Player Matchup

Agni
Agni
 
Agni
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Laika1974
Odin
Level 147
God Stats
8W - 6L
1,542 SR
Queue Stats
413W - 400L
1,395 Elo+
Solo
Anhur
Anhur
Sps20
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,439 Elo+
Solo
Chaac
Chaac
rossyboyy1991
Chaac
Level 81
God Stats
1W - 1L
1,279 SR
Queue Stats
60W - 56L
1,452 Elo+
Solo
Team Averages
Level 105
1,464 SR
1,457 Elo+

VS

Team Averages
Level 106
1,392 SR
1,425 Elo+
Da Ji
Da Ji
Bhrom
Da Ji
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 337L
1,370 Elo+
Solo
Chronos
Chronos
Bullet_Club_owen
Chronos
Level 83
God Stats
0W - 2L
1,290 SR
Queue Stats
84W - 91L
1,472 Elo+
Solo
Skadi
Skadi
Skonheten
Skadi
Level 64
God Stats
0W - 2L
1,293 SR
Queue Stats
67W - 67L
1,438 Elo+
Solo
Charybdis
Charybdis
jokerfeller_91
Charybdis
Level 104
God Stats
4W - 7L
1,466 SR
Queue Stats
394W - 410L
1,403 Elo+
Party 1
Izanami
Izanami
xabittoo
Izanami
Level 129
God Stats
3W - 6L
1,412 SR
Queue Stats
390W - 407L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 1 / 10
9,264
926
19,252
5,915
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
 
Hun Batz
16
7 / 2 / 9
9,134
913
9,808
12,244
7,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
14
2 / 3 / 14
7,920
792
4,287
9,288
9,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Sps20
Anhur
14
7 / 5 / 9
8,597
860
7,141
11,443
5,244
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 14
8,224
822
7,344
14,735
15,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bhrom
Da Ji
15
6 / 5 / 5
8,522
852
9,763
11,971
6,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 5 / 3
7,936
794
6,804
8,929
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Skonheten
Skadi
13
3 / 4 / 2
7,384
738
8,471
10,914
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
jokerfeller_91
Charybdis
12
1 / 5 / 4
7,254
725
4,902
9,715
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
xabittoo
Izanami
13
0 / 5 / 5
7,325
733
5,518
9,501
3,632
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
24
Kills
12
12
Deaths
24
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
10
11
W
Hun Batz
 
Hun Batz
7
2
9
5.75
L
Da Ji
Bhrom
Da Ji
6
5
5
1.7
L
2
5
3
0.7
W
Odin
2
3
14
3
L
Skadi
Skonheten
Skadi
3
4
2
1
W
Anhur
Sps20
Anhur
7
5
9
2.3
L
Charybdis
jokerfeller_91
Charybdis
1
5
4
0.6
W
2
1
14
9
L
Izanami
xabittoo
Izanami
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,832
Damage
35,458
53,625
Taken
51,030
40,426
Mitigated
21,272
16,721
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,252
1,367
953
1,235
5,915
2,860
773
767
5,148
35,651
0
W
Hun Batz
 
Hun Batz
9,808
1,630
447
3,027
12,244
7,470
347
812
11,432
0
24,784
L
Da Ji
Bhrom
Da Ji
9,763
931
63
2,242
11,971
6,471
0
5,490
6,481
0
12,666
L
6,804
1,353
162
983
8,929
3,429
0
3,017
5,912
18,339
0
W
Odin
4,287
782
722
937
9,288
9,673
232
1,330
7,958
0
7,040
L
Skadi
Skonheten
Skadi
8,471
2,546
1,166
1,270
10,914
4,122
0
3,211
7,703
0
11,857
W
Anhur
Sps20
Anhur
7,141
2,426
0
1,333
11,443
5,244
381
1,666
9,777
0
12,774
L
Charybdis
jokerfeller_91
Charybdis
4,902
2,121
875
1,208
9,715
3,618
0
3,705
6,010
0
12,052
W
7,344
1,043
1,960
6,107
14,735
15,179
231
2,229
12,506
0
12,619
L
Izanami
xabittoo
Izanami
5,518
3,564
893
1,179
9,501
3,632
0
3,829
5,672
0
17,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,139
Gold Earned
38,421
107
Minions Killed
91
0
Camps Cleared
0
1,013,059
Distance Traveled
837,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,264
926
38
4
0
209,954
0
W
Hun Batz
9,134
913
32
3
0
208,611
0
L
Da Ji
8,522
852
6
1
0
182,155
0
L
Chronos
7,936
794
29
3
0
156,841
0
W
Odin
7,920
792
8
1
0
206,653
0
L
Skadi
7,384
738
7
1
0
171,247
0
W
Anhur
8,597
860
13
1
0
164,224
0
L
Charybdis
7,254
725
13
1
0
171,508
0
W
Chaac
8,224
822
16
2
0
223,617
0
L
Izanami
7,325
733
36
4
0
155,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role