Player Matchup

Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum V
Ilocity
Poseidon
Platinum V
Level 191
God Stats
1W - 2L
1,905 SR
Queue Stats
93W - 88L
1,722 MMR
Solo
Geb
Geb
Gold I
Lukado1604
Geb
Gold I
Level 138
God Stats
1W - 1L
1,694 SR
Queue Stats
415W - 415L
1,687 MMR
Solo
Thor
Thor
Gold I
Mor2fast4u
Thor
Gold I
Level 155
God Stats
1W - 4L
1,475 SR
Queue Stats
307W - 292L
1,710 MMR
Solo
Rama
Rama
Gold II
clone57
Rama
Gold II
Level 69
God Stats
7W - 6L
1,724 SR
Queue Stats
179W - 182L
1,677 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,660 SR
1,659 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,634 SR
1,657 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
ShRooR89
Sun Wukong
Gold V
Level 34
God Stats
4W - 2L
1,399 SR
Queue Stats
7W - 3L
1,644 MMR
Solo
Vulcan
Vulcan
Platinum II
TRankiL0
Vulcan
Platinum II
Level 159
God Stats
17W - 12L
1,577 SR
Queue Stats
271W - 253L
1,780 MMR
Solo
Hou Yi
Hou Yi
Gold III
marcosmg2000
Hou Yi
Gold III
Level 146
God Stats
7W - 3L
1,771 SR
Queue Stats
36W - 23L
1,633 MMR
Solo
Shiva
Shiva
Platinum III
oggyS1
Shiva
Platinum III
Level 145
God Stats
3W - 0L
1,922 SR
Queue Stats
61W - 53L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 6 / 2
8,778
549
10,881
16,893
7,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
Ilocity
Poseidon
10
3 / 3 / 0
6,874
430
5,276
7,473
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
0 / 7 / 1
6,460
404
3,435
17,872
15,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 4 / 1
7,316
457
6,828
17,999
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
clone57
Rama
13
0 / 4 / 3
7,725
483
5,037
12,939
6,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
PeleArachneAo KuangThanatos

VS

Bans
RaijinChernobogSusanoAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
8 / 0 / 2
9,309
582
6,649
10,821
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ShRooR89
Sun Wukong
15
3 / 1 / 3
10,109
632
10,757
15,064
12,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Vulcan
TRankiL0
Vulcan
16
2 / 1 / 5
9,821
614
10,417
7,523
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
16
5 / 3 / 6
10,339
646
14,325
10,154
4,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Shiva
oggyS1
Shiva
14
6 / 1 / 10
9,614
601
11,565
13,380
13,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
24
24
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
2
0.67
W
Loki
 
Loki
8
0
2
9
L
Poseidon
Ilocity
Poseidon
3
3
0
1
L
0
7
1
0.07
L
0
4
1
0.13
W
Sun Wukong
ShRooR89
Sun Wukong
3
1
3
4.5
W
Vulcan
TRankiL0
Vulcan
2
1
5
4.5
L
Rama
clone57
Rama
0
4
3
0.38
W
Hou Yi
5
3
6
2.67
W
Shiva
oggyS1
Shiva
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,457
Damage
53,713
73,176
Taken
56,942
39,033
Mitigated
38,454
14,449
Healing
19,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,881
5,646
0
2,408
16,893
7,106
0
1,737
15,156
0
76,958
W
Loki
 
Loki
6,649
2,395
0
4,592
10,821
4,749
0
1,686
9,135
55
68,292
L
Poseidon
Ilocity
Poseidon
5,276
390
0
1,320
7,473
2,488
0
2,712
4,761
43,769
0
L
3,435
304
0
1,606
17,872
15,808
0
2,924
14,948
19,826
0
L
6,828
849
0
5,187
17,999
6,929
0
2,808
15,191
0
54,128
W
Sun Wukong
ShRooR89
Sun Wukong
10,757
1,897
0
5,990
15,064
12,501
984
1,305
13,759
0
84,351
W
Vulcan
TRankiL0
Vulcan
10,417
2,649
0
1,170
7,523
3,525
489
3,734
3,789
91,589
0
L
Rama
clone57
Rama
5,037
3,992
0
3,928
12,939
6,702
0
1,034
11,905
0
56,782
W
Hou Yi
14,325
7,556
0
3,188
10,154
4,593
923
340
9,814
0
94,487
W
Shiva
oggyS1
Shiva
11,565
2,225
989
3,258
13,380
13,086
26
1,926
11,454
743
30,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,153
Gold Earned
49,192
407
Minions Killed
565
0
Camps Cleared
0
1,459,474
Distance Traveled
1,689,166
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,778
549
119
7
0
352,605
0
W
Loki
9,309
582
86
5
0
360,048
0
L
Poseidon
6,874
430
68
4
0
222,256
3
L
Geb
6,460
404
17
1
0
335,330
0
L
Thor
7,316
457
100
6
0
285,070
0
W
Sun Wukong
10,109
632
136
9
0
320,984
0
W
Vulcan
9,821
614
162
10
0
347,159
3
L
Rama
7,725
483
103
6
0
264,213
4
W
Hou Yi
10,339
646
157
10
0
293,414
0
W
Shiva
9,614
601
24
2
0
367,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role