Player Matchup

Tyr
Tyr
Actick01
Tyr
Level 48
God Stats
3W - 6L
1,321 SR
Queue Stats
27W - 34L
1,238 Elo+
Party 1
Kali
Kali
Bellona3842
Kali
Level 104
God Stats
4W - 2L
1,547 SR
Queue Stats
51W - 32L
1,406 Elo+
Solo
Bacchus
Bacchus
Littleluckie
Bacchus
Level 53
God Stats
18W - 9L
1,713 SR
Queue Stats
54W - 49L
1,506 Elo+
Party 1
Izanami
Izanami
MrChompyy
Izanami
Level 18
God Stats
18W - 15L
1,626 SR
Queue Stats
43W - 45L
1,491 Elo+
Party 1
Eset
Eset
sweety9743
Eset
Level 117
God Stats
8W - 2L
1,925 SR
Queue Stats
48W - 50L
1,411 Elo+
Solo
Team Averages
Level 68
1,626 SR
1,411 Elo+

VS

Team Averages
Level 86
1,550 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
HenryH2002
Morgan Le Fay
Level 77
God Stats
24W - 13L
1,481 SR
Queue Stats
269W - 256L
1,440 Elo+
Party 2
Thor
Thor
LVPuika
Thor
Level 89
God Stats
29W - 17L
1,628 SR
Queue Stats
88W - 74L
1,444 Elo+
Solo
Hades
Hades
NLow62
Hades
Level 118
God Stats
19W - 10L
1,577 SR
Queue Stats
350W - 342L
1,474 Elo+
Party 2
Xbalanque
Xbalanque
kingyoussef_YT
Xbalanque
Level 68
God Stats
3W - 5L
1,553 SR
Queue Stats
422W - 421L
1,463 Elo+
Solo
Medusa
Medusa
xxRiotControlxx
Medusa
Level 80
God Stats
26W - 20L
1,511 SR
Queue Stats
41W - 34L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,867
493
9,798
18,651
18,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 1
9,435
472
8,400
22,676
10,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Littleluckie
Bacchus
12
0 / 5 / 1
8,559
428
8,796
17,427
23,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MrChompyy
Izanami
12
0 / 6 / 0
7,818
391
7,105
13,162
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 1
8,656
433
6,175
14,360
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HenryH2002
Morgan Le Fay
18
5 / 2 / 3
11,474
574
12,611
12,111
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
LVPuika
Thor
16
3 / 0 / 6
10,066
503
8,314
15,683
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hades
NLow62
Hades
18
9 / 0 / 9
11,414
571
17,197
15,650
9,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
kingyoussef_YT
Xbalanque
17
7 / 1 / 8
10,748
537
13,808
11,464
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 5
9,955
498
10,804
13,730
6,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
24
24
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
2
6
1
0.42
W
Morgan Le Fay
HenryH2002
Morgan Le Fay
5
2
3
3.25
W
Thor
LVPuika
Thor
3
0
6
6
L
Bacchus
Littleluckie
Bacchus
0
5
1
0.1
L
Izanami
MrChompyy
Izanami
0
6
0
0
W
Hades
NLow62
Hades
9
0
9
13.5
W
Xbalanque
kingyoussef_YT
Xbalanque
7
1
8
11
L
1
5
1
0.3
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
62,734
86,276
Taken
68,638
62,668
Mitigated
34,823
15,636
Healing
20,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,798
1,448
0
4,826
18,651
18,093
590
3,293
15,358
0
72,587
L
8,400
3,723
0
4,153
22,676
10,534
0
8,325
14,256
0
75,511
W
Morgan Le Fay
HenryH2002
Morgan Le Fay
12,611
1,914
0
2,105
12,111
5,212
0
4,897
7,214
93,093
0
W
Thor
LVPuika
Thor
8,314
2,757
0
5,048
15,683
8,413
165
3,089
12,594
0
59,867
L
Bacchus
Littleluckie
Bacchus
8,796
996
0
2,387
17,427
23,399
0
4,671
12,582
20,241
207
L
Izanami
MrChompyy
Izanami
7,105
5,044
0
1,703
13,162
4,632
90
3,426
9,540
0
66,389
W
Hades
NLow62
Hades
17,197
3,248
478
5,967
15,650
9,697
0
3,103
12,547
95,630
0
W
Xbalanque
kingyoussef_YT
Xbalanque
13,808
8,532
0
4,340
11,464
5,066
0
4,172
7,292
0
77,311
L
6,175
553
220
2,347
14,360
6,010
0
9,406
4,732
71,128
0
W
10,804
4,587
0
2,727
13,730
6,435
232
476
13,254
0
71,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,335
Gold Earned
53,657
453
Minions Killed
550
0
Camps Cleared
0
1,817,679
Distance Traveled
1,789,118
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,867
493
124
6
0
367,793
0
L
Kali
9,435
472
90
5
0
431,881
0
W
Morgan Le Fay
11,474
574
142
7
0
352,808
10
W
Thor
10,066
503
73
4
0
352,371
0
L
Bacchus
8,559
428
19
1
0
384,550
5
L
Izanami
7,818
391
105
5
0
309,606
0
W
Hades
11,414
571
121
6
0
383,069
0
W
Xbalanque
10,748
537
116
6
0
359,931
0
L
Eset
8,656
433
115
6
0
323,849
0
W
Medusa
9,955
498
98
5
0
340,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role