Player Matchup

Serqet
Serqet
Comisarioo
Serqet
Level 56
God Stats
4W - 3L
1,369 SR
Queue Stats
125W - 105L
1,557 Elo+
Solo
Ah Puch
Ah Puch
ExtraWes EU
Ah Puch
Level 37
God Stats
9W - 9L
1,446 SR
Queue Stats
16W - 18L
1,339 Elo+
Solo
Cernunnos
Cernunnos
Umislixx
Cernunnos
Level 58
God Stats
18W - 9L
1,584 SR
Queue Stats
84W - 68L
1,470 Elo+
Solo
Team Averages
Level 50
1,466 SR
1,455 Elo+

VS

Team Averages
Level 67
1,574 SR
1,473 Elo+
Tiamat
Tiamat
Rose samurai477
Tiamat
Level 82
God Stats
0W - 2L
1,283 SR
Queue Stats
39W - 31L
1,541 Elo+
Solo
Heimdallr
Heimdallr
gorillaPOOP2007
Heimdallr
Level 62
God Stats
2W - 1L
1,771 SR
Queue Stats
213W - 183L
1,440 Elo+
Solo
Bacchus
Bacchus
Гигачад
Bacchus
Level 57
God Stats
3W - 2L
1,668 SR
Queue Stats
315W - 326L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Comisarioo
Serqet
12
3 / 2 / 8
10,405
800
9,876
9,666
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
ExtraWes EU
Ah Puch
14
4 / 2 / 5
10,823
833
10,330
7,915
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Umislixx
Cernunnos
15
6 / 2 / 7
11,439
880
12,329
10,792
5,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
9,365
720
5,916
10,796
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
gorillaPOOP2007
Heimdallr
12
1 / 7 / 5
9,464
728
8,299
13,029
5,373
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 2 / 2
10,383
799
7,602
13,045
20,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
6
6
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
Comisarioo
Serqet
3
2
8
3.5
W
Ah Puch
ExtraWes EU
Ah Puch
4
2
5
3.25
L
1
4
4
0.75
W
Cernunnos
Umislixx
Cernunnos
6
2
7
4.75
L
Heimdallr
gorillaPOOP2007
Heimdallr
1
7
5
0.5
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,535
Damage
21,817
28,373
Taken
36,870
14,470
Mitigated
32,196
7,239
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Comisarioo
Serqet
9,876
2,740
0
888
9,666
5,879
320
5,225
4,441
0
36,922
W
Ah Puch
ExtraWes EU
Ah Puch
10,330
522
0
1,899
7,915
3,564
82
4,304
3,611
43,672
0
L
5,916
230
0
1,490
10,796
6,793
0
4,678
5,849
32,923
0
W
Cernunnos
Umislixx
Cernunnos
12,329
8,045
0
4,452
10,792
5,027
730
4,305
6,487
0
46,946
L
Heimdallr
gorillaPOOP2007
Heimdallr
8,299
4,218
0
698
13,029
5,373
0
3,042
9,965
0
32,953
L
7,602
787
0
980
13,045
20,030
211
2,942
9,710
18,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,667
Gold Earned
29,212
173
Minions Killed
110
0
Camps Cleared
0
787,593
Distance Traveled
702,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,405
800
53
4
0
324,655
0
W
Ah Puch
10,823
833
53
4
0
239,639
0
L
Tiamat
9,365
720
60
5
0
215,948
0
W
Cernunnos
11,439
880
67
5
0
223,299
0
L
Heimdallr
9,464
728
36
3
0
215,119
0
L
Bacchus
10,383
799
14
1
0
271,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role