Player Matchup

Danzaburou
Danzaburou
DoctorPopAOh
Danzaburou
Level 176
God Stats
6W - 3L
2,080 SR
Queue Stats
300W - 297L
1,493 Elo+
Party 1
Pele
Pele
DoctorSaveAOh
Pele
Level 155
God Stats
24W - 13L
1,495 SR
Queue Stats
306W - 292L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Mach_Theta
Sun Wukong
Level 138
God Stats
14W - 7L
1,573 SR
Queue Stats
418W - 384L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
Reddmin
Zhong Kui
Level 125
God Stats
3W - 2L
1,549 SR
Queue Stats
283W - 262L
1,570 Elo+
Solo
Artio
Artio
yyung_boosie
Artio
Level 108
God Stats
0W - 1L
1,294 SR
Queue Stats
278W - 248L
1,480 Elo+
Solo
Team Averages
Level 140
1,598 SR
1,524 Elo+

VS

Team Averages
Level 140
1,649 SR
1,540 Elo+
Ishtar
Ishtar
Only Kilo
Ishtar
Level 173
God Stats
4W - 9L
1,593 SR
Queue Stats
400W - 383L
1,529 Elo+
Party 3
Bellona
Bellona
PM Fibulg
Bellona
Level 112
God Stats
2W - 1L
1,736 SR
Queue Stats
187W - 180L
1,546 Elo+
Party 2
Thanatos
Thanatos
PM Fuury
Thanatos
Level 103
God Stats
10W - 10L
1,663 SR
Queue Stats
91W - 98L
1,532 Elo+
Party 2
Bacchus
Bacchus
PotemaOz
Bacchus
Level 153
God Stats
13W - 11L
1,553 SR
Queue Stats
130W - 115L
1,518 Elo+
Solo
Agni
Agni
TyrantsShadow
Agni
Level 159
God Stats
4W - 0L
1,700 SR
Queue Stats
134W - 118L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorPopAOh
Danzaburou
8
1 / 3 / 2
5,039
504
4,991
7,373
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 1
6,274
627
3,651
8,007
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Mach_Theta
Sun Wukong
11
0 / 1 / 0
6,155
616
3,396
7,722
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Reddmin
Zhong Kui
11
1 / 1 / 0
6,100
610
4,300
9,340
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 4 / 3
4,366
437
3,516
8,409
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Only Kilo
Ishtar
10
7 / 1 / 2
6,358
636
7,868
7,357
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
PM Fibulg
Bellona
11
0 / 0 / 1
6,618
662
4,491
6,262
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
PM Fuury
Thanatos
10
2 / 2 / 2
5,755
576
4,769
8,825
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
PotemaOz
Bacchus
9
0 / 1 / 8
5,611
561
4,654
7,324
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 2
6,506
651
6,743
6,024
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
11
11
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DoctorPopAOh
Danzaburou
1
3
2
0.67
L
3
2
1
1.75
L
Sun Wukong
Mach_Theta
Sun Wukong
0
1
0
0
W
Ishtar
Only Kilo
Ishtar
7
1
2
8
W
Bellona
PM Fibulg
Bellona
0
0
1
0.5
W
Thanatos
PM Fuury
Thanatos
2
2
2
1.5
W
Bacchus
PotemaOz
Bacchus
0
1
8
4
L
Zhong Kui
Reddmin
Zhong Kui
1
1
0
1
W
2
1
2
3
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,854
Damage
28,525
40,851
Taken
35,792
21,269
Mitigated
18,907
12,070
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DoctorPopAOh
Danzaburou
4,991
2,070
0
1,845
7,373
2,396
0
2,680
4,693
0
29,472
L
3,651
923
0
1,067
8,007
2,539
0
1,335
6,672
0
38,706
L
Sun Wukong
Mach_Theta
Sun Wukong
3,396
522
0
2,242
7,722
4,555
0
0
7,722
0
52,097
W
Ishtar
Only Kilo
Ishtar
7,868
5,621
0
3,722
7,357
2,510
0
1,263
6,023
0
41,901
W
Bellona
PM Fibulg
Bellona
4,491
1,806
0
3,225
6,262
5,420
0
0
6,262
0
51,356
W
Thanatos
PM Fuury
Thanatos
4,769
950
0
6,175
8,825
3,436
0
905
7,845
0
46,025
W
Bacchus
PotemaOz
Bacchus
4,654
858
0
2,506
7,324
5,343
0
1,941
4,998
13,949
0
L
Zhong Kui
Reddmin
Zhong Kui
4,300
694
0
3,533
9,340
7,112
0
5,200
4,140
45,937
0
W
6,743
322
0
1,000
6,024
2,198
413
3,176
2,848
49,204
0
L
3,516
816
605
2,778
8,409
4,667
0
2,182
6,227
11,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,934
Gold Earned
30,848
325
Minions Killed
365
0
Camps Cleared
0
1,016,973
Distance Traveled
999,910
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,039
504
46
5
0
195,445
2
L
Pele
6,274
627
64
6
0
259,210
0
L
Sun Wukong
6,155
616
108
11
0
202,195
0
W
Ishtar
6,358
636
78
8
0
161,008
2
W
Bellona
6,618
662
110
11
0
204,839
0
W
Thanatos
5,755
576
68
7
0
220,758
0
W
Bacchus
5,611
561
14
1
0
208,950
4
L
Zhong Kui
6,100
610
91
9
0
191,957
2
W
Agni
6,506
651
95
10
0
204,355
0
L
Artio
4,366
437
16
2
0
168,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role