Player Matchup

Morgan Le Fay
Morgan Le Fay
Davman34
Morgan Le Fay
Level 27
God Stats
4W - 1L
1,951 SR
Queue Stats
33W - 6L
1,928 Elo+
Party 1
Sylvanus
Sylvanus
IloveJoePolhamus
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 14L
1,897 Elo+
Party 1
Lancelot
Lancelot
MrDramaQueen
Lancelot
Level 144
God Stats
5W - 0L
1,916 SR
Queue Stats
92W - 38L
1,776 Elo+
Party 1
Team Averages
Level 99
1,789 SR
1,867 Elo+

VS

Team Averages
Level 51
1,470 SR
1,390 Elo+
Ra
Ra
LUCKY1535
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,449 Elo+
Party 2
Bacchus
Bacchus
Queenabbie
Bacchus
Level 60
God Stats
13W - 13L
1,410 SR
Queue Stats
44W - 69L
1,219 Elo+
Solo
Jing Wei
Jing Wei
ShonenBuxTTV
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Davman34
Morgan Le Fay
13
10 / 0 / 5
9,450
945
13,364
4,468
2,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 12
8,175
818
3,902
9,739
8,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
MrDramaQueen
Lancelot
10
3 / 1 / 8
8,058
806
6,409
6,248
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,815
682
4,489
7,391
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Queenabbie
Bacchus
8
0 / 6 / 1
6,528
653
3,658
10,229
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
ShonenBuxTTV
Jing Wei
10
2 / 4 / 0
7,590
759
3,334
8,694
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Davman34
Morgan Le Fay
10
0
5
12.5
W
2
1
12
8
L
0
5
1
0.1
W
Lancelot
MrDramaQueen
Lancelot
3
1
8
7
L
Bacchus
Queenabbie
Bacchus
0
6
1
0.08
L
Jing Wei
ShonenBuxTTV
Jing Wei
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,675
Damage
11,481
20,455
Taken
26,314
14,465
Mitigated
12,640
5,411
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Davman34
Morgan Le Fay
13,364
545
0
866
4,468
2,574
0
1,906
2,292
43,294
0
W
3,902
700
1,352
2,600
9,739
8,610
60
3,231
6,203
19,789
5,667
L
4,489
215
349
1,050
7,391
2,322
0
4,496
2,706
23,696
0
W
Lancelot
MrDramaQueen
Lancelot
6,409
648
0
593
6,248
3,281
0
2,306
3,599
0
18,837
L
Bacchus
Queenabbie
Bacchus
3,658
262
0
720
10,229
7,275
0
7,467
2,567
12,807
0
L
Jing Wei
ShonenBuxTTV
Jing Wei
3,334
2,309
0
1,317
8,694
3,043
273
5,344
3,115
0
21,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
20,933
104
Minions Killed
103
0
Camps Cleared
0
602,093
Distance Traveled
497,008
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,450
945
48
5
0
202,384
0
W
Sylvanus
8,175
818
34
3
0
175,387
0
L
Ra
6,815
682
48
5
0
170,314
2
W
Lancelot
8,058
806
22
2
0
224,322
3
L
Bacchus
6,528
653
16
2
0
159,312
5
L
Jing Wei
7,590
759
39
4
0
167,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role