Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AlistadoPlays
Hou Yi
Level 90
God Stats
21W - 13L
1,654 SR
Queue Stats
480W - 483L
1,508 Elo+
Solo
Charon
Charon
Ryan Walace1
Charon
Level 44
God Stats
4W - 3L
1,471 SR
Queue Stats
108W - 133L
1,353 Elo+
Solo
Aphrodite
Aphrodite
ThievingChalk5
Aphrodite
Level 109
God Stats
62W - 59L
1,442 SR
Queue Stats
344W - 317L
1,499 Elo+
Solo
Team Averages
Level 99
1,514 SR
1,472 Elo+

VS

Team Averages
Level 102
1,558 SR
1,483 Elo+
Cliodhna
Cliodhna
AdoreDelan0
Cliodhna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,515 Elo+
Solo
Medusa
Medusa
Deocleciano
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,538 Elo+
Solo
Janus
Janus
NegoStorm
Janus
Level 60
God Stats
6W - 3L
1,609 SR
Queue Stats
50W - 48L
1,453 Elo+
Solo
Xing Tian
Xing Tian
Niquixxxx
Xing Tian
Level 93
God Stats
3W - 6L
1,432 SR
Queue Stats
402W - 442L
1,453 Elo+
Solo
Bellona
Bellona
daltonicos
Bellona
Level 108
God Stats
3W - 4L
1,751 SR
Queue Stats
229W - 217L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 1 / 6
7,959
569
8,406
11,777
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
 
Surtr
12
1 / 1 / 0
7,117
508
7,380
14,421
9,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 3
8,176
584
8,545
8,590
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
3
0 / 0 / 0
4,468
319
0
816
272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
ThievingChalk5
Aphrodite
12
2 / 2 / 5
7,739
553
6,485
8,855
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AdoreDelan0
Cliodhna
11
0 / 6 / 0
6,414
458
4,049
14,287
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
9
1 / 2 / 0
6,054
432
3,676
6,280
1,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
NegoStorm
Janus
11
1 / 3 / 2
7,133
510
4,117
7,242
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Niquixxxx
Xing Tian
10
1 / 2 / 3
7,030
502
3,815
11,749
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
daltonicos
Bellona
12
1 / 1 / 2
7,724
552
10,889
12,558
16,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
4
4
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
6
7
W
Surtr
 
Surtr
1
1
0
1
L
Cliodhna
AdoreDelan0
Cliodhna
0
6
0
0
W
4
0
3
5.5
L
Medusa
1
2
0
0.5
L
Janus
NegoStorm
Janus
1
3
2
0.67
L
Xing Tian
Niquixxxx
Xing Tian
1
2
3
1.25
W
Charon
0
0
0
0
W
Aphrodite
ThievingChalk5
Aphrodite
2
2
5
2.25
L
Bellona
daltonicos
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
26,546
44,459
Taken
52,116
24,554
Mitigated
36,495
20,174
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,406
7,076
0
4,078
11,777
6,222
0
1,445
10,015
0
61,992
W
Surtr
 
Surtr
7,380
3,041
0
3,146
14,421
9,343
0
1,695
11,792
1,526
48,837
L
Cliodhna
AdoreDelan0
Cliodhna
4,049
800
0
5,110
14,287
5,088
0
1,234
13,053
0
50,374
W
8,545
5,599
0
3,306
8,590
4,027
738
1,504
7,006
0
57,483
L
Medusa
3,676
1,740
0
750
6,280
1,878
0
868
5,412
0
27,478
L
Janus
NegoStorm
Janus
4,117
306
0
990
7,242
2,755
200
412
6,830
51,251
0
L
Xing Tian
Niquixxxx
Xing Tian
3,815
713
0
3,411
11,749
10,283
75
1,966
9,783
17,211
0
W
Charon
0
0
0
0
816
272
0
0
816
1,122
0
W
Aphrodite
ThievingChalk5
Aphrodite
6,485
585
4,428
5,216
8,855
4,690
0
2,936
5,592
41,853
0
L
Bellona
daltonicos
Bellona
10,889
3,232
0
2,229
12,558
16,491
358
2,480
10,078
0
64,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,459
Gold Earned
34,355
317
Minions Killed
375
0
Camps Cleared
0
1,177,726
Distance Traveled
1,304,033
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,959
569
83
6
0
323,541
2
W
Surtr
7,117
508
81
6
0
283,710
3
L
Cliodhna
6,414
458
70
5
0
259,812
2
W
Hou Yi
8,176
584
90
6
0
246,606
1
L
Medusa
6,054
432
42
3
0
238,839
1
L
Janus
7,133
510
108
8
0
277,911
2
L
Xing Tian
7,030
502
24
2
0
288,440
4
W
Charon
4,468
319
1
0
0
36,612
0
W
Aphrodite
7,739
553
62
4
0
287,257
3
L
Bellona
7,724
552
131
9
0
239,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role