Player Matchup

Hades
Hades
AVENGER OF ALL
Hades
Level 107
God Stats
4W - 1L
1,681 SR
Queue Stats
41W - 61L
1,404 Elo+
Party 1
Janus
Janus
AlignedRogue
Janus
Level 129
God Stats
4W - 6L
1,456 SR
Queue Stats
34W - 57L
1,373 Elo+
Party 1
King Arthur
King Arthur
GerfenCR
King Arthur
Level 26
God Stats
42W - 5L
1,852 SR
Queue Stats
154W - 24L
1,808 Elo+
Party 3
Thor
Thor
Jungyr
Thor
Level 138
God Stats
6W - 0L
1,500 SR
Queue Stats
144W - 47L
1,694 Elo+
Party 3
Neith
Neith
elsm
Neith
Level 144
God Stats
5W - 5L
1,494 SR
Queue Stats
42W - 54L
1,413 Elo+
Solo
Team Averages
Level 109
1,597 SR
1,538 Elo+

VS

Team Averages
Level 144
1,507 SR
1,504 Elo+
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
EliasPijije
Maman Brigitte
Level 153
God Stats
1W - 2L
1,607 SR
Queue Stats
26W - 21L
1,482 Elo+
Solo
Hercules
Hercules
Zombi3cracker90
Hercules
Level 157
God Stats
0W - 4L
1,433 SR
Queue Stats
42W - 45L
1,540 Elo+
Party 2
Surtr
Surtr
aegeus1979
Surtr
Level 158
God Stats
8W - 11L
1,494 SR
Queue Stats
40W - 43L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
8,141
905
5,322
5,779
4,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 7
8,287
921
5,775
2,527
1,023
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GerfenCR
King Arthur
15
4 / 0 / 6
8,697
966
9,730
9,396
8,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Jungyr
Thor
14
5 / 2 / 5
8,415
935
10,387
5,233
2,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
elsm
Neith
15
3 / 0 / 12
8,236
915
7,249
4,637
2,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 3 / 0
6,989
777
1,151
4,282
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hachiman
 
Hachiman
13
0 / 1 / 0
6,866
763
3,568
6,651
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
EliasPijije
Maman Brigitte
13
1 / 7 / 0
7,486
832
4,903
12,050
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
13
0 / 3 / 1
6,765
752
4,994
11,985
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
13
0 / 3 / 1
6,988
776
3,644
10,079
8,056
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
17
Kills
2
2
Deaths
17
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
L
Hachiman
 
Hachiman
0
1
0
0
W
2
0
9
6.5
W
3
0
7
6.5
L
Maman Brigitte
EliasPijije
Maman Brigitte
1
7
0
0.14
W
King Arthur
GerfenCR
King Arthur
4
0
6
7
W
Thor
Jungyr
Thor
5
2
5
3.75
L
Hercules
0
3
1
0.17
L
Surtr
0
3
1
0.17
W
Neith
elsm
Neith
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,463
Damage
18,260
27,572
Taken
45,047
18,303
Mitigated
28,881
6,529
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,151
74
0
52
4,282
1,587
0
827
3,310
0
3,601
L
Hachiman
 
Hachiman
3,568
2,037
0
709
6,651
2,966
402
797
5,774
0
17,292
W
5,322
693
275
2,224
5,779
4,077
708
424
5,224
19,621
0
W
5,775
565
0
921
2,527
1,023
870
578
1,949
30,148
0
L
Maman Brigitte
EliasPijije
Maman Brigitte
4,903
306
0
437
12,050
4,750
1,244
2,755
9,134
21,534
0
W
King Arthur
GerfenCR
King Arthur
9,730
844
0
360
9,396
8,155
196
2,197
6,891
0
32,139
W
Thor
Jungyr
Thor
10,387
1,158
0
698
5,233
2,927
545
1,540
3,616
0
22,655
L
Hercules
4,994
1,950
186
3,000
11,985
11,522
391
3,793
7,878
0
10,349
L
Surtr
3,644
730
0
1,158
10,079
8,056
53
2,925
7,068
299
15,402
W
Neith
elsm
Neith
7,249
2,316
0
2,051
4,637
2,121
1,263
286
4,267
0
24,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,776
Gold Earned
35,094
220
Minions Killed
115
0
Camps Cleared
0
921,061
Distance Traveled
815,724
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,989
777
6
1
0
99,056
0
L
Hachiman
6,866
763
28
3
0
178,344
0
W
Hades
8,141
905
56
6
0
166,846
0
W
Janus
8,287
921
49
5
0
172,673
0
L
Maman Brigitte
7,486
832
40
4
0
170,279
0
W
King Arthur
8,697
966
49
5
0
219,289
1
W
Thor
8,415
935
35
4
0
178,292
0
L
Hercules
6,765
752
19
2
0
182,470
0
L
Surtr
6,988
776
22
2
0
185,575
0
W
Neith
8,236
915
31
3
0
183,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role