Player Matchup

Heimdallr
Heimdallr
Betrayed A11y45
Heimdallr
Level 121
God Stats
2W - 6L
1,500 SR
Queue Stats
143W - 146L
1,539 Elo+
Party 1
Scylla
Scylla
BroManGuyKid1
Scylla
Level 122
God Stats
1W - 6L
1,300 SR
Queue Stats
392W - 371L
1,611 Elo+
Solo
Vamana
Vamana
DookieSurfer
Vamana
Level 139
God Stats
2W - 1L
1,875 SR
Queue Stats
102W - 89L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
VR6_KiNG_
Hou Yi
Level 144
God Stats
1W - 7L
1,181 SR
Queue Stats
209W - 184L
1,549 Elo+
Solo
Danzaburou
Danzaburou
ZShadowShotZ
Danzaburou
Level 104
God Stats
3W - 1L
1,869 SR
Queue Stats
187W - 172L
1,584 Elo+
Solo
Team Averages
Level 126
1,545 SR
1,556 Elo+

VS

Team Averages
Level 116
1,574 SR
1,524 Elo+
Amaterasu
Amaterasu
ElectroEkaj
Amaterasu
Level 108
God Stats
5W - 3L
1,449 SR
Queue Stats
109W - 96L
1,542 Elo+
Party 2
Martichoras
Martichoras
Eveon
Martichoras
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 179L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
Specter4554
Cthulhu
Level 89
God Stats
12W - 1L
1,692 SR
Queue Stats
144W - 127L
1,533 Elo+
Solo
Odin
Odin
Throegon
Odin
Level 125
God Stats
6W - 2L
1,833 SR
Queue Stats
475W - 459L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
WOLFK1NG
Sun Wukong
Level 152
God Stats
3W - 2L
1,396 SR
Queue Stats
311W - 293L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Betrayed A11y45
Heimdallr
20
9 / 8 / 9
12,936
761
29,361
21,621
14,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 7
11,029
649
12,763
13,093
6,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
19
4 / 5 / 10
12,141
714
13,944
21,554
23,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
VR6_KiNG_
Hou Yi
17
2 / 9 / 10
10,891
641
14,780
20,018
9,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ZShadowShotZ
Danzaburou
17
2 / 10 / 10
10,740
632
14,717
20,541
10,464
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ElectroEkaj
Amaterasu
20
6 / 6 / 17
13,561
798
11,199
32,399
45,717
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Martichoras
Eveon
Martichoras
20
9 / 3 / 16
13,546
797
27,389
20,519
15,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Specter4554
Cthulhu
18
2 / 7 / 21
11,815
695
21,459
28,556
42,581
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odin
20
8 / 3 / 19
13,550
797
14,855
20,922
30,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
WOLFK1NG
Sun Wukong
20
12 / 4 / 14
14,378
846
17,414
23,924
29,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
124
21
Kills
37
37
Deaths
23
46
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Betrayed A11y45
Heimdallr
9
8
9
1.69
L
4
5
7
1.5
L
Vamana
4
5
10
1.8
W
Amaterasu
ElectroEkaj
Amaterasu
6
6
17
2.42
W
Martichoras
Eveon
Martichoras
9
3
16
5.67
W
Cthulhu
Specter4554
Cthulhu
2
7
21
1.79
W
Odin
8
3
19
5.83
L
Hou Yi
VR6_KiNG_
Hou Yi
2
9
10
0.78
W
Sun Wukong
WOLFK1NG
Sun Wukong
12
4
14
4.75
L
Danzaburou
ZShadowShotZ
Danzaburou
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,565
Damage
92,316
96,827
Taken
126,320
64,154
Mitigated
164,255
14,406
Healing
36,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Betrayed A11y45
Heimdallr
29,361
13,678
137
1,857
21,621
14,172
278
2,933
18,688
0
47,485
L
12,763
594
1,806
1,635
13,093
6,409
0
3,617
9,476
28,112
0
L
Vamana
13,944
5,110
1,240
3,143
21,554
23,326
570
5,035
16,519
0
24,922
W
Amaterasu
ElectroEkaj
Amaterasu
11,199
4,273
2,000
7,575
32,399
45,717
19
2,288
30,111
0
19,598
W
Martichoras
Eveon
Martichoras
27,389
7,387
2,517
6,218
20,519
15,735
1,574
2,101
18,418
0
53,868
W
Cthulhu
Specter4554
Cthulhu
21,459
416
2,861
4,437
28,556
42,581
99
3,229
25,327
42,754
0
W
Odin
14,855
1,126
2,720
1,575
20,922
30,544
1,424
1,648
19,274
0
24,845
L
Hou Yi
VR6_KiNG_
Hou Yi
14,780
7,606
932
1,641
20,018
9,783
526
5,178
14,840
0
22,492
W
Sun Wukong
WOLFK1NG
Sun Wukong
17,414
3,066
1,046
5,224
23,924
29,678
2,299
3,497
20,427
490
43,061
L
Danzaburou
ZShadowShotZ
Danzaburou
14,717
6,864
98
1,917
20,541
10,464
611
5,186
15,355
0
29,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,737
Gold Earned
66,850
146
Minions Killed
196
0
Camps Cleared
0
1,256,917
Distance Traveled
1,790,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,936
761
40
2
0
233,503
0
L
Scylla
11,029
649
40
2
0
245,839
0
L
Vamana
12,141
714
15
1
0
293,407
0
W
Amaterasu
13,561
798
22
1
0
392,015
0
W
Martichoras
13,546
797
48
3
0
325,902
0
W
Cthulhu
11,815
695
37
2
0
342,966
0
W
Odin
13,550
797
26
2
0
407,704
0
L
Hou Yi
10,891
641
21
1
0
258,353
0
W
Sun Wukong
14,378
846
63
4
0
321,986
0
L
Danzaburou
10,740
632
30
2
0
225,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role