Player Matchup

Hera
Hera
 
Hera
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Anarchy_410
Skadi
Level 66
God Stats
1W - 2L
1,487 SR
Queue Stats
165W - 169L
1,410 Elo+
Solo
Maman Brigitte
Maman Brigitte
EdgarBHarris
Maman Brigitte
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
429W - 439L
1,556 Elo+
Solo
Chaac
Chaac
Keeperofbeasts
Chaac
Level 120
God Stats
2W - 1L
1,595 SR
Queue Stats
115W - 113L
1,458 Elo+
Solo
Hel
Hel
eulyn
Hel
Level 129
God Stats
15W - 12L
1,666 SR
Queue Stats
382W - 357L
1,457 Elo+
Solo
Team Averages
Level 110
1,550 SR
1,476 Elo+

VS

Team Averages
Level 85
1,583 SR
1,513 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LtSav3aH0e
Baron Samedi
Level 78
God Stats
26W - 15L
1,685 SR
Queue Stats
473W - 494L
1,484 Elo+
Party 1
King Arthur
King Arthur
MBSN
King Arthur
Level 97
God Stats
101W - 106L
1,535 SR
Queue Stats
568W - 587L
1,464 Elo+
Party 1
Ah Puch
Ah Puch
MeatHeadRobLowe
Ah Puch
Level 104
God Stats
4W - 4L
1,506 SR
Queue Stats
90W - 87L
1,536 Elo+
Solo
Terra
Terra
funnyjimmy
Terra
Level 69
God Stats
24W - 25L
1,688 SR
Queue Stats
146W - 147L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 3 / 4
5,869
1,174
6,219
4,518
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 4 / 1
6,709
1,342
2,564
6,305
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
EdgarBHarris
Maman Brigitte
10
0 / 1 / 0
5,174
1,035
561
944
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 2
6,613
1,323
3,838
7,922
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
eulyn
Hel
10
0 / 3 / 3
5,724
1,145
5,667
4,603
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

313

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 8
6,742
1,348
4,122
3,649
1,609
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
LtSav3aH0e
Baron Samedi
12
1 / 0 / 10
6,631
1,326
3,163
1,848
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MBSN
King Arthur
11
2 / 0 / 4
6,006
1,201
2,790
4,043
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 8
7,505
1,501
9,761
4,221
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
12
3 / 2 / 8
7,210
1,442
2,928
7,644
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
4
Kills
15
15
Deaths
4
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
4
0.67
W
Danzaburou
 
Danzaburou
3
1
8
7
L
2
4
1
0.63
L
Maman Brigitte
EdgarBHarris
Maman Brigitte
0
1
0
0
L
2
4
2
0.75
W
Baron Samedi
LtSav3aH0e
Baron Samedi
1
0
10
6
W
King Arthur
MBSN
King Arthur
2
0
4
4
W
6
1
8
10
L
Hel
eulyn
Hel
0
3
3
0.5
W
Terra
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,849
Damage
22,764
24,292
Taken
21,405
12,066
Mitigated
14,183
2,225
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,219
1,281
0
283
4,518
1,679
0
2,875
1,493
10,473
0
W
Danzaburou
 
Danzaburou
4,122
1,454
0
373
3,649
1,609
0
1,697
1,752
0
8,938
L
2,564
550
0
72
6,305
2,495
0
4,478
1,827
0
12,614
L
Maman Brigitte
EdgarBHarris
Maman Brigitte
561
0
0
0
944
342
0
665
279
564
0
L
3,838
1,000
0
1,018
7,922
5,937
0
5,556
2,216
0
12,536
W
Baron Samedi
LtSav3aH0e
Baron Samedi
3,163
280
610
1,006
1,848
955
0
1,131
647
13,836
0
W
King Arthur
MBSN
King Arthur
2,790
255
0
470
4,043
2,946
0
2,320
1,675
0
3,900
W
9,761
782
0
666
4,221
1,681
0
2,626
1,201
19,578
0
L
Hel
eulyn
Hel
5,667
225
368
484
4,603
1,613
0
2,278
2,325
8,205
0
W
Terra
2,928
561
285
1,276
7,644
6,992
0
3,664
3,548
6,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,089
Gold Earned
34,094
77
Minions Killed
70
3
Camps Cleared
3
412,466
Distance Traveled
500,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,869
1,174
10
2
1
96,188
0
W
Danzaburou
6,742
1,348
7
1
0
92,626
0
L
Skadi
6,709
1,342
23
5
1
91,332
0
L
Maman Brigitte
5,174
1,035
1
0
0
26,721
0
L
Chaac
6,613
1,323
32
6
0
100,950
0
W
Baron Samedi
6,631
1,326
31
6
2
100,380
0
W
King Arthur
6,006
1,201
7
1
0
102,993
0
W
Ah Puch
7,505
1,501
20
4
1
100,672
0
L
Hel
5,724
1,145
11
2
1
97,275
0
W
Terra
7,210
1,442
5
1
0
103,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role