Player Matchup

Agni
Agni
Gold I
BIGVic1337
Agni
Gold I
Level 158
God Stats
10W - 14L
1,510 SR
Queue Stats
411W - 411L
1,618 MMR
Party 1
Ganesha
Ganesha
Platinum III
DaGuyUpTheSteps
Ganesha
Platinum III
Level 125
God Stats
26W - 22L
1,621 SR
Queue Stats
195W - 189L
1,634 MMR
Solo
Rama
Rama
Silver I
PerryWinklezTTV
Rama
Silver I
Level 86
God Stats
1W - 2L
1,608 SR
Queue Stats
15W - 18L
1,543 MMR
Party 3
Thor
Thor
Gold IV
Shikamaruwu
Thor
Gold IV
Level 151
God Stats
2W - 1L
1,696 SR
Queue Stats
13W - 5L
1,684 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum IV
TNT Hydr0
Gilgamesh
Platinum IV
Level 184
God Stats
9W - 7L
1,586 SR
Queue Stats
573W - 561L
1,615 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,604 SR
1,619 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,552 SR
1,616 MMR
Bacchus
Bacchus
Platinum V
APOLL0 VEX
Bacchus
Platinum V
Level 147
God Stats
4W - 8L
1,443 SR
Queue Stats
328W - 348L
1,649 MMR
Solo
Hades
Hades
Gold II
Coltssuperfan87
Hades
Gold II
Level 147
God Stats
62W - 51L
1,635 SR
Queue Stats
244W - 238L
1,594 MMR
Solo
Apollo
Apollo
Gold III
OneEyedWillyz
Apollo
Gold III
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 39L
1,507 MMR
Party 2
Athena
Athena
Gold I
Txgs
Athena
Gold I
Level 156
God Stats
4W - 2L
1,899 SR
Queue Stats
109W - 103L
1,675 MMR
Party 2
Scylla
Scylla
Gold I
sitdownnoob72
Scylla
Gold I
Level 119
God Stats
0W - 2L
1,283 SR
Queue Stats
322W - 316L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,909
591
5,399
5,198
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 1
6,061
606
1,438
5,932
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 1 / 0
6,375
638
1,772
4,539
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 1
6,307
631
3,605
8,256
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
TNT Hydr0
Gilgamesh
11
1 / 1 / 0
6,427
643
3,891
8,376
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ChernobogArachneKali

VS

Bans
SusanoThanatosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
APOLL0 VEX
Bacchus
8
1 / 0 / 2
5,518
552
2,443
5,041
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,646
565
3,207
7,039
2,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 1
5,744
574
4,334
3,647
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Txgs
Athena
11
1 / 1 / 1
5,742
574
3,242
8,999
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
5,954
595
2,807
4,902
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
5
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
APOLL0 VEX
Bacchus
1
0
2
2
W
1
2
1
0.75
L
1
1
0
1
W
0
0
1
0.5
L
1
0
1
1.5
W
0
1
0
0
W
1
1
1
1.5
W
Gilgamesh
TNT Hydr0
Gilgamesh
1
1
0
1
L
Athena
Txgs
Athena
1
1
1
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,105
Damage
16,033
32,301
Taken
29,628
15,614
Mitigated
13,350
10,711
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
APOLL0 VEX
Bacchus
2,443
153
0
2,263
5,041
4,072
0
1,906
3,135
11,675
0
W
5,399
822
0
864
5,198
1,987
0
2,939
2,259
45,996
0
L
3,207
585
20
5,474
7,039
2,602
0
0
7,039
31,754
0
W
1,438
134
0
2,577
5,932
3,805
0
1,525
4,407
19,609
0
L
4,334
2,769
0
1,908
3,647
1,132
0
265
3,382
0
38,740
W
1,772
1,463
0
2,124
4,539
1,513
746
962
3,577
0
46,577
W
3,605
875
0
3,854
8,256
3,205
0
2,696
5,560
0
47,303
W
Gilgamesh
TNT Hydr0
Gilgamesh
3,891
1,453
0
1,292
8,376
5,104
411
3,577
4,799
0
45,256
L
Athena
Txgs
Athena
3,242
925
0
4,063
8,999
4,060
0
1,997
7,002
40,213
0
L
2,807
468
0
280
4,902
1,484
0
2,669
2,233
46,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
28,604
366
Minions Killed
326
0
Camps Cleared
0
1,074,089
Distance Traveled
993,180
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,518
552
17
2
0
227,912
1
W
Agni
5,909
591
98
10
0
201,269
2
L
Hades
5,646
565
65
7
0
123,414
0
W
Ganesha
6,061
606
11
1
0
218,291
4
L
Apollo
5,744
574
77
8
0
180,604
1
W
Rama
6,375
638
114
11
0
194,232
2
W
Thor
6,307
631
74
7
0
245,810
2
W
Gilgamesh
6,427
643
69
7
0
214,487
0
L
Athena
5,742
574
81
8
0
249,375
0
L
Scylla
5,954
595
86
9
0
211,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role