Player Matchup

Nemesis
Nemesis
T4zh
Nemesis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,107 Elo+
Party 1
Hades
Hades
dynamite014
Hades
Level 36
God Stats
6W - 3L
1,688 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
greghwiggy
Chaac
Level 107
God Stats
8W - 18L
1,463 SR
Queue Stats
512W - 529L
1,513 Elo+
Solo
Team Averages
Level 89
1,550 SR
1,373 Elo+

VS

Team Averages
Level 88
1,499 SR
1,470 Elo+
Chernobog
Chernobog
LeBacz
Chernobog
Level 78
God Stats
3W - 4L
1,286 SR
Queue Stats
621W - 613L
1,462 Elo+
Solo
Hades
Hades
WindingGaster
Hades
Level 105
God Stats
2W - 0L
1,672 SR
Queue Stats
14W - 14L
1,478 Elo+
Solo
Hercules
Hercules
le deco
Hercules
Level 80
God Stats
6W - 10L
1,538 SR
Queue Stats
130W - 121L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
T4zh
Nemesis
10
1 / 2 / 0
7,057
706
2,622
7,163
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 1
6,930
693
3,392
7,477
3,826
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
10
0 / 3 / 1
7,089
709
6,263
10,293
6,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LeBacz
Chernobog
12
4 / 0 / 5
8,579
858
9,566
5,276
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 1 / 5
8,508
851
8,438
6,267
4,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
le deco
Hercules
11
2 / 0 / 7
8,095
810
2,677
5,848
4,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
LeBacz
Chernobog
4
0
5
6.5
L
Nemesis
T4zh
Nemesis
1
2
0
0.5
W
3
1
5
5.5
L
0
4
1
0.13
L
Chaac
0
3
1
0.17
W
Hercules
le deco
Hercules
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,277
Damage
20,681
24,933
Taken
17,391
13,053
Mitigated
11,341
5,109
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
LeBacz
Chernobog
9,566
4,621
0
2,387
5,276
1,958
1,290
718
4,558
0
45,749
L
Nemesis
T4zh
Nemesis
2,622
152
42
1,053
7,163
2,899
0
2,507
4,656
0
15,211
W
8,438
1,052
619
1,415
6,267
4,992
0
1,491
4,776
32,036
0
L
3,392
354
516
1,874
7,477
3,826
0
2,317
5,160
16,922
0
L
Chaac
6,263
532
0
1,624
10,293
6,328
0
3,838
6,455
0
35,586
W
Hercules
le deco
Hercules
2,677
177
0
969
5,848
4,391
108
1,318
4,530
0
8,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,076
Gold Earned
25,182
99
Minions Killed
117
0
Camps Cleared
0
504,732
Distance Traveled
578,669
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,579
858
49
5
0
171,458
0
L
Nemesis
7,057
706
23
2
0
183,061
0
W
Hades
8,508
851
53
5
0
186,513
3
L
Hades
6,930
693
29
3
0
146,204
0
L
Chaac
7,089
709
47
5
0
175,467
2
W
Hercules
8,095
810
15
2
0
220,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role