Player Matchup

Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Omega Salvo
Bacchus
Level 77
God Stats
3W - 4L
1,336 SR
Queue Stats
57W - 55L
1,423 Elo+
Party 1
Athena
Athena
Prince Supa
Athena
Level 121
God Stats
44W - 37L
1,567 SR
Queue Stats
385W - 393L
1,457 Elo+
Solo
Freya
Freya
realSceptiix
Freya
Level 46
God Stats
4W - 5L
1,418 SR
Queue Stats
41W - 41L
1,410 Elo+
Party 1
Susano
Susano
xTheCraZyFaZezz
Susano
Level 68
God Stats
8W - 9L
1,417 SR
Queue Stats
275W - 272L
1,426 Elo+
Solo
Team Averages
Level 87
1,448 SR
1,443 Elo+

VS

Team Averages
Level 94
1,559 SR
1,459 Elo+
Maui
Maui
BLK-MESSIAH92
Maui
Level 67
God Stats
3W - 3L
1,326 SR
Queue Stats
194W - 201L
1,428 Elo+
Solo
Ra
Ra
Catalyst6491
Ra
Level 100
God Stats
56W - 61L
1,550 SR
Queue Stats
743W - 749L
1,453 Elo+
Solo
Chernobog
Chernobog
Dohjack
Chernobog
Level 67
God Stats
7W - 3L
1,750 SR
Queue Stats
63W - 48L
1,440 Elo+
Solo
Ares
Ares
MovingPolecat69
Ares
Level 145
God Stats
29W - 31L
1,536 SR
Queue Stats
384W - 378L
1,499 Elo+
Solo
Nu Wa
Nu Wa
mxzl_y
Nu Wa
Level 89
God Stats
54W - 30L
1,631 SR
Queue Stats
138W - 121L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 0 / 0
5,696
570
2,423
6,627
2,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Omega Salvo
Bacchus
9
1 / 0 / 3
5,887
589
3,593
5,491
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
9
1 / 0 / 2
5,384
538
2,179
6,201
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 1
5,785
579
4,875
4,131
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 0 / 0
6,019
602
3,525
4,810
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,594
559
1,393
5,913
4,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
4,962
496
2,599
4,418
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Dohjack
Chernobog
8
0 / 1 / 0
4,568
457
3,097
3,705
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,971
497
2,078
8,856
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
mxzl_y
Nu Wa
9
0 / 0 / 0
5,189
519
3,397
3,486
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
0
0
L
0
1
0
0
L
0
1
0
0
L
Chernobog
Dohjack
Chernobog
0
1
0
0
L
0
3
0
0
W
Bacchus
Omega Salvo
Bacchus
1
0
3
2.5
W
Athena
1
0
2
2
L
Nu Wa
mxzl_y
Nu Wa
0
0
0
0
W
3
0
1
3.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,595
Damage
12,564
27,260
Taken
26,378
12,391
Mitigated
14,567
11,362
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,423
0
228
4,578
6,627
2,526
0
3,667
2,908
52,709
0
L
1,393
506
0
942
5,913
4,980
0
376
5,537
22,762
0
L
2,599
474
384
1,956
4,418
1,718
0
2,633
1,785
32,123
0
L
Chernobog
Dohjack
Chernobog
3,097
1,831
42
1,007
3,705
1,388
0
2,385
1,262
0
29,263
L
2,078
37
126
2,052
8,856
5,416
0
5,740
2,684
15,965
0
W
Bacchus
Omega Salvo
Bacchus
3,593
214
0
2,626
5,491
3,643
0
790
4,701
14,602
0
W
Athena
2,179
475
0
1,000
6,201
2,497
0
1,676
4,525
30,972
321
L
Nu Wa
mxzl_y
Nu Wa
3,397
1,389
0
1,323
3,486
1,065
0
1,379
2,107
39,466
0
W
4,875
1,433
0
1,898
4,131
1,714
0
1,742
2,389
33,793
0
W
3,525
765
0
1,032
4,810
2,011
0
1,540
3,270
0
37,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
25,284
309
Minions Killed
247
0
Camps Cleared
0
1,016,598
Distance Traveled
914,073
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,696
570
99
10
0
206,465
0
L
Maui
5,594
559
43
4
0
185,244
2
L
Ra
4,962
496
63
6
0
198,240
1
L
Chernobog
4,568
457
55
6
0
164,937
2
L
Ares
4,971
497
21
2
0
192,362
2
W
Bacchus
5,887
589
16
2
0
201,627
4
W
Athena
5,384
538
58
6
0
222,287
4
L
Nu Wa
5,189
519
65
7
0
173,290
0
W
Freya
5,785
579
66
7
0
190,914
0
W
Susano
6,019
602
70
7
0
195,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role