Player Matchup

Danzaburou
Danzaburou
Gold II
THUNDER_Mufasa
Danzaburou
Gold II
Level 138
God Stats
4W - 3L
1,582 SR
Queue Stats
262W - 261L
1,623 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Zyriax555
Kuzenbo
Gold III
Level 158
God Stats
1W - 1L
1,389 SR
Queue Stats
114W - 119L
1,655 MMR
Solo
Arachne
Arachne
Gold I
ixiGPPixi
Arachne
Gold I
Level 64
God Stats
8W - 6L
1,721 SR
Queue Stats
322W - 330L
1,667 MMR
Solo
Cabrakan
Cabrakan
Gold II
soup-CSSBN
Cabrakan
Gold II
Level 161
God Stats
7W - 13L
1,515 SR
Queue Stats
259W - 256L
1,633 MMR
Solo
Thoth
Thoth
Platinum V
wrxcked97
Thoth
Platinum V
Level 133
God Stats
20W - 31L
1,405 SR
Queue Stats
579W - 562L
1,710 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,522 SR
1,658 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,596 SR
1,647 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
Gsomlol
Anhur
Platinum IV
Level 157
God Stats
13W - 3L
1,836 SR
Queue Stats
50W - 44L
1,719 MMR
Solo
Janus
Janus
Gold I
Srgodlike
Janus
Gold I
Level 126
God Stats
15W - 20L
1,443 SR
Queue Stats
404W - 400L
1,705 MMR
Solo
Ne Zha
Ne Zha
Gold V
Tuneyy24
Ne Zha
Gold V
Level 84
God Stats
2W - 4L
1,700 SR
Queue Stats
64W - 59L
1,646 MMR
Solo
Artio
Artio
Platinum IV
vaso0
Artio
Platinum IV
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
THUNDER_Mufasa
Danzaburou
20
1 / 5 / 3
13,464
561
14,526
19,847
8,375
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Zyriax555
Kuzenbo
15
3 / 4 / 5
10,471
436
8,364
26,062
29,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
ixiGPPixi
Arachne
19
4 / 4 / 4
12,006
500
14,015
31,115
10,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
soup-CSSBN
Cabrakan
17
1 / 4 / 1
12,002
500
14,765
25,875
20,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
wrxcked97
Thoth
19
6 / 7 / 1
12,524
522
23,643
17,413
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
KaliMercuryAo KuangAthena

VS

Bans
FreyaMartichorasPeleThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 7 / 14
11,620
484
10,105
30,926
35,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
Gsomlol
Anhur
20
5 / 1 / 5
14,516
605
16,173
17,732
8,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Srgodlike
Janus
20
9 / 2 / 8
15,474
645
26,911
14,267
5,570
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Tuneyy24
Ne Zha
20
6 / 3 / 12
13,510
563
23,277
26,037
12,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
vaso0
Artio
20
3 / 2 / 9
13,830
576
15,239
33,072
32,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
15
Kills
24
24
Deaths
15
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
7
14
1.14
W
Anhur
Gsomlol
Anhur
5
1
5
7.5
W
Janus
Srgodlike
Janus
9
2
8
6.5
L
Danzaburou
THUNDER_Mufasa
Danzaburou
1
5
3
0.5
W
Ne Zha
Tuneyy24
Ne Zha
6
3
12
4
L
Kuzenbo
Zyriax555
Kuzenbo
3
4
5
1.38
L
Arachne
ixiGPPixi
Arachne
4
4
4
1.5
L
Cabrakan
soup-CSSBN
Cabrakan
1
4
1
0.38
W
Artio
vaso0
Artio
3
2
9
3.75
L
Thoth
wrxcked97
Thoth
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,313
Damage
91,705
120,312
Taken
122,034
74,891
Mitigated
95,352
32,612
Healing
46,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,105
1,295
0
3,966
30,926
35,988
692
13,074
17,852
31,894
0
W
Anhur
Gsomlol
Anhur
16,173
11,076
0
10,810
17,732
8,538
5,047
2,765
14,967
0
147,565
W
Janus
Srgodlike
Janus
26,911
1,656
0
3,044
14,267
5,570
1,729
8,715
5,552
126,284
0
L
Danzaburou
THUNDER_Mufasa
Danzaburou
14,526
7,530
0
6,116
19,847
8,375
0
3,992
15,807
0
145,269
W
Ne Zha
Tuneyy24
Ne Zha
23,277
8,269
0
9,766
26,037
12,727
3,859
9,261
16,776
0
127,616
L
Kuzenbo
Zyriax555
Kuzenbo
8,364
2,382
0
4,061
26,062
29,325
5
11,149
14,756
30,882
0
L
Arachne
ixiGPPixi
Arachne
14,015
8,880
0
10,417
31,115
10,697
0
11,766
18,925
0
113,189
L
Cabrakan
soup-CSSBN
Cabrakan
14,765
1,937
0
11,199
25,875
20,559
0
14,017
11,835
103,322
0
W
Artio
vaso0
Artio
15,239
940
817
18,264
33,072
32,529
199
14,834
18,238
112,654
0
L
Thoth
wrxcked97
Thoth
23,643
476
0
819
17,413
5,935
260
10,420
6,687
122,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,467
Gold Earned
68,950
754
Minions Killed
734
0
Camps Cleared
0
2,162,158
Distance Traveled
2,495,874
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,620
484
19
1
0
485,592
6
W
Anhur
14,516
605
208
9
0
447,379
7
W
Janus
15,474
645
208
9
0
535,105
5
L
Danzaburou
13,464
561
214
9
0
401,447
0
W
Ne Zha
13,510
563
130
5
0
523,923
4
L
Kuzenbo
10,471
436
33
1
0
489,696
14
L
Arachne
12,006
500
141
6
0
504,769
0
L
Cabrakan
12,002
500
183
8
0
309,814
2
W
Artio
13,830
576
169
7
0
503,875
7
L
Thoth
12,524
522
183
8
0
456,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role