Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Yoobebe
Amaterasu
Level 21
God Stats
2W - 1L
1,427 SR
Queue Stats
30W - 41L
1,362 Elo+
Party 2
Awilix
Awilix
xKiino47
Awilix
Level 127
God Stats
12W - 9L
1,505 SR
Queue Stats
138W - 145L
1,379 Elo+
Solo
The Morrigan
The Morrigan
xToxicApple
The Morrigan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,364 Elo+
Party 2
Team Averages
Level 80
1,486 SR
1,421 Elo+

VS

Team Averages
Level 49
1,478 SR
1,401 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
WoLfY_FrAnCo
Thoth
Level 60
God Stats
2W - 6L
1,403 SR
Queue Stats
250W - 270L
1,491 Elo+
Party 3
Olorun
Olorun
Y404r
Olorun
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 94L
1,204 Elo+
Party 1
Thanatos
Thanatos
aykzuu
Thanatos
Level 51
God Stats
9W - 18L
1,355 SR
Queue Stats
259W - 271L
1,499 Elo+
Party 3
Danzaburou
Danzaburou
llRayan
Danzaburou
Level 37
God Stats
5W - 7L
1,630 SR
Queue Stats
147W - 169L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 5
7,579
541
8,203
10,638
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
 
Ix Chel
10
1 / 0 / 8
6,912
494
5,376
9,282
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Yoobebe
Amaterasu
12
1 / 2 / 3
7,358
526
7,750
15,548
8,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
xKiino47
Awilix
14
9 / 2 / 3
8,497
607
9,725
9,322
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
xToxicApple
The Morrigan
12
4 / 3 / 5
7,469
534
5,615
6,679
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 3 / 2
5,858
418
3,521
10,486
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 2
7,039
503
5,343
5,135
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Y404r
Olorun
11
2 / 4 / 1
7,446
532
12,369
13,850
8,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
aykzuu
Thanatos
9
2 / 4 / 2
6,206
443
6,042
9,616
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
llRayan
Danzaburou
11
1 / 4 / 0
6,449
461
6,553
13,212
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
8
8
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
5
3.5
W
Ix Chel
 
Ix Chel
1
0
8
5
L
Kuzenbo
 
Kuzenbo
1
3
2
0.67
L
2
1
2
3
L
Olorun
Y404r
Olorun
2
4
1
0.63
W
Amaterasu
Yoobebe
Amaterasu
1
2
3
1.25
L
Thanatos
aykzuu
Thanatos
2
4
2
0.75
L
Danzaburou
llRayan
Danzaburou
1
4
0
0.25
W
Awilix
xKiino47
Awilix
9
2
3
5.25
W
The Morrigan
xToxicApple
The Morrigan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,669
Damage
33,828
51,469
Taken
52,299
25,480
Mitigated
29,012
19,838
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,203
3,346
0
4,840
10,638
4,280
2,656
1,570
9,068
0
66,260
W
Ix Chel
 
Ix Chel
5,376
1,005
1,471
4,344
9,282
6,647
565
3,222
6,060
21,896
0
L
Kuzenbo
 
Kuzenbo
3,521
1,849
0
2,067
10,486
10,704
0
3,560
6,872
13,481
0
L
5,343
253
0
642
5,135
1,760
0
1,961
3,030
50,679
0
L
Olorun
Y404r
Olorun
12,369
7,633
60
4,869
13,850
8,061
779
70
13,780
56,338
0
W
Amaterasu
Yoobebe
Amaterasu
7,750
4,033
0
4,235
15,548
8,707
0
11,576
3,972
0
40,690
L
Thanatos
aykzuu
Thanatos
6,042
1,618
0
4,737
9,616
3,226
0
2,299
7,137
0
34,954
L
Danzaburou
llRayan
Danzaburou
6,553
2,610
0
4,019
13,212
5,261
0
1,302
11,910
0
42,667
W
Awilix
xKiino47
Awilix
9,725
3,122
0
4,138
9,322
3,537
211
2,860
6,462
0
49,371
W
The Morrigan
xToxicApple
The Morrigan
5,615
1,328
0
810
6,679
2,309
184
1,950
4,674
36,155
5,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
32,998
339
Minions Killed
270
0
Camps Cleared
0
1,408,503
Distance Traveled
1,271,824
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,579
541
116
8
0
257,039
0
W
Ix Chel
6,912
494
23
2
0
269,063
0
L
Kuzenbo
5,858
418
19
1
0
255,237
5
L
Thoth
7,039
503
76
5
0
246,876
4
L
Olorun
7,446
532
73
5
0
251,416
0
W
Amaterasu
7,358
526
59
4
0
274,376
0
L
Thanatos
6,206
443
49
4
0
263,362
0
L
Danzaburou
6,449
461
53
4
0
254,933
0
W
Awilix
8,497
607
66
5
0
340,368
0
W
The Morrigan
7,469
534
75
5
0
267,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role