Player Matchup

Danzaburou
Danzaburou
DARKING262631
Danzaburou
Level 101
God Stats
7W - 8L
1,460 SR
Queue Stats
136W - 130L
1,455 Elo+
Solo
Serqet
Serqet
Johnny-x-Joestar
Serqet
Level 155
God Stats
9W - 13L
1,376 SR
Queue Stats
192W - 174L
1,468 Elo+
Solo
Horus
Horus
Mister4010
Horus
Level 122
God Stats
0W - 2L
1,237 SR
Queue Stats
10W - 8L
1,483 Elo+
Party 1
Poseidon
Poseidon
RealTJx
Poseidon
Level 24
God Stats
0W - 2L
1,256 SR
Queue Stats
61W - 82L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
Taigoron
Zhong Kui
Level 148
God Stats
8W - 9L
1,526 SR
Queue Stats
105W - 119L
1,513 Elo+
Solo
Team Averages
Level 110
1,371 SR
1,467 Elo+

VS

Team Averages
Level 105
1,512 SR
1,415 Elo+
Chang'e
Chang'e
Atmokinesis
Chang'e
Level 141
God Stats
12W - 8L
1,591 SR
Queue Stats
182W - 198L
1,466 Elo+
Solo
Achilles
Achilles
Hyist
Achilles
Level 101
God Stats
11W - 7L
1,487 SR
Queue Stats
71W - 56L
1,359 Elo+
Solo
Nox
Nox
I jUsTErIc I
Nox
Level 100
God Stats
10W - 7L
1,620 SR
Queue Stats
208W - 202L
1,476 Elo+
Solo
Ishtar
Ishtar
Igotdapowah
Ishtar
Level 132
God Stats
32W - 24L
1,513 SR
Queue Stats
496W - 478L
1,447 Elo+
Solo
Loki
Loki
metal_gamer503
Loki
Level 50
God Stats
4W - 0L
1,350 SR
Queue Stats
89W - 131L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARKING262631
Danzaburou
10
1 / 6 / 1
7,546
419
5,621
12,836
4,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 2 / 3
9,738
541
11,120
16,629
8,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
10
0 / 7 / 4
7,469
415
3,511
18,924
17,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
RealTJx
Poseidon
11
0 / 3 / 0
7,108
395
5,542
10,797
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Taigoron
Zhong Kui
15
6 / 4 / 1
9,477
527
15,979
20,350
19,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Atmokinesis
Chang'e
16
2 / 3 / 2
10,476
582
12,007
19,474
8,822
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
Hyist
Achilles
15
9 / 1 / 6
11,070
615
13,519
16,036
17,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
7 / 0 / 8
10,373
576
10,890
8,912
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
16
3 / 2 / 10
10,782
599
12,742
12,072
5,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 8 / 7
8,614
479
5,862
17,369
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
14
Kills
22
22
Deaths
14
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Atmokinesis
Chang'e
2
3
2
1
L
Danzaburou
DARKING262631
Danzaburou
1
6
1
0.25
W
Achilles
Hyist
Achilles
9
1
6
12
W
7
0
8
11
W
Ishtar
3
2
10
4
L
7
2
3
4.25
L
Horus
0
7
4
0.29
L
Poseidon
RealTJx
Poseidon
0
3
0
0
L
Zhong Kui
Taigoron
Zhong Kui
6
4
1
1.63
W
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,773
Damage
55,020
79,536
Taken
73,863
53,373
Mitigated
42,540
20,409
Healing
29,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Atmokinesis
Chang'e
12,007
1,050
2,128
12,170
19,474
8,822
2,084
8,168
10,606
85,628
0
L
Danzaburou
DARKING262631
Danzaburou
5,621
2,034
143
3,194
12,836
4,318
798
2,303
10,533
0
44,173
W
Achilles
Hyist
Achilles
13,519
3,062
0
3,424
16,036
17,861
54
3,407
12,629
0
36,140
W
10,890
845
418
2,871
8,912
4,349
1,184
2,449
6,340
68,513
0
W
Ishtar
12,742
7,200
0
5,067
12,072
5,504
4,002
2,423
9,571
0
97,741
L
11,120
2,118
0
3,051
16,629
8,121
0
4,180
12,449
0
76,275
L
Horus
3,511
1,704
743
4,171
18,924
17,990
0
2,969
15,955
0
24,769
L
Poseidon
RealTJx
Poseidon
5,542
834
0
2,149
10,797
3,668
43
5,268
5,529
41,119
0
L
Zhong Kui
Taigoron
Zhong Kui
15,979
2,372
0
6,958
20,350
19,276
0
8,177
12,173
74,483
0
W
5,862
1,791
0
3,042
17,369
6,004
454
6,243
10,374
0
45,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,338
Gold Earned
51,315
375
Minions Killed
488
0
Camps Cleared
0
1,644,550
Distance Traveled
1,787,201
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,476
582
139
8
0
342,411
7
L
Danzaburou
7,546
419
75
4
0
226,485
0
W
Achilles
11,070
615
38
2
0
384,733
3
W
Nox
10,373
576
119
7
0
372,431
1
W
Ishtar
10,782
599
134
7
0
316,824
4
L
Serqet
9,738
541
100
6
0
454,888
0
L
Horus
7,469
415
28
2
0
316,581
0
L
Poseidon
7,108
395
74
4
0
353,691
0
L
Zhong Kui
9,477
527
98
5
0
292,905
2
W
Loki
8,614
479
58
3
0
370,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role