Player Matchup

Nemesis
Nemesis
Coupfatal54
Nemesis
Level 27
God Stats
3W - 0L
1,715 SR
Queue Stats
54W - 54L
1,448 Elo+
Party 1
Raijin
Raijin
ElGrec
Raijin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 66L
1,440 Elo+
Party 1
Skadi
Skadi
ElchapoQc
Skadi
Level 46
God Stats
6W - 2L
1,739 SR
Queue Stats
120W - 116L
1,468 Elo+
Party 1
Yemoja
Yemoja
FlushestEnd87
Yemoja
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,418 Elo+
Solo
Ganesha
Ganesha
MUG1WARA420
Ganesha
Level 66
God Stats
2W - 0L
1,734 SR
Queue Stats
138W - 133L
1,538 Elo+
Solo
Team Averages
Level 57
1,638 SR
1,462 Elo+

VS

Team Averages
Level 58
1,499 SR
1,475 Elo+
Aphrodite
Aphrodite
Chewpapi34
Aphrodite
Level 19
God Stats
3W - 2L
1,827 SR
Queue Stats
20W - 29L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
HustleMuscle
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,630 Elo+
Solo
Lancelot
Lancelot
Memedremes
Lancelot
Level 83
God Stats
4W - 5L
1,450 SR
Queue Stats
278W - 302L
1,399 Elo+
Solo
Apollo
Apollo
Sun_Wu_Tofu
Apollo
Level 66
God Stats
0W - 4L
1,172 SR
Queue Stats
214W - 223L
1,463 Elo+
Solo
Xbalanque
Xbalanque
rekcuPognaM
Xbalanque
Level 57
God Stats
1W - 4L
1,548 SR
Queue Stats
54W - 54L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coupfatal54
Nemesis
16
5 / 5 / 14
9,414
856
11,366
18,073
19,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ElGrec
Raijin
15
4 / 6 / 13
9,301
846
8,808
9,520
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
ElchapoQc
Skadi
18
9 / 5 / 8
11,080
1,007
20,677
13,704
8,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 2 / 16
9,790
890
11,583
14,740
18,704
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
MUG1WARA420
Ganesha
16
0 / 4 / 20
8,693
790
9,738
16,295
22,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chewpapi34
Aphrodite
17
5 / 3 / 14
9,795
890
14,011
15,578
9,371
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
HustleMuscle
Gilgamesh
15
3 / 6 / 12
8,773
798
9,309
17,204
17,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lancelot
Memedremes
Lancelot
14
4 / 7 / 13
8,710
792
9,882
14,845
7,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
15
2 / 4 / 13
8,909
810
13,874
13,380
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
rekcuPognaM
Xbalanque
14
7 / 5 / 10
9,228
839
15,843
11,511
4,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
83
25
Kills
21
22
Deaths
25
71
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chewpapi34
Aphrodite
5
3
14
4
W
Nemesis
Coupfatal54
Nemesis
5
5
14
2.4
W
Raijin
ElGrec
Raijin
4
6
13
1.75
W
Skadi
ElchapoQc
Skadi
9
5
8
2.6
W
7
2
16
7.5
L
Gilgamesh
HustleMuscle
Gilgamesh
3
6
12
1.5
W
Ganesha
MUG1WARA420
Ganesha
0
4
20
2.5
L
Lancelot
Memedremes
Lancelot
4
7
13
1.5
L
Apollo
2
4
13
2.13
L
Xbalanque
rekcuPognaM
Xbalanque
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,172
Damage
62,919
72,332
Taken
72,518
73,081
Mitigated
44,866
20,356
Healing
24,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chewpapi34
Aphrodite
14,011
912
5,182
7,142
15,578
9,371
637
5,069
10,179
27,391
0
W
Nemesis
Coupfatal54
Nemesis
11,366
4,678
523
2,577
18,073
19,018
786
2,763
14,946
0
15,359
W
Raijin
ElGrec
Raijin
8,808
1,600
0
0
9,520
4,981
454
2,113
7,227
13,496
0
W
Skadi
ElchapoQc
Skadi
20,677
10,004
1,581
734
13,704
8,003
2,663
2,625
10,990
0
38,600
W
11,583
1,989
7,049
3,447
14,740
18,704
1,015
2,018
12,580
19,812
0
L
Gilgamesh
HustleMuscle
Gilgamesh
9,309
1,711
790
1,732
17,204
17,500
112
7,882
8,696
0
16,286
W
Ganesha
MUG1WARA420
Ganesha
9,738
833
2,385
2,060
16,295
22,375
104
4,492
11,640
19,889
0
L
Lancelot
Memedremes
Lancelot
9,882
1,590
1,037
1,625
14,845
7,218
211
6,706
7,765
0
11,263
L
Apollo
13,874
6,521
674
2,552
13,380
6,182
2,478
4,752
8,271
0
30,938
L
Xbalanque
rekcuPognaM
Xbalanque
15,843
6,947
1,381
2,062
11,511
4,595
944
4,766
6,534
0
24,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,278
Gold Earned
45,415
108
Minions Killed
114
0
Camps Cleared
0
911,731
Distance Traveled
952,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,795
890
43
4
0
192,235
0
W
Nemesis
9,414
856
11
1
0
202,393
0
W
Raijin
9,301
846
16
1
0
137,611
0
W
Skadi
11,080
1,007
52
5
0
177,848
0
W
Yemoja
9,790
890
29
3
0
193,209
0
L
Gilgamesh
8,773
798
6
1
0
195,413
0
W
Ganesha
8,693
790
0
0
0
200,670
0
L
Lancelot
8,710
792
3
0
0
213,052
0
L
Apollo
8,909
810
43
4
0
170,059
0
L
Xbalanque
9,228
839
19
2
0
181,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role