Player Matchup

Susano
Susano
A Placid Psion
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,177 Elo+
Party 1
Zeus
Zeus
A Tepid Thrall
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,286 Elo+
Party 1
Izanami
Izanami
AKnavishKell
Izanami
Level 95
God Stats
0W - 1L
1,513 SR
Queue Stats
2W - 8L
1,362 Elo+
Party 1
Team Averages
Level 97
1,504 SR
1,275 Elo+

VS

Team Averages
Level 60
1,410 SR
1,405 Elo+
Kukulkan
Kukulkan
Andrei14
Kukulkan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,394 Elo+
Party 2
Charon
Charon
Davidoff363
Charon
Level 18
God Stats
16W - 10L
1,607 SR
Queue Stats
39W - 38L
1,367 Elo+
Party 2
Jing Wei
Jing Wei
elrabaco
Jing Wei
Level 60
God Stats
1W - 3L
1,122 SR
Queue Stats
212W - 215L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
9,466
728
8,513
12,363
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 6 / 3
9,787
753
6,591
10,242
3,391
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
AKnavishKell
Izanami
13
3 / 5 / 3
10,619
817
9,951
10,157
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andrei14
Kukulkan
15
11 / 2 / 3
11,854
912
13,385
7,984
2,971
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
13
2 / 3 / 9
10,280
791
6,952
13,333
7,993
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
elrabaco
Jing Wei
14
2 / 1 / 11
10,853
835
7,776
8,818
3,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
15
15
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
2
6
3
0.58
L
Izanami
AKnavishKell
Izanami
3
5
3
0.9
W
Kukulkan
Andrei14
Kukulkan
11
2
3
6.25
W
Charon
2
3
9
2.17
W
Jing Wei
elrabaco
Jing Wei
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
28,113
32,762
Taken
30,135
11,248
Mitigated
14,093
3,719
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,513
1,610
0
1,443
12,363
4,387
0
6,630
5,733
0
24,051
L
6,591
819
0
624
10,242
3,391
0
7,186
3,056
29,333
0
L
Izanami
AKnavishKell
Izanami
9,951
5,639
0
1,652
10,157
3,470
64
6,484
3,673
0
41,861
W
Kukulkan
Andrei14
Kukulkan
13,385
2,468
0
340
7,984
2,971
616
1,033
6,951
54,329
0
W
Charon
6,952
1,973
0
0
13,333
7,993
404
4,012
9,321
21,756
348
W
Jing Wei
elrabaco
Jing Wei
7,776
5,431
0
1,655
8,818
3,129
1,752
1,971
6,847
0
55,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
32,987
123
Minions Killed
172
0
Camps Cleared
0
669,863
Distance Traveled
717,303
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,466
728
23
2
0
257,346
0
L
Zeus
9,787
753
44
3
0
202,972
0
L
Izanami
10,619
817
56
4
0
209,545
0
W
Kukulkan
11,854
912
69
5
0
231,456
4
W
Charon
10,280
791
23
2
0
224,144
0
W
Jing Wei
10,853
835
80
6
0
261,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role