Player Matchup

Yemoja
Yemoja
Seventheel450
Yemoja
Level 136
God Stats
0W - 1L
1,239 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
Trauuunt
Tiamat
Level 120
God Stats
0W - 1L
1,349 SR
Queue Stats
6W - 18L
1,351 Elo+
Party 1
Ao Kuang
Ao Kuang
caltobe
Ao Kuang
Level 189
God Stats
3W - 4L
1,659 SR
Queue Stats
337W - 333L
1,557 Elo+
Party 2
Surtr
Surtr
iHGPuma
Surtr
Level 140
God Stats
45W - 43L
1,605 SR
Queue Stats
390W - 392L
1,562 Elo+
Party 1
Anhur
Anhur
iSawThisInTheSPL
Anhur
Level 229
God Stats
5W - 8L
1,518 SR
Queue Stats
329W - 337L
1,540 Elo+
Party 2
Team Averages
Level 163
1,474 SR
1,502 Elo+

VS

Team Averages
Level 141
1,582 SR
1,577 Elo+
Surtr
Surtr
Chalkyskin
Surtr
Level 147
God Stats
10W - 6L
1,576 SR
Queue Stats
75W - 72L
1,539 Elo+
Solo
Sylvanus
Sylvanus
DaringDarkZer0
Sylvanus
Level 192
God Stats
5W - 1L
1,629 SR
Queue Stats
358W - 296L
1,598 Elo+
Solo
Awilix
Awilix
LoneHitEmUp
Awilix
Level 105
God Stats
13W - 7L
1,607 SR
Queue Stats
56W - 42L
1,527 Elo+
Solo
Poseidon
Poseidon
YσuWillDrinkConq
Poseidon
Level 154
God Stats
5W - 1L
1,500 SR
Queue Stats
253W - 168L
1,658 Elo+
Solo
Izanami
Izanami
xKxVents
Izanami
Level 109
God Stats
11W - 7L
1,598 SR
Queue Stats
300W - 244L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,290
419
1,858
10,116
7,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Trauuunt
Tiamat
13
0 / 5 / 4
7,575
505
4,236
10,115
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
caltobe
Ao Kuang
14
10 / 4 / 2
8,838
589
12,207
12,532
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
iHGPuma
Surtr
16
2 / 0 / 2
9,517
634
11,912
15,071
11,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 3 / 5
7,818
521
9,157
11,694
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
0 / 3 / 0
8,952
597
8,376
16,345
9,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
11
1 / 3 / 5
7,541
503
5,235
14,408
10,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
13
5 / 2 / 4
8,761
584
7,403
9,062
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 3 / 3
10,122
675
11,489
8,180
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
xKxVents
Izanami
13
1 / 3 / 5
8,205
547
10,526
9,460
4,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
14
Kills
14
14
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Surtr
0
3
0
0
W
Sylvanus
1
3
5
1.17
W
Awilix
5
2
4
3.5
L
0
2
3
0.75
L
Tiamat
Trauuunt
Tiamat
0
5
4
0.4
W
7
3
3
2.83
L
Ao Kuang
caltobe
Ao Kuang
10
4
2
2.75
L
Surtr
iHGPuma
Surtr
2
0
2
3
L
2
3
5
1.5
W
Izanami
xKxVents
Izanami
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,370
Damage
43,029
59,528
Taken
57,455
31,640
Mitigated
30,754
20,723
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
8,376
3,804
0
7,819
16,345
9,817
0
1,930
14,415
2,899
79,804
W
Sylvanus
5,235
1,521
2,401
3,283
14,408
10,112
108
5,370
9,038
15,816
0
W
Awilix
7,403
3,095
0
629
9,062
3,530
0
3,485
5,577
0
44,320
L
1,858
629
1,721
3,192
10,116
7,295
0
3,105
6,983
12,338
0
L
Tiamat
Trauuunt
Tiamat
4,236
379
0
2,100
10,115
5,170
0
5,627
4,456
60,644
0
W
11,489
2,405
0
260
8,180
3,228
711
4,345
3,835
99,263
0
L
Ao Kuang
caltobe
Ao Kuang
12,207
2,961
0
2,773
12,532
4,142
0
3,721
8,790
69,013
0
L
Surtr
iHGPuma
Surtr
11,912
5,260
0
7,667
15,071
11,216
85
1,462
13,594
3,953
92,853
L
9,157
4,901
0
3,270
11,694
3,817
0
3,212
8,441
0
71,524
W
Izanami
xKxVents
Izanami
10,526
7,171
0
2,287
9,460
4,067
378
4,812
4,648
0
80,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
43,581
538
Minions Killed
513
0
Camps Cleared
0
1,379,356
Distance Traveled
1,508,617
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,952
597
165
11
0
281,021
0
W
Sylvanus
7,541
503
23
2
0
288,731
4
W
Awilix
8,761
584
47
3
0
362,736
0
L
Yemoja
6,290
419
23
2
0
243,823
5
L
Tiamat
7,575
505
110
7
0
255,141
0
W
Poseidon
10,122
675
149
10
0
299,518
0
L
Ao Kuang
8,838
589
97
6
0
321,783
4
L
Surtr
9,517
634
190
13
0
291,719
5
L
Anhur
7,818
521
118
8
0
266,890
0
W
Izanami
8,205
547
129
9
0
276,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role