Player Matchup

Ares
Ares
Balvc9
Ares
Level 40
God Stats
11W - 5L
1,662 SR
Queue Stats
34W - 29L
1,407 Elo+
Solo
Heimdallr
Heimdallr
BigBoyTrash70
Heimdallr
Level 119
God Stats
28W - 28L
1,523 SR
Queue Stats
399W - 396L
1,491 Elo+
Party 2
Izanami
Izanami
DragonLilies
Izanami
Level 27
God Stats
3W - 1L
1,494 SR
Queue Stats
16W - 19L
1,343 Elo+
Party 1
Agni
Agni
KimJongSplooger
Agni
Level 88
God Stats
17W - 14L
1,600 SR
Queue Stats
286W - 270L
1,473 Elo+
Party 2
Raijin
Raijin
LowlandWhisper
Raijin
Level 59
God Stats
4W - 3L
1,698 SR
Queue Stats
100W - 104L
1,413 Elo+
Party 1
Team Averages
Level 67
1,596 SR
1,426 Elo+

VS

Team Averages
Level 84
1,440 SR
1,400 Elo+
Ra
Ra
Br_Kabalzeira
Ra
Level 45
God Stats
0W - 1L
1,221 SR
Queue Stats
35W - 61L
1,330 Elo+
Solo
Danzaburou
Danzaburou
ChickenFriedEggs
Danzaburou
Level 119
God Stats
1W - 3L
1,308 SR
Queue Stats
777W - 711L
1,512 Elo+
Solo
Bacchus
Bacchus
PacoCranck 420
Bacchus
Level 86
God Stats
12W - 4L
1,940 SR
Queue Stats
81W - 80L
1,459 Elo+
Solo
Hades
Hades
SamuelMorgan64
Hades
Level 58
God Stats
0W - 3L
1,285 SR
Queue Stats
15W - 20L
1,268 Elo+
Party 3
Thor
Thor
jabuckler7
Thor
Level 112
God Stats
5W - 11L
1,445 SR
Queue Stats
56W - 74L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Balvc9
Ares
10
1 / 0 / 3
6,126
613
2,208
5,620
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
BigBoyTrash70
Heimdallr
10
3 / 0 / 2
6,131
613
4,187
4,234
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
DragonLilies
Izanami
10
2 / 3 / 0
6,514
651
3,349
5,237
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 2
6,349
635
2,065
5,368
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,505
651
4,802
5,034
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,624
562
2,577
6,165
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ChickenFriedEggs
Danzaburou
7
0 / 2 / 0
4,454
445
2,831
4,914
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
4,515
452
2,615
5,587
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 1
5,009
501
2,445
6,720
3,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 0 / 0
6,332
633
3,655
6,096
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
5
5
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
Balvc9
Ares
1
0
3
2.5
W
Heimdallr
BigBoyTrash70
Heimdallr
3
0
2
4
L
0
1
1
0.5
L
Danzaburou
ChickenFriedEggs
Danzaburou
0
2
0
0
W
Izanami
DragonLilies
Izanami
2
3
0
0.67
W
1
1
2
2
W
1
1
0
1
L
0
3
1
0.17
L
1
2
1
0.75
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
14,123
25,493
Taken
29,482
11,050
Mitigated
15,570
9,261
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Balvc9
Ares
2,208
145
17
1,604
5,620
4,196
181
1,747
3,873
21,595
0
W
Heimdallr
BigBoyTrash70
Heimdallr
4,187
2,808
0
3,286
4,234
1,684
376
830
3,404
0
39,203
L
2,577
359
168
2,923
6,165
2,419
0
4,557
1,608
40,606
0
L
Danzaburou
ChickenFriedEggs
Danzaburou
2,831
1,051
0
1,081
4,914
1,797
0
1,076
3,838
0
24,774
W
Izanami
DragonLilies
Izanami
3,349
2,130
0
53
5,237
1,905
790
2,445
2,792
0
42,850
W
2,065
158
0
3,551
5,368
1,685
0
398
4,970
56,124
0
W
4,802
637
0
750
5,034
1,580
0
2,217
2,817
50,827
0
L
2,615
268
0
486
5,587
4,950
0
1,938
3,649
11,533
0
L
2,445
597
20
2,205
6,720
3,960
0
10
6,710
26,175
0
L
3,655
505
0
0
6,096
2,444
0
1,494
4,602
0
45,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
25,934
367
Minions Killed
234
0
Camps Cleared
0
975,493
Distance Traveled
988,529
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,126
613
32
3
0
218,805
3
W
Heimdallr
6,131
613
73
7
0
169,558
0
L
Ra
5,624
562
81
8
0
219,141
0
L
Danzaburou
4,454
445
34
3
0
158,467
0
W
Izanami
6,514
651
72
7
0
175,427
0
W
Agni
6,349
635
102
10
0
223,675
0
W
Raijin
6,505
651
88
9
0
188,028
0
L
Bacchus
4,515
452
10
1
0
188,397
0
L
Hades
5,009
501
37
4
0
188,509
0
L
Thor
6,332
633
72
7
0
234,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role