Player Matchup

Khepri
Khepri
DxmxLikesUrMiss
Khepri
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
139W - 135L
1,440 Elo+
Solo
Izanami
Izanami
N0PE
Izanami
Level 42
God Stats
0W - 2L
1,323 SR
Queue Stats
7W - 6L
1,249 Elo+
Solo
Fenrir
Fenrir
TheBartax
Fenrir
Level 38
God Stats
0W - 2L
1,388 SR
Queue Stats
2W - 12L
1,222 Elo+
Party 1
Surtr
Surtr
Z31CH3NR3DROCK
Surtr
Level 100
God Stats
4W - 1L
1,821 SR
Queue Stats
199W - 191L
1,467 Elo+
Solo
Discordia
Discordia
bartax0455461
Discordia
Level 18
God Stats
0W - 1L
1,724 SR
Queue Stats
6W - 18L
1,250 Elo+
Party 1
Team Averages
Level 53
1,551 SR
1,325 Elo+

VS

Team Averages
Level 101
1,611 SR
1,437 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Lololololfg
Artio
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,377 Elo+
Solo
Mercury
Mercury
TxAn1760
Mercury
Level 64
God Stats
5W - 2L
1,711 SR
Queue Stats
37W - 32L
1,411 Elo+
Solo
Osiris
Osiris
chrisbakos
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,469 Elo+
Solo
Cupid
Cupid
l_NoMercy_03
Cupid
Level 122
God Stats
3W - 0L
1,843 SR
Queue Stats
70W - 82L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 2
4,933
617
1,565
5,829
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
N0PE
Izanami
8
2 / 1 / 2
4,822
603
5,884
3,114
1,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TheBartax
Fenrir
6
0 / 1 / 0
3,800
475
729
3,429
1,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 1 / 0
5,633
704
5,071
6,683
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
bartax0455461
Discordia
5
0 / 2 / 0
3,672
459
1,189
2,519
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 1 / 0
4,642
580
3,136
7,575
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 4 / 2
4,263
533
988
7,841
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
TxAn1760
Mercury
9
0 / 0 / 3
5,025
628
1,166
5,506
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
chrisbakos
Osiris
10
4 / 0 / 0
5,943
743
2,286
5,659
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 0
4,880
610
3,717
3,662
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
7
7
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
0
0
L
2
2
2
1.5
W
0
4
2
0.25
L
Izanami
N0PE
Izanami
2
1
2
3
L
Fenrir
TheBartax
Fenrir
0
1
0
0
W
Mercury
TxAn1760
Mercury
0
0
3
1.5
L
1
1
0
1
L
Discordia
bartax0455461
Discordia
0
2
0
0
W
Osiris
chrisbakos
Osiris
4
0
0
4
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,438
Damage
11,293
21,574
Taken
30,243
10,563
Mitigated
15,552
4,176
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,136
874
0
1,911
7,575
4,096
0
89
7,486
0
27,167
L
1,565
39
0
1,366
5,829
3,759
0
680
5,149
10,142
0
W
988
238
114
1,348
7,841
5,333
0
885
6,956
8,406
0
L
Izanami
N0PE
Izanami
5,884
4,768
0
712
3,114
1,142
33
308
2,806
0
36,668
L
Fenrir
TheBartax
Fenrir
729
179
0
496
3,429
1,123
0
0
3,429
0
12,259
W
Mercury
TxAn1760
Mercury
1,166
733
0
663
5,506
1,824
0
317
5,189
0
36,643
L
5,071
2,271
0
1,485
6,683
3,975
0
0
6,683
210
38,066
L
Discordia
bartax0455461
Discordia
1,189
266
0
117
2,519
564
0
0
2,519
9,848
0
W
Osiris
chrisbakos
Osiris
2,286
1,179
0
3,068
5,659
3,172
752
897
4,762
0
32,565
W
3,717
1,724
630
1,036
3,662
1,127
0
680
2,982
0
29,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,860
Gold Earned
24,753
185
Minions Killed
215
0
Camps Cleared
0
655,427
Distance Traveled
829,385
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,642
580
51
6
0
170,437
0
L
Khepri
4,933
617
15
2
0
160,520
0
W
Artio
4,263
533
15
2
0
164,704
0
L
Izanami
4,822
603
56
7
0
140,645
0
L
Fenrir
3,800
475
28
4
0
94,778
0
W
Mercury
5,025
628
59
7
0
193,452
0
L
Surtr
5,633
704
71
9
0
167,199
0
L
Discordia
3,672
459
15
2
0
92,285
2
W
Osiris
5,943
743
54
7
0
155,844
0
W
Cupid
4,880
610
36
5
0
144,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role