Player Matchup

Mulan
Mulan
DEMONKING347
Mulan
Level 158
God Stats
58W - 62L
1,461 SR
Queue Stats
180W - 197L
1,423 Elo+
Party 1
Neith
Neith
FANGZERO
Neith
Level 157
God Stats
10W - 4L
1,816 SR
Queue Stats
344W - 349L
1,475 Elo+
Solo
Lancelot
Lancelot
byby2u45
Lancelot
Level 128
God Stats
15W - 11L
1,701 SR
Queue Stats
264W - 281L
1,458 Elo+
Party 1
Cerberus
Cerberus
cmrockyou
Cerberus
Level 100
God Stats
25W - 21L
1,568 SR
Queue Stats
309W - 300L
1,425 Elo+
Solo
Vulcan
Vulcan
hoey supreme
Vulcan
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
178W - 188L
1,455 Elo+
Party 1
Team Averages
Level 130
1,609 SR
1,447 Elo+

VS

Team Averages
Level 92
1,502 SR
1,457 Elo+
The Morrigan
The Morrigan
TymeHop
The Morrigan
Level 88
God Stats
4W - 11L
1,333 SR
Queue Stats
216W - 255L
1,414 Elo+
Solo
Cthulhu
Cthulhu
XgweenVx
Cthulhu
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 38L
1,375 Elo+
Solo
Maman Brigitte
Maman Brigitte
lonewolf0647
Maman Brigitte
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,436 Elo+
Party 2
Bellona
Bellona
majorripcord
Bellona
Level 80
God Stats
10W - 8L
1,574 SR
Queue Stats
36W - 34L
1,458 Elo+
Party 2
Rama
Rama
x69XFLUFFYX69x
Rama
Level 181
God Stats
4W - 2L
1,603 SR
Queue Stats
239W - 214L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,984
544
5,750
11,195
5,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
FANGZERO
Neith
7
0 / 2 / 0
4,448
404
3,421
5,788
2,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Lancelot
byby2u45
Lancelot
10
6 / 2 / 1
6,326
575
7,209
7,975
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
cmrockyou
Cerberus
8
2 / 2 / 1
4,797
436
3,180
6,309
4,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
10
1 / 2 / 3
6,055
550
3,407
5,510
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
TymeHop
The Morrigan
11
0 / 3 / 0
6,394
581
1,277
6,046
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
XgweenVx
Cthulhu
9
0 / 3 / 5
6,438
585
2,687
11,165
6,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
lonewolf0647
Maman Brigitte
9
2 / 3 / 1
5,831
530
2,455
6,680
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
majorripcord
Bellona
11
3 / 0 / 2
6,815
620
8,015
10,315
10,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 1 / 0
7,856
714
8,083
6,696
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
10
12
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Neith
FANGZERO
Neith
0
2
0
0
W
The Morrigan
TymeHop
The Morrigan
0
3
0
0
W
Cthulhu
XgweenVx
Cthulhu
0
3
5
0.83
L
Lancelot
byby2u45
Lancelot
6
2
1
3.25
L
Cerberus
cmrockyou
Cerberus
2
2
1
1.25
L
Vulcan
1
2
3
1.25
W
Maman Brigitte
lonewolf0647
Maman Brigitte
2
3
1
0.83
W
Bellona
majorripcord
Bellona
3
0
2
4
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,967
Damage
22,517
36,777
Taken
40,902
17,852
Mitigated
23,261
9,603
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,750
1,503
0
2,949
11,195
5,691
0
1,263
9,932
0
36,733
L
Neith
FANGZERO
Neith
3,421
1,477
178
2,016
5,788
2,685
318
1,380
4,408
0
18,871
W
The Morrigan
TymeHop
The Morrigan
1,277
120
0
250
6,046
2,053
533
1,038
4,876
50,009
0
W
Cthulhu
XgweenVx
Cthulhu
2,687
445
1,189
1,812
11,165
6,424
671
2,944
8,201
21,274
264
L
Lancelot
byby2u45
Lancelot
7,209
1,898
0
2,731
7,975
3,014
0
1,080
6,895
0
28,952
L
Cerberus
cmrockyou
Cerberus
3,180
170
59
1,170
6,309
4,360
0
1,069
5,240
14,696
0
L
Vulcan
3,407
326
0
500
5,510
2,102
456
1,311
4,199
42,201
0
W
Maman Brigitte
lonewolf0647
Maman Brigitte
2,455
156
0
786
6,680
2,443
0
681
5,953
18,167
3,587
W
Bellona
majorripcord
Bellona
8,015
2,115
0
2,172
10,315
10,146
0
486
9,761
0
43,031
W
8,083
6,804
0
2,909
6,696
2,195
2,767
1,112
5,524
0
61,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,610
Gold Earned
33,334
234
Minions Killed
337
0
Camps Cleared
0
1,013,635
Distance Traveled
1,063,899
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,984
544
65
6
0
205,088
0
L
Neith
4,448
404
29
3
0
172,352
7
W
The Morrigan
6,394
581
88
8
0
219,738
0
W
Cthulhu
6,438
585
19
2
0
212,991
0
L
Lancelot
6,326
575
44
4
0
261,193
0
L
Cerberus
4,797
436
26
2
0
159,128
0
L
Vulcan
6,055
550
70
6
0
215,874
0
W
Maman Brigitte
5,831
530
29
3
0
235,292
0
W
Bellona
6,815
620
76
7
0
202,391
0
W
Rama
7,856
714
125
11
0
193,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role