Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JiniMankini
Bellona
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 1
Achilles
Achilles
MinDBlanKSCO
Achilles
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Hachiman
Hachiman
NeonHood
Hachiman
Level 66
God Stats
9W - 10L
1,467 SR
Queue Stats
9W - 10L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
Pyrobotz
Guan Yu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,514 Elo+
Party 2
Team Averages
Level 76
1,493 SR
1,506 Elo+

VS

Team Averages
Level 92
1,556 SR
1,452 Elo+
Kuzenbo
Kuzenbo
Bxbrz
Kuzenbo
Level 109
God Stats
5W - 5L
1,567 SR
Queue Stats
431W - 418L
1,485 Elo+
Solo
Hachiman
Hachiman
Jordan_pro_tacos
Hachiman
Level 89
God Stats
31W - 29L
1,515 SR
Queue Stats
147W - 140L
1,426 Elo+
Solo
Poseidon
Poseidon
Rawaz77
Poseidon
Level 68
God Stats
3W - 1L
1,602 SR
Queue Stats
55W - 51L
1,446 Elo+
Solo
Arachne
Arachne
SelectMeYTB
Arachne
Level 68
God Stats
69W - 51L
1,545 SR
Queue Stats
281W - 248L
1,428 Elo+
Solo
Surtr
Surtr
SilvaSmite
Surtr
Level 128
God Stats
7W - 8L
1,551 SR
Queue Stats
147W - 143L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 1 / 2
7,661
589
8,385
5,869
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
JiniMankini
Bellona
11
0 / 5 / 0
6,053
466
4,016
12,783
11,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Achilles
MinDBlanKSCO
Achilles
11
3 / 1 / 1
6,431
495
3,635
9,091
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
NeonHood
Hachiman
10
0 / 4 / 2
6,051
465
5,111
6,699
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
Pyrobotz
Guan Yu
9
1 / 6 / 3
6,508
501
4,210
13,633
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bxbrz
Kuzenbo
11
2 / 2 / 8
7,458
574
5,074
9,071
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
7 / 1 / 2
7,828
602
8,484
9,292
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Rawaz77
Poseidon
13
1 / 1 / 0
7,210
555
1,483
5,119
1,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
SelectMeYTB
Arachne
14
2 / 1 / 2
8,019
617
4,239
10,300
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
14
5 / 0 / 0
8,695
669
8,814
9,278
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
17
17
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
2
2
W
Kuzenbo
Bxbrz
Kuzenbo
2
2
8
3
L
Bellona
JiniMankini
Bellona
0
5
0
0
W
7
1
2
8
L
Achilles
MinDBlanKSCO
Achilles
3
1
1
3.5
L
Hachiman
NeonHood
Hachiman
0
4
2
0.25
L
Guan Yu
Pyrobotz
Guan Yu
1
6
3
0.42
W
Poseidon
Rawaz77
Poseidon
1
1
0
1
W
Arachne
SelectMeYTB
Arachne
2
1
2
3
W
Surtr
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
28,094
48,075
Taken
43,060
31,800
Mitigated
25,967
9,785
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,385
196
0
2,323
5,869
2,339
0
899
4,970
62,111
0
W
Kuzenbo
Bxbrz
Kuzenbo
5,074
2,102
0
1,972
9,071
10,092
114
1,814
7,162
16,944
0
L
Bellona
JiniMankini
Bellona
4,016
595
0
2,406
12,783
11,987
0
885
11,898
0
38,509
W
8,484
4,513
0
4,649
9,292
3,140
1,358
967
8,269
0
54,834
L
Achilles
MinDBlanKSCO
Achilles
3,635
896
0
990
9,091
4,654
0
422
8,669
0
25,622
L
Hachiman
NeonHood
Hachiman
5,111
3,314
0
795
6,699
2,164
336
1,941
4,758
0
44,332
L
Guan Yu
Pyrobotz
Guan Yu
4,210
523
311
2,960
13,633
10,656
101
3,295
10,338
0
16,967
W
Poseidon
Rawaz77
Poseidon
1,483
134
0
1,663
5,119
1,721
0
2,929
1,966
53,571
0
W
Arachne
SelectMeYTB
Arachne
4,239
3,266
0
2,026
10,300
4,429
0
2,152
8,000
0
76,089
W
Surtr
8,814
4,225
0
5,768
9,278
6,585
0
0
9,278
4,287
60,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,704
Gold Earned
39,210
325
Minions Killed
435
0
Camps Cleared
0
1,301,775
Distance Traveled
1,320,847
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,661
589
121
9
0
252,664
0
W
Kuzenbo
7,458
574
19
1
0
267,131
6
L
Bellona
6,053
466
63
5
0
271,554
0
W
Hachiman
7,828
602
83
6
0
234,395
0
L
Achilles
6,431
495
43
3
0
279,824
0
L
Hachiman
6,051
465
83
6
0
238,320
0
L
Guan Yu
6,508
501
15
1
0
259,413
5
W
Poseidon
7,210
555
112
9
0
254,061
0
W
Arachne
8,019
617
111
9
0
286,398
0
W
Surtr
8,695
669
110
8
0
278,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role