Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LEGITKID16
Scylla
Level 126
God Stats
7W - 3L
1,659 SR
Queue Stats
238W - 232L
1,622 Elo+
Solo
Maman Brigitte
Maman Brigitte
SoulTakerDX
Maman Brigitte
Level 139
God Stats
3W - 9L
1,027 SR
Queue Stats
15W - 14L
1,433 Elo+
Party 2
Artemis
Artemis
iiFatal
Artemis
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 35L
1,414 Elo+
Party 2
Nike
Nike
pelonsillo_XD
Nike
Level 107
God Stats
2W - 3L
1,645 SR
Queue Stats
286W - 241L
1,496 Elo+
Solo
Team Averages
Level 130
1,466 SR
1,493 Elo+

VS

Team Averages
Level 112
1,423 SR
1,479 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
GhostsKitty
Yemoja
Level 100
God Stats
55W - 59L
1,526 SR
Queue Stats
156W - 179L
1,437 Elo+
Party 1
Thanatos
Thanatos
SoulfulPlace375
Thanatos
Level 122
God Stats
1W - 3L
1,487 SR
Queue Stats
432W - 429L
1,473 Elo+
Solo
Skadi
Skadi
etherealsadness
Skadi
Level 174
God Stats
0W - 4L
1,101 SR
Queue Stats
229W - 261L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
4 / 1 / 2
6,337
634
4,225
10,922
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
LEGITKID16
Scylla
11
0 / 0 / 5
6,343
634
6,684
5,050
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
SoulTakerDX
Maman Brigitte
12
6 / 0 / 2
6,750
675
3,870
8,532
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
iiFatal
Artemis
11
2 / 0 / 3
6,766
677
5,866
4,397
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
6,247
625
7,177
7,615
5,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 3 / 1
5,953
595
5,585
7,347
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
 
Bellona
10
1 / 0 / 0
5,678
568
3,999
8,482
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yemoja
9
0 / 2 / 1
5,381
538
3,024
8,915
5,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
10
0 / 4 / 1
5,401
540
3,249
12,450
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,885
489
4,744
7,857
2,509
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
2
2
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
2
5
L
Yu Huang
 
Yu Huang
1
3
1
0.5
L
Bellona
 
Bellona
1
0
0
1
L
Yemoja
0
2
1
0.25
W
Scylla
LEGITKID16
Scylla
0
0
5
2.5
W
Maman Brigitte
SoulTakerDX
Maman Brigitte
6
0
2
7
L
Thanatos
0
4
1
0.13
L
0
4
0
0
W
Artemis
iiFatal
Artemis
2
0
3
3.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
20,601
36,516
Taken
45,051
18,413
Mitigated
23,811
10,727
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,225
1,063
0
2,350
10,922
6,865
0
3,435
7,389
23,876
0
L
Yu Huang
 
Yu Huang
5,585
960
0
1,226
7,347
2,959
0
4,122
3,225
38,096
0
L
Bellona
 
Bellona
3,999
1,264
0
2,846
8,482
8,496
0
184
8,298
0
34,753
L
Yemoja
3,024
620
1,972
1,831
8,915
5,119
0
4,314
4,601
21,239
0
W
Scylla
LEGITKID16
Scylla
6,684
1,104
0
1,000
5,050
1,392
0
1,657
3,167
48,104
0
W
Maman Brigitte
SoulTakerDX
Maman Brigitte
3,870
225
0
4,942
8,532
3,044
0
1,618
6,800
43,959
0
L
Thanatos
3,249
657
0
5,378
12,450
4,728
0
4,904
7,546
0
42,079
L
4,744
2,335
0
1,615
7,857
2,509
0
1,371
6,486
0
34,645
W
Artemis
iiFatal
Artemis
5,866
2,628
0
1,685
4,397
1,931
817
487
3,910
0
44,135
W
7,177
452
0
750
7,615
5,181
0
922
5,870
116
41,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
27,298
340
Minions Killed
290
0
Camps Cleared
0
1,009,593
Distance Traveled
1,013,145
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,337
634
31
3
0
211,534
1
L
Yu Huang
5,953
595
84
8
0
186,776
0
L
Bellona
5,678
568
53
5
0
215,914
2
L
Yemoja
5,381
538
36
4
0
201,917
2
W
Scylla
6,343
634
90
9
0
202,833
1
W
Maman Brigitte
6,750
675
71
7
0
262,551
0
L
Thanatos
5,401
540
62
6
0
204,338
0
L
Skadi
4,885
489
55
6
0
204,200
0
W
Artemis
6,766
677
82
8
0
167,123
0
W
Nike
6,247
625
66
7
0
165,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role