Player Matchup

Athena
Athena
Boombomber
Athena
Level 127
God Stats
0W - 1L
1,514 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ishtar
Ishtar
Krasxen
Ishtar
Level 64
God Stats
6W - 2L
1,651 SR
Queue Stats
117W - 64L
1,739 Elo+
Solo
Ratatoskr
Ratatoskr
Linken123
Ratatoskr
Level 120
God Stats
2W - 2L
1,520 SR
Queue Stats
59W - 36L
1,614 Elo+
Solo
Vulcan
Vulcan
Reshicrom6
Vulcan
Level 106
God Stats
4W - 7L
1,458 SR
Queue Stats
343W - 254L
1,636 Elo+
Solo
Surtr
Surtr
RoundedTikTak
Surtr
Level 169
God Stats
6W - 7L
1,485 SR
Queue Stats
574W - 509L
1,618 Elo+
Solo
Team Averages
Level 117
1,526 SR
1,622 Elo+

VS

Team Averages
Level 137
1,637 SR
1,602 Elo+
Thoth
Thoth
Anjonu
Thoth
Level 182
God Stats
20W - 10L
1,747 SR
Queue Stats
278W - 227L
1,642 Elo+
Party 1
Mulan
Mulan
CarryForFunz
Mulan
Level 97
God Stats
1W - 0L
1,859 SR
Queue Stats
93W - 50L
1,653 Elo+
Solo
Freya
Freya
Dragonklaw10
Freya
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 166L
1,552 Elo+
Solo
Athena
Athena
KaliBodyPillow
Athena
Level 158
God Stats
18W - 20L
1,561 SR
Queue Stats
313W - 296L
1,508 Elo+
Solo
Ne Zha
Ne Zha
Squee545
Ne Zha
Level 122
God Stats
9W - 8L
1,517 SR
Queue Stats
265W - 207L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Boombomber
Athena
11
2 / 1 / 2
7,041
469
3,022
10,999
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Krasxen
Ishtar
10
1 / 1 / 4
7,144
476
7,219
6,083
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Linken123
Ratatoskr
16
6 / 0 / 0
10,563
704
16,954
17,623
18,752
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Reshicrom6
Vulcan
15
3 / 1 / 0
8,717
581
3,206
5,605
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 2 / 5
7,823
522
4,097
12,956
6,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anjonu
Thoth
15
0 / 0 / 1
8,362
557
4,312
1,959
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 0
7,884
526
10,309
17,965
11,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 2
7,772
518
4,165
10,344
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
1 / 1 / 3
7,371
491
4,357
8,214
7,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
Squee545
Ne Zha
13
2 / 3 / 2
7,508
501
8,095
12,891
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
5
5
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
Anjonu
Thoth
0
0
1
0.5
L
Athena
Boombomber
Athena
2
1
2
3
W
1
4
0
0.25
W
1
4
2
0.5
W
1
1
3
2.5
L
Ishtar
Krasxen
Ishtar
1
1
4
3
L
Ratatoskr
Linken123
Ratatoskr
6
0
0
6
L
Vulcan
Reshicrom6
Vulcan
3
1
0
3
L
0
2
5
1.25
W
Ne Zha
Squee545
Ne Zha
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
31,238
53,266
Taken
51,373
39,218
Mitigated
30,068
12,923
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Anjonu
Thoth
4,312
0
0
250
1,959
637
0
404
1,555
90,722
0
L
Athena
Boombomber
Athena
3,022
662
0
2,568
10,999
9,189
0
4,562
6,289
12,871
0
W
10,309
2,392
0
4,766
17,965
11,995
0
172
17,793
0
66,399
W
4,165
1,243
0
4,456
10,344
4,719
0
1,827
8,517
61,172
0
W
4,357
2,010
0
1,671
8,214
7,250
0
2,951
5,263
17,393
0
L
Ishtar
Krasxen
Ishtar
7,219
3,757
0
2,039
6,083
2,297
0
1,763
4,136
0
45,464
L
Ratatoskr
Linken123
Ratatoskr
16,954
5,379
0
5,242
17,623
18,752
0
0
17,623
261
99,670
L
Vulcan
Reshicrom6
Vulcan
3,206
614
0
1,079
5,605
2,055
0
3,424
2,181
82,535
0
L
4,097
1,257
0
1,995
12,956
6,925
24
3,284
9,627
2,218
66,990
W
Ne Zha
Squee545
Ne Zha
8,095
2,799
0
2,218
12,891
5,467
0
1,320
11,571
0
60,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
38,897
545
Minions Killed
519
0
Camps Cleared
0
1,462,941
Distance Traveled
1,559,365
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,362
557
163
11
0
310,869
0
L
Athena
7,041
469
18
1
0
322,498
5
W
Mulan
7,884
526
117
8
0
285,870
0
W
Freya
7,772
518
126
8
0
282,166
3
W
Athena
7,371
491
24
2
0
355,557
8
L
Ishtar
7,144
476
91
6
0
205,102
1
L
Ratatoskr
10,563
704
168
11
0
313,931
1
L
Vulcan
8,717
581
168
11
0
317,123
3
L
Surtr
7,823
522
100
7
0
304,287
0
W
Ne Zha
7,508
501
89
6
0
324,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role