Player Matchup

Thanatos
Thanatos
Acex20
Thanatos
Level 11
God Stats
2W - 0L
1,801 SR
Queue Stats
2W - 5L
1,172 Elo+
Party 1
Jing Wei
Jing Wei
Black_Mamba_Jr_
Jing Wei
Level 49
God Stats
5W - 6L
1,503 SR
Queue Stats
33W - 24L
1,463 Elo+
Party 1
Fafnir
Fafnir
BreadBankNoBread
Fafnir
Level 69
God Stats
5W - 5L
1,503 SR
Queue Stats
121W - 135L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
Prometheon-_
Sun Wukong
Level 25
God Stats
10W - 4L
1,718 SR
Queue Stats
58W - 79L
1,377 Elo+
Party 1
Nox
Nox
Roguish
Nox
Level 16
God Stats
1W - 3L
1,175 SR
Queue Stats
42W - 61L
1,443 Elo+
Party 1
Team Averages
Level 34
1,540 SR
1,384 Elo+

VS

Team Averages
Level 63
1,628 SR
1,476 Elo+
Bakasura
Bakasura
Fixtiiz
Bakasura
Level 44
God Stats
4W - 2L
1,629 SR
Queue Stats
155W - 151L
1,437 Elo+
Party 3
Kuzenbo
Kuzenbo
RiotWake
Kuzenbo
Level 56
God Stats
1W - 1L
1,716 SR
Queue Stats
63W - 50L
1,653 Elo+
Party 3
Cu Chulainn
Cu Chulainn
bigballs-lautiav
Cu Chulainn
Level 92
God Stats
25W - 13L
1,612 SR
Queue Stats
465W - 520L
1,403 Elo+
Party 2
Hades
Hades
blasinferno178
Hades
Level 56
God Stats
12W - 8L
1,663 SR
Queue Stats
120W - 149L
1,417 Elo+
Party 2
Neith
Neith
theHumanPyramid
Neith
Level 67
God Stats
40W - 32L
1,522 SR
Queue Stats
273W - 249L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Acex20
Thanatos
16
6 / 5 / 5
10,145
507
10,218
17,087
7,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
14
1 / 2 / 3
8,536
427
5,021
10,889
3,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 5
8,050
403
5,627
15,232
17,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Prometheon-_
Sun Wukong
17
3 / 1 / 9
11,253
563
14,989
20,485
18,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nox
17
8 / 3 / 2
11,121
556
14,639
7,488
3,547
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fixtiiz
Bakasura
17
5 / 4 / 3
10,299
515
10,459
20,470
9,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
RiotWake
Kuzenbo
14
3 / 0 / 3
9,252
463
8,684
11,913
17,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
bigballs-lautiav
Cu Chulainn
15
2 / 7 / 3
9,637
482
11,255
20,058
18,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 6 / 1
8,954
448
3,395
15,922
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 1 / 3
10,591
530
10,631
8,612
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
18
Kills
14
14
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Acex20
Thanatos
6
5
5
1.7
W
Jing Wei
1
2
3
1.25
W
0
3
5
0.83
L
Bakasura
Fixtiiz
Bakasura
5
4
3
1.63
W
Sun Wukong
Prometheon-_
Sun Wukong
3
1
9
7.5
L
Kuzenbo
RiotWake
Kuzenbo
3
0
3
4.5
W
Nox
8
3
2
3
L
Cu Chulainn
bigballs-lautiav
Cu Chulainn
2
7
3
0.5
L
0
6
1
0.08
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,494
Damage
44,424
71,181
Taken
76,975
51,320
Mitigated
56,058
19,270
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Acex20
Thanatos
10,218
2,709
0
9,552
17,087
7,938
995
2,467
14,340
0
66,117
W
Jing Wei
5,021
3,880
0
2,424
10,889
3,949
2,500
2,025
8,626
0
64,106
W
5,627
1,801
0
1,073
15,232
17,521
361
3,757
11,265
30,587
0
L
Bakasura
Fixtiiz
Bakasura
10,459
6,425
0
3,774
20,470
9,452
0
4,248
16,222
0
83,294
W
Sun Wukong
Prometheon-_
Sun Wukong
14,989
6,074
0
5,971
20,485
18,365
1,071
2,684
17,085
0
93,464
L
Kuzenbo
RiotWake
Kuzenbo
8,684
3,297
0
1,707
11,913
17,536
0
2,227
9,686
39,247
0
W
Nox
14,639
1,229
0
250
7,488
3,547
1,410
2,625
4,643
67,777
0
L
Cu Chulainn
bigballs-lautiav
Cu Chulainn
11,255
1,008
0
2,349
20,058
18,813
0
4,810
15,248
2,403
63,932
L
3,395
248
379
4,129
15,922
6,951
248
6,310
9,612
59,956
0
L
10,631
4,382
0
4,131
8,612
3,306
780
2,671
5,941
0
91,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,105
Gold Earned
48,733
469
Minions Killed
535
0
Camps Cleared
0
1,844,051
Distance Traveled
1,831,181
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,145
507
73
4
0
381,068
0
W
Jing Wei
8,536
427
100
5
0
403,960
0
W
Fafnir
8,050
403
38
2
0
355,807
2
L
Bakasura
10,299
515
133
7
0
405,137
0
W
Sun Wukong
11,253
563
138
7
0
337,309
5
L
Kuzenbo
9,252
463
34
2
0
423,182
2
W
Nox
11,121
556
120
6
0
365,907
3
L
Cu Chulainn
9,637
482
99
5
0
316,673
0
L
Hades
8,954
448
107
5
0
336,556
0
L
Neith
10,591
530
162
8
0
349,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role