Player Matchup

Chronos
Chronos
LukeCantPlay
Chronos
Level 109
God Stats
33W - 20L
1,617 SR
Queue Stats
332W - 288L
1,560 Elo+
Party 1
Thor
Thor
Moist Toes3232
Thor
Level 122
God Stats
10W - 7L
1,722 SR
Queue Stats
876W - 782L
1,506 Elo+
Solo
Osiris
Osiris
TertainStew
Osiris
Level 120
God Stats
3W - 2L
1,598 SR
Queue Stats
68W - 62L
1,569 Elo+
Solo
Ra
Ra
bbef
Ra
Level 143
God Stats
24W - 21L
1,630 SR
Queue Stats
243W - 221L
1,538 Elo+
Party 1
Ganesha
Ganesha
jdaviss24
Ganesha
Level 128
God Stats
15W - 14L
1,516 SR
Queue Stats
497W - 430L
1,534 Elo+
Solo
Team Averages
Level 124
1,617 SR
1,541 Elo+

VS

Team Averages
Level 114
1,710 SR
1,573 Elo+
Horus
Horus
CowboyCorgi
Horus
Level 118
God Stats
3W - 1L
1,735 SR
Queue Stats
112W - 79L
1,624 Elo+
Solo
Arachne
Arachne
Ma5termexican
Arachne
Level 154
God Stats
8W - 4L
1,680 SR
Queue Stats
272W - 279L
1,517 Elo+
Solo
Agni
Agni
NightReaper313
Agni
Level 148
God Stats
18W - 14L
1,766 SR
Queue Stats
364W - 331L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
Remiix_Cyborg_
Zhong Kui
Level 86
God Stats
114W - 113L
1,484 SR
Queue Stats
398W - 370L
1,450 Elo+
Solo
Maman Brigitte
Maman Brigitte
WockeSlush
Maman Brigitte
Level 63
God Stats
21W - 4L
1,883 SR
Queue Stats
31W - 9L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LukeCantPlay
Chronos
7
0 / 2 / 0
4,660
466
3,510
7,155
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 0
5,387
539
3,339
8,794
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
9
0 / 6 / 0
4,845
485
1,335
9,828
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
bbef
Ra
11
0 / 2 / 0
5,808
581
1,773
4,283
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
jdaviss24
Ganesha
8
0 / 2 / 2
4,990
499
2,839
8,503
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
5,902
590
5,351
7,618
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
11
4 / 0 / 0
5,985
599
3,186
7,179
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 2 / 2
5,709
571
3,342
4,462
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Remiix_Cyborg_
Zhong Kui
10
2 / 0 / 1
5,752
575
7,291
5,015
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maman Brigitte
WockeSlush
Maman Brigitte
12
9 / 0 / 0
7,746
775
9,245
7,089
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
15
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Chronos
LukeCantPlay
Chronos
0
2
0
0
W
Arachne
4
0
0
4
L
2
3
0
0.67
W
0
2
2
0.5
W
Zhong Kui
Remiix_Cyborg_
Zhong Kui
2
0
1
2.5
L
Osiris
0
6
0
0
W
Maman Brigitte
WockeSlush
Maman Brigitte
9
0
0
9
L
Ra
bbef
Ra
0
2
0
0
L
Ganesha
jdaviss24
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,796
Damage
28,415
38,563
Taken
31,363
16,844
Mitigated
16,147
7,660
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,351
2,632
900
3,081
7,618
5,484
0
3,022
4,439
0
14,641
L
Chronos
LukeCantPlay
Chronos
3,510
715
0
2,419
7,155
2,211
0
3,590
3,525
25,421
0
W
Arachne
3,186
1,665
0
3,201
7,179
2,689
0
1,009
6,076
0
40,280
L
3,339
459
0
452
8,794
3,115
0
3,118
5,528
0
31,846
W
3,342
0
0
750
4,462
1,409
0
485
3,811
42,072
0
W
Zhong Kui
Remiix_Cyborg_
Zhong Kui
7,291
2,382
0
2,128
5,015
3,715
0
2,496
2,343
36,127
11,267
L
Osiris
1,335
382
0
1,673
9,828
5,068
0
6,500
2,992
0
23,247
W
Maman Brigitte
WockeSlush
Maman Brigitte
9,245
480
0
3,227
7,089
2,850
0
505
6,572
54,279
0
L
Ra
bbef
Ra
1,773
0
144
1,034
4,283
1,594
0
1,898
2,249
44,540
0
L
Ganesha
jdaviss24
Ganesha
2,839
532
0
1,938
8,503
4,856
0
3,464
4,915
13,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
31,094
275
Minions Killed
330
0
Camps Cleared
0
936,851
Distance Traveled
1,010,842
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,902
590
11
1
0
205,361
1
L
Chronos
4,660
466
68
7
0
201,540
0
W
Arachne
5,985
599
64
6
0
233,679
2
L
Thor
5,387
539
65
7
0
200,181
0
W
Agni
5,709
571
78
8
0
193,126
3
W
Zhong Kui
5,752
575
88
9
0
162,022
2
L
Osiris
4,845
485
33
3
0
164,790
0
W
Maman Brigitte
7,746
775
89
9
0
216,654
2
L
Ra
5,808
581
102
10
0
182,687
0
L
Ganesha
4,990
499
7
1
0
187,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role