Player Matchup

Hades
Hades
Bronze IV
GuruLaghima9057
Hades
Bronze IV
Level 108
God Stats
2W - 2L
1,493 SR
Queue Stats
9W - 16L
1,400 MMR
Party 2
Hercules
Hercules
Bronze IV
THETBONEKILLA
Hercules
Bronze IV
Level 144
God Stats
3W - 3L
1,449 SR
Queue Stats
4W - 12L
1,461 MMR
Party 2
Chang'e
Chang'e
Bronze IV
The 2 Gun Kid
Chang'e
Bronze IV
Level 125
God Stats
0W - 1L
1,583 SR
Queue Stats
10W - 16L
1,400 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 126
1,508 SR
1,420 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,439 SR
1,273 MMR
Baba Yaga
Baba Yaga
Bronze III
Derbzilla
Baba Yaga
Bronze III
Level 89
God Stats
1W - 4L
1,453 SR
Queue Stats
7W - 12L
1,161 MMR
Solo
Jormungandr
Jormungandr
Silver II
DerekRedbird2
Jormungandr
Silver II
Level 185
God Stats
89W - 113L
1,563 SR
Queue Stats
105W - 166L
1,139 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
YT-iConic_LoKo
Danzaburou
Gold IV
Level 128
God Stats
15W - 16L
1,301 SR
Queue Stats
518W - 586L
1,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 1
13,925
733
16,125
20,023
10,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
THETBONEKILLA
Hercules
15
1 / 4 / 5
13,303
700
10,321
30,688
36,509
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
14
1 / 6 / 1
12,410
653
8,891
19,956
7,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AnubisAchillesNu WaCthulhuBellona

VS

Bans
BacchusBastetMedusaSurtrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Derbzilla
Baba Yaga
16
4 / 5 / 9
14,355
756
21,041
12,045
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
DerekRedbird2
Jormungandr
17
4 / 2 / 11
14,576
767
14,960
19,640
25,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
YT-iConic_LoKo
Danzaburou
18
7 / 1 / 8
15,714
827
24,747
12,587
5,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
15
15
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Derbzilla
Baba Yaga
4
5
9
1.7
W
Jormungandr
DerekRedbird2
Jormungandr
4
2
11
4.75
L
6
5
1
1.3
L
Hercules
THETBONEKILLA
Hercules
1
4
5
0.88
L
Chang'e
1
6
1
0.25
W
Danzaburou
YT-iConic_LoKo
Danzaburou
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,337
Damage
60,748
70,667
Taken
44,272
53,952
Mitigated
36,157
22,540
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Derbzilla
Baba Yaga
21,041
1,284
0
2,336
12,045
5,073
655
7,468
4,577
58,446
0
W
Jormungandr
DerekRedbird2
Jormungandr
14,960
2,643
0
4,816
19,640
25,693
154
10,809
8,831
52,350
365
L
16,125
216
510
6,502
20,023
10,131
0
9,545
10,478
73,228
0
L
Hercules
THETBONEKILLA
Hercules
10,321
1,949
200
9,346
30,688
36,509
0
15,307
15,381
0
29,473
L
Chang'e
8,891
1,084
1,007
4,975
19,956
7,312
129
11,214
8,742
59,894
0
W
Danzaburou
YT-iConic_LoKo
Danzaburou
24,747
10,703
0
5,458
12,587
5,391
2,177
7,335
5,252
0
94,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
44,645
206
Minions Killed
219
0
Camps Cleared
0
1,039,704
Distance Traveled
1,106,455
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,355
756
70
4
0
345,786
0
W
Jormungandr
14,576
767
42
2
0
383,735
8
L
Hades
13,925
733
106
6
0
340,218
2
L
Hercules
13,303
700
44
2
0
376,234
0
L
Chang'e
12,410
653
56
3
0
323,252
0
W
Danzaburou
15,714
827
107
6
0
376,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role