Player Matchup

Bacchus
Bacchus
Eraze50
Bacchus
Level 78
God Stats
11W - 13L
1,451 SR
Queue Stats
54W - 54L
1,428 Elo+
Solo
Janus
Janus
KILLERBOSSg661
Janus
Level 101
God Stats
0W - 2L
1,453 SR
Queue Stats
42W - 60L
1,366 Elo+
Solo
Arachne
Arachne
Unsung Jonno
Arachne
Level 149
God Stats
23W - 16L
1,550 SR
Queue Stats
59W - 68L
1,468 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,421 Elo+

VS

Team Averages
Level 115
1,614 SR
1,436 Elo+
Chiron
Chiron
Hubert07
Chiron
Level 81
God Stats
3W - 2L
1,820 SR
Queue Stats
58W - 59L
1,439 Elo+
Solo
Chaac
Chaac
QFrozenAceQ
Chaac
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 91L
1,462 Elo+
Solo
Nu Wa
Nu Wa
TillingBird9952
Nu Wa
Level 139
God Stats
632W - 864L
1,521 SR
Queue Stats
1,270W - 1,666L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eraze50
Bacchus
8
0 / 6 / 4
6,897
690
5,547
13,115
13,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 6 / 3
8,140
814
6,146
10,785
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Unsung Jonno
Arachne
10
4 / 1 / 2
8,380
838
8,106
13,557
5,871
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hubert07
Chiron
10
7 / 4 / 3
8,733
873
14,524
9,853
3,567
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 1 / 4
9,704
970
11,253
9,504
7,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 9
7,923
792
5,982
5,867
1,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
13
13
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Eraze50
Bacchus
0
6
4
0.33
W
Chiron
Hubert07
Chiron
7
4
3
2.13
L
2
6
3
0.58
W
6
1
4
8
W
0
1
9
4.5
L
Arachne
Unsung Jonno
Arachne
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,799
Damage
31,759
37,457
Taken
25,224
22,494
Mitigated
13,294
5,457
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Eraze50
Bacchus
5,547
783
0
1,106
13,115
13,167
0
2,133
10,670
12,327
0
W
Chiron
Hubert07
Chiron
14,524
8,033
294
1,496
9,853
3,567
955
5,002
4,840
0
27,157
L
6,146
545
0
800
10,785
3,456
0
1,532
8,922
33,097
0
W
11,253
3,226
0
2,708
9,504
7,919
1,082
3,588
5,916
0
44,216
W
5,982
2,729
0
1,830
5,867
1,808
538
3,624
2,243
20,119
0
L
Arachne
Unsung Jonno
Arachne
8,106
6,060
0
3,551
13,557
5,871
0
2,712
10,591
0
24,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,417
Gold Earned
26,360
89
Minions Killed
122
0
Camps Cleared
0
560,821
Distance Traveled
555,276
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,897
690
8
1
0
169,915
0
W
Chiron
8,733
873
38
4
0
180,417
5
L
Janus
8,140
814
55
6
0
187,046
0
W
Chaac
9,704
970
58
6
0
198,739
0
W
Nu Wa
7,923
792
26
3
0
176,120
0
L
Arachne
8,380
838
26
3
0
203,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role