,325
W
2,302
329
336
1,969
5,328
2,603
0
928
4,400
15,154
0
L
Bellona
NovaChrono25
Bellona
3,573
615
0
2,023
4,936
3,539
0
0
4,936
0
28,961
W
Kukulkan
1,427
204
0
250
2,647
849
0
1,889
758
27,904
0
L
2,029
523
0
2,207
4,895
1,474
204
1,427
3,468
31,922
0
L
Hachiman
RickoVasGar
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Riku_Dawn
Charybdis
1,531
882
0
1,055
5,378
1,271
0
731
4,647
0
13,466
L
Ganesha
RodrigoLT
Ganesha
1,659
246
0
1,271
4,179
2,104
0
1,473
2,706
13,867
0
W
Sun Wukong
Shortguy411
Sun Wukong
1,443
187
0
49
5,527
2,541
0
0
5,527
0
14,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,647
Gold Earned
20,045
142
Minions Killed
160
0
Camps Cleared
0
659,658
Distance Traveled
512,172
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,004
667
33
6
0
145,769
1
L
Pele
4,592
765
43
7
0
144,830
3
W
Cthulhu
3,807
635
19
3
0
136,041
0
L
Bellona
5,083
847
44
7
0
115,227
0
W
Kukulkan
4,411
735
43
7
0
130,136
0
L
Sol
4,756
793
64
11
0
115,663
2
L
Hachiman
1,233
206
0
0
0
0
0
W
Charybdis
3,317
553
12
2
0
111,527
3
L
Ganesha
4,381
730
9
2
0
136,452
0
W
Sun Wukong
4,108
685
35
6
0
136,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role