Player Matchup

Maui
Maui
 
Maui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BOSS_LUFFY_xX
Hera
Level 109
God Stats
10W - 7L
1,568 SR
Queue Stats
88W - 81L
1,544 Elo+
Party 2
Anubis
Anubis
Ben-Ten-Xx
Anubis
Level 129
God Stats
24W - 13L
1,656 SR
Queue Stats
297W - 282L
1,536 Elo+
Party 2
Chernobog
Chernobog
DarkMonSter_BOSS
Chernobog
Level 126
God Stats
6W - 7L
1,438 SR
Queue Stats
130W - 114L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
Pixelmix
Sun Wukong
Level 123
God Stats
1W - 2L
1,443 SR
Queue Stats
227W - 166L
1,584 Elo+
Solo
Team Averages
Level 118
1,521 SR
1,542 Elo+

VS

Team Averages
Level 148
1,434 SR
1,503 Elo+
Martichoras
Martichoras
Alex23Alvarez
Martichoras
Level 155
God Stats
0W - 1L
1,381 SR
Queue Stats
23W - 25L
1,507 Elo+
Party 1
Lancelot
Lancelot
Psisaphy
Lancelot
Level 156
God Stats
2W - 3L
1,526 SR
Queue Stats
82W - 70L
1,552 Elo+
Party 1
Hera
Hera
YANDRACK15
Hera
Level 155
God Stats
0W - 1L
1,268 SR
Queue Stats
132W - 138L
1,513 Elo+
Solo
Amaterasu
Amaterasu
aialax
Amaterasu
Level 127
God Stats
1W - 6L
1,479 SR
Queue Stats
191W - 309L
1,394 Elo+
Solo
Bacchus
Bacchus
dennix69
Bacchus
Level 149
God Stats
0W - 2L
1,514 SR
Queue Stats
60W - 51L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 0 / 6
7,911
494
2,147
8,657
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 3 / 2
9,704
607
10,603
7,883
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Ben-Ten-Xx
Anubis
17
5 / 0 / 4
10,528
658
9,893
11,238
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
15
1 / 1 / 5
9,261
579
5,703
8,011
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Pixelmix
Sun Wukong
16
5 / 0 / 5
10,648
666
17,911
15,127
12,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Alex23Alvarez
Martichoras
12
0 / 3 / 0
7,434
465
3,679
8,129
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Psisaphy
Lancelot
15
4 / 2 / 0
8,724
545
10,195
15,692
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 6 / 0
7,743
484
3,562
10,596
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
aialax
Amaterasu
11
0 / 6 / 0
7,083
443
3,897
16,370
8,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
dennix69
Bacchus
11
0 / 1 / 2
7,786
487
4,289
11,869
13,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
18
Kills
4
4
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
6
3
L
Martichoras
Alex23Alvarez
Martichoras
0
3
0
0
W
7
3
2
2.67
W
Anubis
Ben-Ten-Xx
Anubis
5
0
4
7
W
Chernobog
1
1
5
3.5
W
Sun Wukong
Pixelmix
Sun Wukong
5
0
5
7.5
L
Lancelot
Psisaphy
Lancelot
4
2
0
2
L
0
6
0
0
L
Amaterasu
aialax
Amaterasu
0
6
0
0
L
Bacchus
dennix69
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,257
Damage
25,622
50,916
Taken
62,656
32,474
Mitigated
36,570
19,893
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,147
491
232
1,442
8,657
8,199
108
2,538
6,119
16,191
0
L
Martichoras
Alex23Alvarez
Martichoras
3,679
1,212
0
1,188
8,129
3,480
450
3,235
4,894
0
55,104
W
10,603
3,277
0
1,159
7,883
2,790
1,807
2,302
5,581
70,612
0
W
Anubis
Ben-Ten-Xx
Anubis
9,893
477
0
7,374
11,238
5,741
966
1,620
9,618
116,879
0
W
Chernobog
5,703
3,141
0
3,414
8,011
2,759
1,036
590
7,421
0
68,743
W
Sun Wukong
Pixelmix
Sun Wukong
17,911
4,539
0
6,272
15,127
12,985
502
1,144
13,983
0
85,330
L
Lancelot
Psisaphy
Lancelot
10,195
2,393
0
2,802
15,692
7,050
0
7,516
8,176
0
79,709
L
3,562
680
0
1,470
10,596
4,364
0
6,186
4,410
72,779
0
L
Amaterasu
aialax
Amaterasu
3,897
2,124
0
4,362
16,370
8,088
0
865
15,505
0
44,241
L
Bacchus
dennix69
Bacchus
4,289
350
0
2,563
11,869
13,588
0
4,841
7,028
19,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
38,770
531
Minions Killed
453
0
Camps Cleared
0
1,648,487
Distance Traveled
1,550,428
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,911
494
22
1
0
332,620
6
L
Martichoras
7,434
465
98
6
0
281,484
1
W
Hera
9,704
607
97
6
0
300,902
0
W
Anubis
10,528
658
146
9
0
349,221
4
W
Chernobog
9,261
579
124
8
0
323,683
3
W
Sun Wukong
10,648
666
142
9
0
342,061
1
L
Lancelot
8,724
545
120
8
0
367,605
4
L
Hera
7,743
484
138
9
0
275,201
6
L
Amaterasu
7,083
443
64
4
0
301,223
2
L
Bacchus
7,786
487
33
2
0
324,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role