Player Matchup

Neith
Neith
Grayson13
Neith
Level 64
God Stats
1W - 0L
1,433 SR
Queue Stats
5W - 6L
1,403 Elo+
Party 1
Shiva
Shiva
ILLICITxRAIN
Shiva
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 55L
1,310 Elo+
Solo
Loki
Loki
Turntzy_
Loki
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 165L
1,422 Elo+
Solo
Vulcan
Vulcan
Tw1st3dEl3ganc3_
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,371 Elo+
Party 1
Chang'e
Chang'e
chevroletprisma
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 60L
1,450 Elo+
Solo
Team Averages
Level 61
1,487 SR
1,391 Elo+

VS

Team Averages
Level 67
1,477 SR
1,436 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Idanh4466
Terra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,277 Elo+
Solo
Susano
Susano
MegaUltraChikken
Susano
Level 107
God Stats
0W - 5L
1,174 SR
Queue Stats
423W - 453L
1,433 Elo+
Solo
Fenrir
Fenrir
Teracon
Fenrir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,491 Elo+
Solo
The Morrigan
The Morrigan
adamarthur89
The Morrigan
Level 43
God Stats
1W - 3L
1,711 SR
Queue Stats
119W - 126L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grayson13
Neith
17
4 / 2 / 15
9,981
768
10,501
8,371
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
3 / 2 / 23
10,629
818
10,734
16,590
16,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
15
7 / 5 / 12
9,883
760
9,077
12,496
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
10 / 0 / 18
11,634
895
16,535
6,970
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 19
10,216
786
6,679
15,389
6,984
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 3 / 5
7,507
577
6,172
6,857
3,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Idanh4466
Terra
13
0 / 6 / 4
8,032
618
1,025
14,701
9,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 7 / 4
8,845
680
13,074
14,046
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Teracon
Fenrir
15
3 / 10 / 3
8,802
677
8,530
15,779
7,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
adamarthur89
The Morrigan
18
3 / 3 / 4
9,247
711
13,786
6,921
3,423
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
30
29
Kills
10
10
Deaths
29
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
5
0.83
W
Neith
Grayson13
Neith
4
2
15
5.75
W
3
2
23
7.25
L
Terra
Idanh4466
Terra
0
6
4
0.33
L
4
7
4
0.86
L
Fenrir
Teracon
Fenrir
3
10
3
0.45
W
Loki
7
5
12
2.6
W
10
0
18
19
L
The Morrigan
adamarthur89
The Morrigan
3
3
4
1.67
W
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,526
Damage
42,587
59,816
Taken
58,304
37,441
Mitigated
28,976
32,657
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,172
1,719
353
349
6,857
3,069
0
2,947
3,823
0
16,851
W
Neith
Grayson13
Neith
10,501
2,993
0
939
8,371
4,197
2,317
2,900
5,471
0
25,023
W
10,734
2,014
1,702
3,712
16,590
16,348
1,413
3,926
12,664
0
25,130
L
Terra
Idanh4466
Terra
1,025
302
1,742
940
14,701
9,559
0
4,960
9,386
3,868
0
L
13,074
1,101
466
1,618
14,046
5,742
0
5,050
8,610
0
19,449
L
Fenrir
Teracon
Fenrir
8,530
1,206
547
1,385
15,779
7,183
0
6,240
9,164
0
13,200
W
Loki
9,077
2,351
131
513
12,496
5,878
1,948
2,538
9,958
0
17,929
W
16,535
8,676
292
83
6,970
4,034
1,288
2,689
4,281
50,989
0
L
The Morrigan
adamarthur89
The Morrigan
13,786
409
327
2,414
6,921
3,423
0
4,017
2,865
45,363
0
W
6,679
1,298
15,835
9,450
15,389
6,984
789
3,483
11,906
20,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,343
Gold Earned
42,433
157
Minions Killed
121
0
Camps Cleared
0
1,259,608
Distance Traveled
873,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,507
577
29
2
0
115,257
0
W
Neith
9,981
768
30
2
0
231,423
0
W
Shiva
10,629
818
30
2
0
261,358
0
L
Terra
8,032
618
5
0
0
168,107
0
L
Susano
8,845
680
17
1
0
185,744
0
L
Fenrir
8,802
677
6
0
0
173,482
0
W
Loki
9,883
760
10
1
0
236,663
0
W
Vulcan
11,634
895
57
4
0
291,659
0
L
The Morrigan
9,247
711
64
5
0
231,043
0
W
Chang'e
10,216
786
30
2
0
238,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role