Player Matchup

Janus
Janus
Dalmark
Janus
Level 155
God Stats
3W - 5L
1,410 SR
Queue Stats
104W - 94L
1,563 Elo+
Party 2
Nike
Nike
Nastasic
Nike
Level 24
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Heimdallr
Heimdallr
Panchoclo0
Heimdallr
Level 158
God Stats
1W - 4L
1,146 SR
Queue Stats
343W - 331L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
lKorosu
Hou Yi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Kali
Kali
nTeeo
Kali
Level 19
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Team Averages
Level 77
1,334 SR
1,313 Elo+

VS

Team Averages
Level 115
1,465 SR
1,499 Elo+
Loki
Loki
 
Loki
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dandylion___
Bacchus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 15L
1,490 Elo+
Party 3
Rama
Rama
PACK
Rama
Level 149
God Stats
12W - 10L
1,517 SR
Queue Stats
305W - 285L
1,502 Elo+
Solo
Hun Batz
Hun Batz
kainagoncalves
Hun Batz
Level 129
God Stats
1W - 1L
1,309 SR
Queue Stats
209W - 198L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dalmark
Janus
11
1 / 3 / 1
6,076
608
2,574
6,391
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
9
0 / 3 / 0
4,927
493
4,133
7,663
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Panchoclo0
Heimdallr
8
1 / 2 / 0
5,666
567
2,868
8,712
5,984
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
lKorosu
Hou Yi
9
0 / 1 / 0
5,042
504
1,744
6,501
2,018
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
nTeeo
Kali
8
0 / 2 / 0
4,664
466
1,351
8,150
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 0 / 2
7,378
738
4,781
5,970
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
12
2 / 2 / 5
6,846
685
6,707
4,790
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Dandylion___
Bacchus
8
0 / 0 / 3
5,303
530
2,916
5,123
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
PACK
Rama
11
0 / 0 / 1
6,472
647
3,068
4,486
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
12
2 / 0 / 1
7,056
706
3,299
6,981
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
2
8
W
Nu Wa
 
Nu Wa
2
2
5
2.25
L
Janus
Dalmark
Janus
1
3
1
0.5
W
Bacchus
Dandylion___
Bacchus
0
0
3
1.5
L
Nike
0
3
0
0
W
Rama
PACK
Rama
0
0
1
0.5
L
Heimdallr
Panchoclo0
Heimdallr
1
2
0
0.5
W
Hun Batz
2
0
1
2.5
L
Hou Yi
lKorosu
Hou Yi
0
1
0
0
L
Kali
nTeeo
Kali
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,670
Damage
20,771
37,417
Taken
27,350
18,272
Mitigated
12,144
8,725
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,781
897
0
1,121
5,970
2,180
0
326
5,598
0
56,340
W
Nu Wa
 
Nu Wa
6,707
1,794
0
250
4,790
1,569
224
1,980
2,740
52,017
0
L
Janus
Dalmark
Janus
2,574
57
0
740
6,391
2,076
0
2,793
3,598
55,858
0
W
Bacchus
Dandylion___
Bacchus
2,916
287
0
2,160
5,123
4,011
0
143
4,971
12,455
0
L
Nike
4,133
643
0
1,140
7,663
5,462
0
1,235
6,428
0
27,816
W
Rama
PACK
Rama
3,068
2,335
0
2,808
4,486
1,620
819
0
4,486
0
56,614
L
Heimdallr
Panchoclo0
Heimdallr
2,868
1,114
0
2,880
8,712
5,984
0
3,526
5,186
0
20,450
W
Hun Batz
3,299
423
0
3,542
6,981
2,764
70
0
6,423
0
49,373
L
Hou Yi
lKorosu
Hou Yi
1,744
969
0
3,110
6,501
2,018
0
812
5,689
0
32,955
L
Kali
nTeeo
Kali
1,351
571
0
855
8,150
2,732
0
1,257
6,893
0
23,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,375
Gold Earned
33,055
292
Minions Killed
390
0
Camps Cleared
0
1,050,257
Distance Traveled
1,132,332
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,378
738
95
10
0
235,547
4
W
Nu Wa
6,846
685
90
9
0
209,647
4
L
Janus
6,076
608
108
11
0
209,490
0
W
Bacchus
5,303
530
12
1
0
254,274
0
L
Nike
4,927
493
42
4
0
196,078
0
W
Rama
6,472
647
100
10
0
200,642
2
L
Heimdallr
5,666
567
28
3
0
174,538
0
W
Hun Batz
7,056
706
93
9
0
232,222
1
L
Hou Yi
5,042
504
72
7
0
203,921
0
L
Kali
4,664
466
42
4
0
266,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role