Player Matchup

Thor
Thor
GustyAsh2262544
Thor
Level 44
God Stats
0W - 1L
1,704 SR
Queue Stats
35W - 28L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
SheerYapper147
Nu Wa
Level 22
God Stats
3W - 3L
1,653 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
sarpshootr
Guan Yu
Level 34
God Stats
1W - 7L
1,298 SR
Queue Stats
22W - 33L
1,289 Elo+
Solo
Team Averages
Level 33
1,551 SR
1,370 Elo+

VS

Team Averages
Level 52
1,533 SR
1,445 Elo+
Medusa
Medusa
Hubadub22
Medusa
Level 44
God Stats
4W - 1L
1,753 SR
Queue Stats
200W - 221L
1,323 Elo+
Solo
Zhong Kui
Zhong Kui
Sinz-Of-Greed
Zhong Kui
Level 59
God Stats
17W - 19L
1,525 SR
Queue Stats
107W - 105L
1,497 Elo+
Solo
Achilles
Achilles
osa_356
Achilles
Level 52
God Stats
1W - 1L
1,320 SR
Queue Stats
36W - 22L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
9,977
713
7,143
16,256
6,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 7 / 2
9,380
670
10,006
12,740
4,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
sarpshootr
Guan Yu
12
0 / 6 / 2
9,005
643
5,894
19,076
19,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hubadub22
Medusa
14
5 / 1 / 13
11,829
845
10,434
8,858
3,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Sinz-Of-Greed
Zhong Kui
15
8 / 0 / 12
12,446
889
21,518
17,404
13,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
osa_356
Achilles
15
8 / 2 / 11
12,212
872
12,513
17,870
17,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
21
21
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Medusa
Hubadub22
Medusa
5
1
13
11.5
L
0
7
2
0.14
W
Zhong Kui
Sinz-Of-Greed
Zhong Kui
8
0
12
14
W
Achilles
osa_356
Achilles
8
2
11
6.75
L
Guan Yu
sarpshootr
Guan Yu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
44,465
48,072
Taken
44,132
31,264
Mitigated
34,952
6,159
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,143
841
0
1,818
16,256
6,833
0
8,103
8,153
0
27,246
W
Medusa
Hubadub22
Medusa
10,434
4,584
0
2,011
8,858
3,552
1,878
2,811
6,047
0
58,403
L
10,006
3,379
0
1,598
12,740
4,873
0
5,905
6,835
46,479
0
W
Zhong Kui
Sinz-Of-Greed
Zhong Kui
21,518
1,610
0
11,122
17,404
13,934
1,020
5,108
12,296
80,969
0
W
Achilles
osa_356
Achilles
12,513
1,684
0
2,578
17,870
17,466
472
2,856
13,644
0
33,106
L
Guan Yu
sarpshootr
Guan Yu
5,894
262
933
1,810
19,076
19,558
0
7,878
11,198
0
18,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,362
Gold Earned
36,487
103
Minions Killed
204
0
Camps Cleared
0
703,523
Distance Traveled
808,933
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,977
713
33
2
0
221,216
14
W
Medusa
11,829
845
75
5
0
264,425
3
L
Nu Wa
9,380
670
48
3
0
215,949
0
W
Zhong Kui
12,446
889
104
7
0
268,254
0
W
Achilles
12,212
872
25
2
0
276,254
0
L
Guan Yu
9,005
643
22
2
0
266,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role