Player Matchup

Tiamat
Tiamat
BSimend
Tiamat
Level 108
God Stats
12W - 14L
1,400 SR
Queue Stats
343W - 318L
1,489 Elo+
Solo
Izanami
Izanami
BjornSudaca
Izanami
Level 45
God Stats
2W - 0L
1,755 SR
Queue Stats
2W - 1L
1,764 Elo+
Solo
Bacchus
Bacchus
ConnerMundim
Bacchus
Level 144
God Stats
4W - 1L
1,685 SR
Queue Stats
511W - 496L
1,503 Elo+
Party 2
Maman Brigitte
Maman Brigitte
DestructionEvil
Maman Brigitte
Level 83
God Stats
25W - 15L
1,613 SR
Queue Stats
139W - 129L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
alisoncarvalho14
Sun Wukong
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 201L
1,421 Elo+
Solo
Team Averages
Level 97
1,591 SR
1,544 Elo+

VS

Team Averages
Level 119
1,621 SR
1,522 Elo+
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
BlackSkull8845
Charon
Level 152
God Stats
4W - 3L
1,872 SR
Queue Stats
20W - 14L
1,507 Elo+
Party 1
Anhur
Anhur
Mbeevee
Anhur
Level 89
God Stats
3W - 2L
1,676 SR
Queue Stats
7W - 9L
1,507 Elo+
Party 1
Osiris
Osiris
Rafa Flipper
Osiris
Level 124
God Stats
5W - 6L
1,574 SR
Queue Stats
466W - 436L
1,476 Elo+
Solo
Zeus
Zeus
joaonetto
Zeus
Level 74
God Stats
0W - 1L
1,482 SR
Queue Stats
15W - 9L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BSimend
Tiamat
9
1 / 0 / 0
5,272
586
2,009
1,724
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
BjornSudaca
Izanami
9
1 / 2 / 0
5,041
560
2,001
4,025
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ConnerMundim
Bacchus
7
0 / 0 / 3
4,787
532
3,064
6,140
3,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
DestructionEvil
Maman Brigitte
8
2 / 1 / 2
5,016
557
2,287
5,627
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
alisoncarvalho14
Sun Wukong
8
0 / 2 / 0
4,811
535
3,794
7,739
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 0 / 0
5,206
578
1,523
6,307
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 1
4,904
545
4,686
6,128
3,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Mbeevee
Anhur
8
1 / 2 / 1
5,004
556
3,146
5,567
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
10
2 / 0 / 0
5,784
643
4,687
8,600
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
5
0 / 2 / 0
3,520
391
341
2,174
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
5
5
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
0
0
1
W
Tiamat
BSimend
Tiamat
1
0
0
1
W
Izanami
BjornSudaca
Izanami
1
2
0
0.5
L
1
0
1
1.5
W
Bacchus
ConnerMundim
Bacchus
0
0
3
1.5
W
Maman Brigitte
DestructionEvil
Maman Brigitte
2
1
2
3
L
Anhur
Mbeevee
Anhur
1
2
1
0.75
L
Osiris
2
0
0
2
W
Sun Wukong
alisoncarvalho14
Sun Wukong
0
2
0
0
L
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,155
Damage
14,383
25,255
Taken
28,776
11,009
Mitigated
15,390
7,215
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,523
470
0
500
6,307
2,389
0
959
5,348
0
41,392
W
Tiamat
BSimend
Tiamat
2,009
0
0
919
1,724
855
140
468
1,136
40,062
0
W
Izanami
BjornSudaca
Izanami
2,001
1,584
0
257
4,025
1,051
378
1,215
2,810
0
34,186
L
4,686
1,655
0
1,890
6,128
3,343
0
2,496
3,632
14,080
0
W
Bacchus
ConnerMundim
Bacchus
3,064
888
989
2,445
6,140
3,490
0
2,627
3,429
9,472
0
W
Maman Brigitte
DestructionEvil
Maman Brigitte
2,287
402
0
560
5,627
1,539
0
556
4,999
30,230
355
L
Anhur
Mbeevee
Anhur
3,146
1,722
0
1,622
5,567
1,759
0
1,848
3,719
0
26,822
L
Osiris
4,687
1,912
0
4,980
8,600
7,136
0
0
8,600
0
39,958
W
Sun Wukong
alisoncarvalho14
Sun Wukong
3,794
796
0
2,045
7,739
4,074
0
161
7,578
0
29,085
L
Zeus
341
72
0
70
2,174
763
0
1,975
199
6,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
24,418
277
Minions Killed
230
0
Camps Cleared
0
926,010
Distance Traveled
791,809
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,206
578
82
9
0
215,741
0
W
Tiamat
5,272
586
80
9
0
186,104
0
W
Izanami
5,041
560
78
9
0
168,802
0
L
Charon
4,904
545
19
2
0
174,993
3
W
Bacchus
4,787
532
7
1
0
191,871
0
W
Maman Brigitte
5,016
557
53
6
0
208,691
6
L
Anhur
5,004
556
53
6
0
169,917
2
L
Osiris
5,784
643
62
7
0
162,785
0
W
Sun Wukong
4,811
535
59
7
0
170,542
0
L
Zeus
3,520
391
14
2
0
68,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role