Player Matchup

Olorun
Olorun
PROJECT Z6
Olorun
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
103W - 133L
1,266 Elo+
Party 1
Bastet
Bastet
SirDudeJr2008
Bastet
Level 79
God Stats
3W - 3L
1,202 SR
Queue Stats
59W - 62L
1,355 Elo+
Solo
Chaac
Chaac
SixpathJikan
Chaac
Level 48
God Stats
5W - 5L
1,547 SR
Queue Stats
159W - 169L
1,373 Elo+
Party 1
Chernobog
Chernobog
The8GatesJay
Chernobog
Level 80
God Stats
4W - 6L
1,423 SR
Queue Stats
353W - 380L
1,377 Elo+
Party 1
Bacchus
Bacchus
its_just_game22
Bacchus
Level 65
God Stats
6W - 3L
1,515 SR
Queue Stats
411W - 408L
1,499 Elo+
Solo
Team Averages
Level 58
1,437 SR
1,374 Elo+

VS

Team Averages
Level 62
1,500 SR
1,379 Elo+
Nu Wa
Nu Wa
Br_Kabalzeira
Nu Wa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 61L
1,340 Elo+
Solo
Neith
Neith
Vselennay4238
Neith
Level 31
God Stats
3W - 4L
1,374 SR
Queue Stats
3W - 6L
1,314 Elo+
Solo
Xing Tian
Xing Tian
WASABI84u
Xing Tian
Level 125
God Stats
16W - 12L
1,627 SR
Queue Stats
69W - 77L
1,333 Elo+
Solo
Chaac
Chaac
WaitWho
Chaac
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 34L
1,400 Elo+
Solo
Bakasura
Bakasura
jarjarbinx23
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
PROJECT Z6
Olorun
8
0 / 1 / 2
5,056
506
1,952
5,287
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 2
4,979
498
2,965
5,528
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 0
5,967
597
1,732
6,606
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
The8GatesJay
Chernobog
12
8 / 1 / 1
7,413
741
8,778
8,136
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

7
0 / 0 / 5
5,289
529
2,423
6,559
5,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,877
488
4,788
4,248
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 1
4,485
449
4,626
7,348
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
WASABI84u
Xing Tian
6
1 / 3 / 0
4,321
432
2,037
8,829
3,711
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
WaitWho
Chaac
4
0 / 1 / 2
3,716
372
78
1,246
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
jarjarbinx23
Bakasura
9
1 / 1 / 1
5,174
517
2,819
8,148
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
3
4
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Olorun
PROJECT Z6
Olorun
0
1
2
1
W
1
0
2
2
W
1
2
0
0.5
W
Chernobog
The8GatesJay
Chernobog
8
1
1
8.5
L
0
4
1
0.13
L
Xing Tian
WASABI84u
Xing Tian
1
3
0
0.33
L
Chaac
WaitWho
Chaac
0
1
2
1
W
0
0
5
2.5
L
Bakasura
jarjarbinx23
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,850
Damage
14,348
32,116
Taken
29,819
15,921
Mitigated
11,105
10,488
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,788
965
0
1,614
4,248
1,221
0
1,036
3,212
30,443
0
W
Olorun
PROJECT Z6
Olorun
1,952
936
240
1,025
5,287
1,960
0
2,609
2,668
26,617
4,462
W
2,965
933
71
1,506
5,528
1,835
0
1,295
4,233
0
23,417
W
1,732
148
0
1,356
6,606
3,442
847
450
6,128
0
36,547
W
Chernobog
The8GatesJay
Chernobog
8,778
4,564
0
3,875
8,136
3,103
408
2,033
5,978
0
58,012
L
4,626
1,869
0
634
7,348
2,535
0
756
6,592
0
22,003
L
Xing Tian
WASABI84u
Xing Tian
2,037
275
0
1,101
8,829
3,711
0
1,459
7,370
12,253
0
L
Chaac
WaitWho
Chaac
78
0
0
0
1,246
675
0
0
1,246
0
510
W
2,423
285
0
2,415
6,559
5,581
0
438
6,098
14,976
0
L
Bakasura
jarjarbinx23
Bakasura
2,819
1,835
0
2,256
8,148
2,963
0
941
7,207
0
20,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,704
Gold Earned
22,573
242
Minions Killed
144
0
Camps Cleared
0
963,148
Distance Traveled
833,779
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,877
488
38
4
0
186,779
0
W
Olorun
5,056
506
50
5
0
162,143
0
W
Bastet
4,979
498
34
3
0
216,070
0
W
Chaac
5,967
597
58
6
0
201,757
2
W
Chernobog
7,413
741
86
9
0
187,196
0
L
Neith
4,485
449
36
4
0
175,974
0
L
Xing Tian
4,321
432
20
2
0
196,192
0
L
Chaac
3,716
372
0
0
0
20,241
0
W
Bacchus
5,289
529
14
1
0
195,982
0
L
Bakasura
5,174
517
50
5
0
254,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role