Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DonkyBalls
Anubis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 250L
1,454 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IpitytheFool837
Morgan Le Fay
Level 24
God Stats
10W - 13L
1,502 SR
Queue Stats
37W - 62L
1,298 Elo+
Party 1
Erlang Shen
Erlang Shen
Mi Essay
Erlang Shen
Level 150
God Stats
4W - 1L
1,865 SR
Queue Stats
149W - 145L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
revenator13
Ao Kuang
Level 140
God Stats
19W - 19L
1,490 SR
Queue Stats
231W - 287L
1,378 Elo+
Party 3
Team Averages
Level 113
1,572 SR
1,424 Elo+

VS

Team Averages
Level 100
1,452 SR
1,474 Elo+
Thanatos
Thanatos
JaySlayz11
Thanatos
Level 68
God Stats
3W - 6L
1,476 SR
Queue Stats
12W - 19L
1,403 Elo+
Party 2
Charon
Charon
Nemonicus1
Charon
Level 85
God Stats
3W - 3L
1,554 SR
Queue Stats
19W - 21L
1,424 Elo+
Solo
Apollo
Apollo
Raging11
Apollo
Level 73
God Stats
0W - 2L
1,444 SR
Queue Stats
17W - 16L
1,519 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Wavy-Ry
Maman Brigitte
Level 118
God Stats
5W - 6L
1,451 SR
Queue Stats
117W - 97L
1,471 Elo+
Solo
Surtr
Surtr
zCheesez
Surtr
Level 157
God Stats
0W - 2L
1,336 SR
Queue Stats
11W - 12L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
7 / 1 / 6
9,091
909
11,079
10,491
10,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
DonkyBalls
Anubis
15
2 / 4 / 11
8,476
848
6,680
8,406
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
IpitytheFool837
Morgan Le Fay
15
2 / 0 / 11
8,534
853
11,405
6,157
2,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Mi Essay
Erlang Shen
16
4 / 2 / 7
9,005
901
9,302
11,429
12,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
revenator13
Ao Kuang
15
5 / 1 / 9
8,771
877
5,524
10,307
8,098
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JaySlayz11
Thanatos
14
5 / 5 / 3
8,233
823
8,422
10,676
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Nemonicus1
Charon
14
1 / 4 / 4
7,711
771
11,139
13,035
10,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Raging11
Apollo
14
1 / 6 / 2
8,097
810
6,188
10,916
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
Wavy-Ry
Maman Brigitte
14
1 / 2 / 1
8,106
811
5,428
8,496
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
zCheesez
Surtr
14
0 / 3 / 4
7,587
759
4,186
10,885
7,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
20
Kills
8
8
Deaths
20
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
1
6
10
W
Anubis
DonkyBalls
Anubis
2
4
11
1.88
W
Morgan Le Fay
IpitytheFool837
Morgan Le Fay
2
0
11
7.5
L
Thanatos
JaySlayz11
Thanatos
5
5
3
1.3
W
Erlang Shen
Mi Essay
Erlang Shen
4
2
7
3.75
L
Charon
Nemonicus1
Charon
1
4
4
0.75
L
Apollo
Raging11
Apollo
1
6
2
0.33
L
Maman Brigitte
Wavy-Ry
Maman Brigitte
1
2
1
0.75
W
Ao Kuang
revenator13
Ao Kuang
5
1
9
9.5
L
Surtr
zCheesez
Surtr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,990
Damage
35,363
46,790
Taken
54,008
37,762
Mitigated
31,237
9,711
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,079
896
0
1,764
10,491
10,868
367
4,053
6,281
997
23,225
W
Anubis
DonkyBalls
Anubis
6,680
506
0
491
8,406
3,484
564
2,419
5,890
22,528
0
W
Morgan Le Fay
IpitytheFool837
Morgan Le Fay
11,405
518
0
866
6,157
2,690
650
2,077
3,984
23,340
0
L
Thanatos
JaySlayz11
Thanatos
8,422
1,104
0
3,266
10,676
4,721
0
4,029
6,452
0
13,933
W
Erlang Shen
Mi Essay
Erlang Shen
9,302
3,668
0
2,796
11,429
12,622
0
3,630
7,686
0
24,301
L
Charon
Nemonicus1
Charon
11,139
1,497
0
456
13,035
10,770
0
7,015
5,800
22,663
0
L
Apollo
Raging11
Apollo
6,188
3,757
0
254
10,916
4,882
0
4,583
6,155
0
26,794
L
Maman Brigitte
Wavy-Ry
Maman Brigitte
5,428
334
0
543
8,496
3,449
0
3,559
4,709
18,807
0
W
Ao Kuang
revenator13
Ao Kuang
5,524
1,230
0
3,794
10,307
8,098
2,006
3,616
6,272
17,937
0
L
Surtr
zCheesez
Surtr
4,186
1,104
0
1,506
10,885
7,415
0
4,923
5,805
145
20,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
39,734
172
Minions Killed
162
0
Camps Cleared
0
1,022,272
Distance Traveled
890,978
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,091
909
31
3
0
208,962
0
W
Anubis
8,476
848
38
4
0
191,498
0
W
Morgan Le Fay
8,534
853
24
2
0
201,427
0
L
Thanatos
8,233
823
18
2
0
201,913
0
W
Erlang Shen
9,005
901
45
5
0
225,992
3
L
Charon
7,711
771
26
3
0
167,229
0
L
Apollo
8,097
810
52
5
0
176,878
0
L
Maman Brigitte
8,106
811
32
3
0
156,094
0
W
Ao Kuang
8,771
877
34
3
0
194,393
0
L
Surtr
7,587
759
34
3
0
188,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role