Player Matchup

Cliodhna
Cliodhna
Platinum IV
BringerOfUwU
Cliodhna
Platinum IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,873 MMR
Party 2
Athena
Athena
Platinum I
Ceyxx
Athena
Platinum I
Level 190
God Stats
10W - 8L
1,658 SR
Queue Stats
278W - 267L
1,944 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum III
IzaNemmy
Morgan Le Fay
Platinum III
Level 116
God Stats
33W - 34L
1,661 SR
Queue Stats
111W - 116L
1,872 MMR
Party 1
Jing Wei
Jing Wei
Diamond V
SwampDonkeyGang
Jing Wei
Diamond V
Level 124
God Stats
12W - 18L
1,526 SR
Queue Stats
189W - 174L
1,948 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
ßema
Jormungandr
Platinum III
Level 148
God Stats
1W - 0L
1,285 SR
Queue Stats
49W - 52L
1,876 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,526 SR
1,902 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,713 SR
1,902 MMR
Loki
Loki
Platinum I
Im PuniisheR
Loki
Platinum I
Level 227
God Stats
6W - 10L
1,510 SR
Queue Stats
320W - 317L
1,925 MMR
Solo
Anubis
Anubis
Platinum II
MaliciousJay
Anubis
Platinum II
Level 109
God Stats
0W - 1L
1,888 SR
Queue Stats
208W - 208L
1,995 MMR
Solo
Aphrodite
Aphrodite
Platinum II
PeelDaddy
Aphrodite
Platinum II
Level 158
God Stats
12W - 10L
1,764 SR
Queue Stats
216W - 220L
1,868 MMR
Solo
Anhur
Anhur
Platinum II
SoLillo
Anhur
Platinum II
Level 84
God Stats
48W - 43L
1,701 SR
Queue Stats
517W - 525L
1,872 MMR
Solo
Pele
Pele
Platinum IV
schirmi0711
Pele
Platinum IV
Level 159
God Stats
1W - 3L
1,699 SR
Queue Stats
264W - 258L
1,851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BringerOfUwU
Cliodhna
17
7 / 0 / 3
10,272
642
9,517
9,653
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Ceyxx
Athena
13
2 / 2 / 5
8,506
532
4,378
10,574
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
IzaNemmy
Morgan Le Fay
17
4 / 1 / 5
10,169
636
13,405
9,479
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
16
3 / 2 / 2
10,161
635
8,629
14,049
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ßema
Jormungandr
16
3 / 0 / 3
10,512
657
12,754
13,181
14,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThorArachneAo KuangSun WukongFreya

VS

Bans
ThanatosAresRaijinSusanoMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,180
511
5,556
14,880
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
13
1 / 5 / 0
7,839
490
6,427
13,916
6,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
PeelDaddy
Aphrodite
12
0 / 1 / 2
7,674
480
2,853
6,024
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
SoLillo
Anhur
15
1 / 3 / 3
9,270
579
11,847
12,434
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 0
8,234
515
6,913
19,444
12,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
5
5
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BringerOfUwU
Cliodhna
7
0
3
8.5
W
Athena
Ceyxx
Athena
2
2
5
2.25
L
3
3
1
1.17
W
Morgan Le Fay
IzaNemmy
Morgan Le Fay
4
1
5
6.5
L
Anubis
1
5
0
0.2
L
Aphrodite
PeelDaddy
Aphrodite
0
1
2
1
L
Anhur
SoLillo
Anhur
1
3
3
0.83
W
Jing Wei
3
2
2
2
L
0
7
0
0
W
Jormungandr
ßema
Jormungandr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,683
Damage
33,596
56,936
Taken
66,698
34,055
Mitigated
33,355
21,578
Healing
23,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BringerOfUwU
Cliodhna
9,517
423
0
7,434
9,653
4,008
19
668
8,985
0
81,299
W
Athena
Ceyxx
Athena
4,378
1,066
0
2,330
10,574
7,398
0
2,745
7,673
17,801
0
L
5,556
2,053
0
4,845
14,880
5,079
0
6,764
8,067
0
75,030
W
Morgan Le Fay
IzaNemmy
Morgan Le Fay
13,405
1,268
0
3,816
9,479
3,347
0
4,764
4,715
109,874
0
L
Anubis
6,427
311
0
4,565
13,916
6,685
0
8,840
5,076
77,463
0
L
Aphrodite
PeelDaddy
Aphrodite
2,853
415
1,913
3,583
6,024
4,142
0
1,377
4,620
31,454
0
L
Anhur
SoLillo
Anhur
11,847
7,127
0
3,658
12,434
4,989
709
1,787
10,647
0
78,923
W
Jing Wei
8,629
5,914
0
3,411
14,049
5,216
1,072
1,457
12,460
0
88,244
L
6,913
1,539
0
4,779
19,444
12,460
0
10,749
7,751
0
60,269
W
Jormungandr
ßema
Jormungandr
12,754
3,469
0
4,587
13,181
14,086
405
44
13,137
85,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,620
Gold Earned
41,197
607
Minions Killed
532
0
Camps Cleared
0
1,833,972
Distance Traveled
1,583,409
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,272
642
128
8
0
425,612
3
W
Athena
8,506
532
30
2
0
355,324
5
L
Loki
8,180
511
105
7
0
368,366
0
W
Morgan Le Fay
10,169
636
161
10
0
369,683
0
L
Anubis
7,839
490
122
8
0
291,791
0
L
Aphrodite
7,674
480
53
3
0
327,487
7
L
Anhur
9,270
579
139
9
0
297,920
2
W
Jing Wei
10,161
635
155
10
0
369,149
2
L
Pele
8,234
515
113
7
0
297,845
5
W
Jormungandr
10,512
657
133
8
0
314,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role