Player Matchup

He Bo
He Bo
KingMoodles
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,572 Elo+
Party 1
Ares
Ares
WinterInBrooklyn
Ares
Level 210
God Stats
0W - 2L
1,510 SR
Queue Stats
34W - 35L
1,490 Elo+
Party 1
Poseidon
Poseidon
XIXReaperxX
Poseidon
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,714 Elo+
Solo
Bastet
Bastet
mega dood2003
Bastet
Level 119
God Stats
20W - 14L
1,531 SR
Queue Stats
535W - 534L
1,496 Elo+
Solo
Tyr
Tyr
ojthejuicemane
Tyr
Level 164
God Stats
0W - 5L
1,488 SR
Queue Stats
42W - 56L
1,452 Elo+
Party 1
Team Averages
Level 148
1,506 SR
1,545 Elo+

VS

Team Averages
Level 134
1,585 SR
1,528 Elo+
Vamana
Vamana
 
Vamana
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KUSHb4Dinner
Cernunnos
Level 107
God Stats
8W - 4L
1,539 SR
Queue Stats
337W - 338L
1,555 Elo+
Solo
Hun Batz
Hun Batz
OЯCBOLG
Hun Batz
Level 112
God Stats
1W - 1L
1,736 SR
Queue Stats
53W - 50L
1,568 Elo+
Solo
Hera
Hera
Spider-Katniss_
Hera
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
306W - 280L
1,519 Elo+
Party 2
Raijin
Raijin
xxFire-x-Boltxx
Raijin
Level 142
God Stats
5W - 2L
1,650 SR
Queue Stats
321W - 291L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
8,084
674
6,329
11,610
3,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 4 / 9
9,212
768
6,990
16,772
23,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
XIXReaperxX
Poseidon
11
2 / 3 / 0
7,780
648
2,399
3,903
1,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 9
9,190
766
12,616
12,834
7,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 9
8,751
729
14,119
18,507
17,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
7 / 2 / 11
10,304
859
12,981
15,184
16,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
KUSHb4Dinner
Cernunnos
16
6 / 4 / 10
9,860
822
8,613
9,924
5,077
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
OЯCBOLG
Hun Batz
18
8 / 4 / 12
11,205
934
18,488
13,583
7,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 10
8,528
711
5,655
5,057
2,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 4 / 11
9,362
780
8,073
8,635
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
17
Kills
23
23
Deaths
18
32
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
2
11
6.25
W
Cernunnos
KUSHb4Dinner
Cernunnos
6
4
10
2.75
L
2
8
5
0.56
W
Hun Batz
OЯCBOLG
Hun Batz
8
4
12
3.5
W
1
4
10
1.5
L
4
4
9
2.13
L
Poseidon
XIXReaperxX
Poseidon
2
3
0
0.67
L
5
4
9
2.38
L
4
4
9
2.13
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,453
Damage
53,810
63,626
Taken
52,383
52,881
Mitigated
35,904
12,949
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,981
4,677
767
4,995
15,184
16,489
1,164
3,631
11,553
0
20,227
W
Cernunnos
KUSHb4Dinner
Cernunnos
8,613
4,299
98
668
9,924
5,077
3,567
2,038
7,886
0
17,875
L
6,329
185
0
22
11,610
3,870
56
2,031
9,579
10,887
0
W
Hun Batz
OЯCBOLG
Hun Batz
18,488
2,559
632
2,091
13,583
7,905
1,382
5,328
8,255
0
36,906
W
5,655
1,427
0
0
5,057
2,218
1,529
1,909
3,148
16,774
0
L
6,990
1,217
1,258
1,883
16,772
23,080
0
5,606
11,166
8,916
0
L
Poseidon
XIXReaperxX
Poseidon
2,399
35
452
321
3,903
1,127
0
901
3,002
12,487
0
L
12,616
2,794
579
1,176
12,834
7,199
0
1,622
11,212
0
22,957
L
14,119
525
1,626
5,632
18,507
17,605
0
3,568
14,939
0
24,912
W
8,073
665
1,060
1,380
8,635
4,215
1,360
2,812
5,823
26,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,017
Gold Earned
49,259
88
Minions Killed
135
0
Camps Cleared
0
970,608
Distance Traveled
1,080,076
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,304
859
14
1
0
249,174
0
W
Cernunnos
9,860
822
16
1
0
213,240
0
L
He Bo
8,084
674
18
2
0
153,897
0
W
Hun Batz
11,205
934
39
3
0
225,733
0
W
Hera
8,528
711
26
2
0
205,108
8
L
Ares
9,212
768
2
0
0
211,484
0
L
Poseidon
7,780
648
19
2
0
106,580
0
L
Bastet
9,190
766
18
2
0
250,351
0
L
Tyr
8,751
729
31
3
0
248,296
0
W
Raijin
9,362
780
40
3
0
186,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role