Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
CaIamityCloud
Persephone
Level 147
God Stats
6W - 9L
1,390 SR
Queue Stats
527W - 538L
1,516 Elo+
Party 1
Hachiman
Hachiman
IhuRtFeelNgS
Hachiman
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 154L
1,464 Elo+
Solo
Rama
Rama
JUICYBEAR55
Rama
Level 62
God Stats
2W - 1L
1,516 SR
Queue Stats
84W - 45L
1,537 Elo+
Solo
Ne Zha
Ne Zha
half_bakedsaints
Ne Zha
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 242L
1,483 Elo+
Party 1
Team Averages
Level 90
1,481 SR
1,500 Elo+

VS

Team Averages
Level 120
1,579 SR
1,448 Elo+
Serqet
Serqet
 
Serqet
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Adriancr93
Cernunnos
Level 144
God Stats
6W - 3L
1,739 SR
Queue Stats
251W - 265L
1,474 Elo+
Solo
Shiva
Shiva
JDaBull3901
Shiva
Level 57
God Stats
2W - 4L
1,543 SR
Queue Stats
163W - 195L
1,381 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Persephoknees
Tsukuyomi
Level 66
God Stats
4W - 5L
1,539 SR
Queue Stats
450W - 424L
1,442 Elo+
Solo
Thor
Thor
TheWorldPurifier
Thor
Level 129
God Stats
11W - 12L
1,574 SR
Queue Stats
263W - 294L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
7 / 2 / 8
10,505
1,051
9,844
14,475
25,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
CaIamityCloud
Persephone
18
5 / 1 / 8
10,093
1,009
9,478
6,329
2,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
IhuRtFeelNgS
Hachiman
5
0 / 0 / 0
6,116
612
0
0
0
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
5 / 2 / 9
9,400
940
14,287
8,879
4,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 3 / 7
7,912
791
6,010
8,013
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 5 / 4
6,692
669
2,654
8,932
5,388
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Adriancr93
Cernunnos
15
3 / 3 / 3
7,929
793
7,883
8,729
4,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 4 / 4
7,229
723
6,533
9,927
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Persephoknees
Tsukuyomi
16
2 / 3 / 2
8,419
842
5,971
8,343
3,903
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 2
7,214
721
6,248
8,443
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
18
Kills
8
8
Deaths
18
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
7
2
8
5.5
L
Serqet
 
Serqet
0
5
4
0.4
L
Cernunnos
Adriancr93
Cernunnos
3
3
3
1.5
W
Persephone
CaIamityCloud
Persephone
5
1
8
9
W
Hachiman
IhuRtFeelNgS
Hachiman
0
0
0
0
L
1
4
4
0.75
W
5
2
9
4.75
L
Tsukuyomi
Persephoknees
Tsukuyomi
2
3
2
1
L
2
3
2
1
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,619
Damage
29,289
37,696
Taken
44,374
36,678
Mitigated
27,627
12,338
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,844
2,437
437
5,374
14,475
25,381
129
0
13,581
13,626
0
L
Serqet
 
Serqet
2,654
186
615
669
8,932
5,388
0
2,257
6,675
0
3,928
L
Cernunnos
Adriancr93
Cernunnos
7,883
2,634
858
2,117
8,729
4,198
0
4,507
4,222
0
22,135
W
Persephone
CaIamityCloud
Persephone
9,478
330
219
1,207
6,329
2,985
350
0
6,243
27,683
0
W
Hachiman
IhuRtFeelNgS
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
6,533
344
554
952
9,927
10,168
0
4,349
5,578
0
17,439
W
14,287
11,585
289
2,090
8,879
4,379
3,746
0
8,468
0
30,039
L
Tsukuyomi
Persephoknees
Tsukuyomi
5,971
2,227
393
767
8,343
3,903
0
4,008
4,335
0
13,921
L
6,248
535
197
658
8,443
3,970
0
4,201
4,242
0
10,111
W
6,010
594
1,816
906
8,013
3,933
0
0
7,502
0
17,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
37,483
117
Minions Killed
87
0
Camps Cleared
0
879,667
Distance Traveled
951,795
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,505
1,051
2
0
0
183,268
0
L
Serqet
6,692
669
3
0
0
204,618
1
L
Cernunnos
7,929
793
29
3
0
172,919
0
W
Persephone
10,093
1,009
58
6
0
201,833
0
W
Hachiman
6,116
612
0
0
0
122,238
0
L
Shiva
7,229
723
29
3
0
198,568
0
W
Rama
9,400
940
37
4
0
178,611
0
L
Tsukuyomi
8,419
842
12
1
0
186,486
2
L
Thor
7,214
721
14
1
0
189,204
0
W
Ne Zha
7,912
791
20
2
0
193,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role