Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BloodyThebes
Cthulhu
Level 126
God Stats
144W - 116L
1,515 SR
Queue Stats
914W - 840L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
JauhnnyJazz
Zhong Kui
Level 124
God Stats
5W - 1L
1,758 SR
Queue Stats
74W - 64L
1,504 Elo+
Party 1
Neith
Neith
JauhnnyJazz
Neith
Level 108
God Stats
3W - 3L
1,538 SR
Queue Stats
45W - 49L
1,490 Elo+
Party 1
Persephone
Persephone
个人练习生蔡徐坤
Persephone
Level 74
God Stats
5W - 3L
1,486 SR
Queue Stats
306W - 337L
1,440 Elo+
Solo
Team Averages
Level 100
1,559 SR
1,481 Elo+

VS

Team Averages
Level 112
1,433 SR
1,455 Elo+
Nike
Nike
CloudClinic
Nike
Level 123
God Stats
0W - 3L
1,524 SR
Queue Stats
18W - 19L
1,502 Elo+
Solo
Medusa
Medusa
KareeemCheese
Medusa
Level 86
God Stats
0W - 2L
1,284 SR
Queue Stats
228W - 238L
1,449 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Mocihi
Maman Brigitte
Level 81
God Stats
5W - 5L
1,485 SR
Queue Stats
54W - 47L
1,500 Elo+
Solo
Serqet
Serqet
Thelthario
Serqet
Level 148
God Stats
5W - 9L
1,312 SR
Queue Stats
104W - 114L
1,401 Elo+
Solo
Chernobog
Chernobog
victorious05
Chernobog
Level 124
God Stats
42W - 34L
1,560 SR
Queue Stats
1,021W - 985L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 0 / 2
7,253
558
5,030
10,463
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
BloodyThebes
Cthulhu
11
0 / 0 / 5
6,858
528
5,286
9,386
6,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
JauhnnyJazz
Zhong Kui
14
3 / 0 / 0
8,585
660
7,470
5,904
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 1 / 2
7,132
549
2,200
7,747
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 1
7,743
596
6,395
7,054
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,141
395
2,862
6,394
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 1 / 0
6,419
494
2,395
5,998
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maman Brigitte
Mocihi
Maman Brigitte
12
0 / 3 / 0
6,449
496
2,765
12,088
4,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Thelthario
Serqet
12
0 / 3 / 0
6,626
510
1,897
12,259
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
victorious05
Chernobog
13
1 / 1 / 0
7,503
577
8,934
11,314
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
2
2
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
2
4
W
Cthulhu
BloodyThebes
Cthulhu
0
0
5
2.5
L
0
3
0
0
W
Zhong Kui
JauhnnyJazz
Zhong Kui
3
0
0
3
W
1
1
2
2
L
1
1
0
1
L
Maman Brigitte
Mocihi
Maman Brigitte
0
3
0
0
L
Serqet
Thelthario
Serqet
0
3
0
0
L
Chernobog
victorious05
Chernobog
1
1
0
1
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,381
Damage
18,853
40,554
Taken
48,053
20,438
Mitigated
21,095
20,591
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,030
757
0
7,157
10,463
3,872
0
0
10,337
0
52,015
W
Cthulhu
BloodyThebes
Cthulhu
5,286
523
1,707
2,560
9,386
6,831
84
0
8,899
18,307
0
L
2,862
252
0
1,139
6,394
4,219
0
2,436
3,958
0
18,298
W
Zhong Kui
JauhnnyJazz
Zhong Kui
7,470
1,449
0
4,328
5,904
4,839
0
2,765
2,699
68,034
592
W
2,200
763
0
2,703
7,747
2,667
583
0
7,598
0
58,797
L
2,395
889
0
660
5,998
2,335
0
1,188
4,810
0
45,439
L
Maman Brigitte
Mocihi
Maman Brigitte
2,765
240
0
6,139
12,088
4,620
0
6,707
5,381
44,970
0
L
Serqet
Thelthario
Serqet
1,897
217
0
6,960
12,259
5,150
0
3,033
9,226
0
50,088
L
Chernobog
victorious05
Chernobog
8,934
4,466
0
5,114
11,314
4,771
0
5,787
5,527
0
76,087
W
6,395
866
0
2,136
7,054
2,229
328
0
7,053
55,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,571
Gold Earned
32,138
434
Minions Killed
413
0
Camps Cleared
0
1,240,170
Distance Traveled
1,181,727
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,253
558
76
6
0
333,127
2
W
Cthulhu
6,858
528
20
2
0
223,829
4
L
Nike
5,141
395
19
1
0
196,386
2
W
Zhong Kui
8,585
660
131
10
0
177,455
0
W
Neith
7,132
549
106
8
0
233,421
4
L
Medusa
6,419
494
96
7
0
213,358
0
L
Maman Brigitte
6,449
496
92
7
0
235,893
0
L
Serqet
6,626
510
90
7
0
264,557
4
L
Chernobog
7,503
577
116
9
0
271,533
0
W
Persephone
7,743
596
101
8
0
272,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role