Player Matchup

Lancelot
Lancelot
Silver I
Bruce Varda
Lancelot
Silver I
Level 143
God Stats
2W - 4L
1,207 SR
Queue Stats
310W - 312L
1,280 MMR
Solo
Chronos
Chronos
Silver I
Mr_Mc_Triple_
Chronos
Silver I
Level 154
God Stats
4W - 2L
1,794 SR
Queue Stats
59W - 67L
1,305 MMR
Solo
Nike
Nike
Silver IV
StL_Fitted314
Nike
Silver IV
Level 142
God Stats
2W - 2L
1,263 SR
Queue Stats
51W - 71L
1,248 MMR
Solo
Medusa
Medusa
Bronze III
Unfortunate2
Medusa
Bronze III
Level 38
God Stats
35W - 29L
1,199 SR
Queue Stats
123W - 143L
1,255 MMR
Solo
Aphrodite
Aphrodite
Silver III
jugheadgaming25_
Aphrodite
Silver III
Level 107
God Stats
0W - 1L
1,520 SR
Queue Stats
39W - 51L
1,263 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,397 SR
1,270 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,579 SR
1,317 MMR
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
DARKVOIDS_
Morgan Le Fay
Silver I
Level 69
God Stats
3W - 0L
1,522 SR
Queue Stats
60W - 76L
1,292 MMR
Solo
Mercury
Mercury
Gold V
Jorjito2007
Mercury
Gold V
Level 89
God Stats
10W - 8L
1,489 SR
Queue Stats
196W - 195L
1,298 MMR
Solo
Ishtar
Ishtar
Silver III
SmokeyMeh
Ishtar
Silver III
Level 147
God Stats
1W - 0L
1,663 SR
Queue Stats
16W - 17L
1,272 MMR
Solo
Anubis
Anubis
Gold V
iGuitxr
Anubis
Gold V
Level 115
God Stats
2W - 0L
1,722 SR
Queue Stats
120W - 129L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bruce Varda
Lancelot
15
4 / 6 / 2
8,977
499
7,233
18,890
8,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
16
2 / 3 / 0
10,014
556
4,577
11,815
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 7 / 3
9,007
500
10,612
22,048
20,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
12
2 / 9 / 2
8,155
453
6,413
18,560
8,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
12
0 / 8 / 4
8,166
454
5,174
16,414
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AnhurKukulkanHades

VS

Bans
ArachnePeleAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
9 / 2 / 14
10,676
593
10,570
14,208
18,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
DARKVOIDS_
Morgan Le Fay
16
4 / 1 / 14
10,785
599
16,253
8,543
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Jorjito2007
Mercury
17
8 / 3 / 11
11,378
632
18,074
16,220
7,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
SmokeyMeh
Ishtar
18
4 / 0 / 5
12,004
667
9,713
8,378
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
iGuitxr
Anubis
17
8 / 5 / 5
12,011
667
16,087
13,543
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
11
Kills
33
33
Deaths
11
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
2
14
8
L
Lancelot
Bruce Varda
Lancelot
4
6
2
0.83
W
Morgan Le Fay
DARKVOIDS_
Morgan Le Fay
4
1
14
11
W
Mercury
Jorjito2007
Mercury
8
3
11
4.5
L
Chronos
2
3
0
0.67
W
Ishtar
SmokeyMeh
Ishtar
4
0
5
6.5
L
3
7
3
0.64
L
Medusa
2
9
2
0.33
W
Anubis
iGuitxr
Anubis
8
5
5
2.1
L
Aphrodite
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,009
Damage
70,697
87,727
Taken
60,892
54,741
Mitigated
41,554
15,070
Healing
23,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,570
2,708
656
3,841
14,208
18,524
334
4,314
9,894
39,995
0
L
Lancelot
Bruce Varda
Lancelot
7,233
1,416
0
2,796
18,890
8,320
0
9,142
9,748
0
69,097
W
Morgan Le Fay
DARKVOIDS_
Morgan Le Fay
16,253
3,433
0
3,508
8,543
3,912
1,352
2,321
6,222
76,147
0
W
Mercury
Jorjito2007
Mercury
18,074
10,050
0
3,391
16,220
7,435
2,735
2,910
13,310
0
107,812
L
Chronos
4,577
2,138
0
3,509
11,815
4,616
0
2,801
9,014
77,514
8,830
W
Ishtar
SmokeyMeh
Ishtar
9,713
6,763
0
6,372
8,378
3,949
1,947
3,112
5,266
0
109,436
L
10,612
756
0
783
22,048
20,356
0
12,463
9,585
1,524
55,660
L
Medusa
6,413
2,600
0
750
18,560
8,135
0
9,440
9,120
0
59,460
W
Anubis
iGuitxr
Anubis
16,087
916
0
5,852
13,543
7,734
990
785
12,758
94,505
0
L
Aphrodite
5,174
722
3,792
3,440
16,414
13,314
0
9,064
7,350
21,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,319
Gold Earned
56,854
485
Minions Killed
588
0
Camps Cleared
0
1,702,666
Distance Traveled
1,843,467
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,676
593
38
2
0
348,833
4
L
Lancelot
8,977
499
87
5
0
401,483
0
W
Morgan Le Fay
10,785
599
120
7
0
369,636
0
W
Mercury
11,378
632
134
7
0
463,900
0
L
Chronos
10,014
556
175
10
0
354,753
2
W
Ishtar
12,004
667
163
9
0
356,886
0
L
Nike
9,007
500
87
5
0
326,412
3
L
Medusa
8,155
453
97
5
0
290,174
0
W
Anubis
12,011
667
133
7
0
304,212
0
L
Aphrodite
8,166
454
39
2
0
329,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role