Player Matchup

Skadi
Skadi
APG FISKI
Skadi
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
216W - 236L
1,379 Elo+
Party 1
Bakasura
Bakasura
ShiiRo0
Bakasura
Level 126
God Stats
4W - 3L
1,648 SR
Queue Stats
124W - 142L
1,392 Elo+
Party 1
Shiva
Shiva
Slimee_Woodz
Shiva
Level 100
God Stats
4W - 2L
1,410 SR
Queue Stats
315W - 304L
1,408 Elo+
Solo
Danzaburou
Danzaburou
TilledTrain
Danzaburou
Level 152
God Stats
19W - 9L
1,649 SR
Queue Stats
480W - 515L
1,489 Elo+
Solo
Olorun
Olorun
TrashGodx
Olorun
Level 129
God Stats
21W - 14L
1,551 SR
Queue Stats
1,165W - 1,124L
1,517 Elo+
Solo
Team Averages
Level 123
1,552 SR
1,437 Elo+

VS

Team Averages
Level 95
1,603 SR
1,496 Elo+
Cthulhu
Cthulhu
AtlantesSoH
Cthulhu
Level 156
God Stats
18W - 19L
1,541 SR
Queue Stats
559W - 581L
1,498 Elo+
Party 2
Hou Yi
Hou Yi
Domini_Hammer
Hou Yi
Level 102
God Stats
1W - 4L
1,303 SR
Queue Stats
57W - 76L
1,445 Elo+
Solo
Cupid
Cupid
Yerms
Cupid
Level 29
God Stats
1W - 1L
1,741 SR
Queue Stats
30W - 16L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
gobstopper94
Nu Wa
Level 29
God Stats
8W - 4L
2,052 SR
Queue Stats
238W - 261L
1,470 Elo+
Solo
Heimdallr
Heimdallr
janjacomozzi
Heimdallr
Level 158
God Stats
3W - 2L
1,377 SR
Queue Stats
525W - 539L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
APG FISKI
Skadi
18
2 / 4 / 19
10,427
802
10,378
9,866
4,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
ShiiRo0
Bakasura
18
7 / 1 / 19
11,426
879
8,742
14,554
14,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 7 / 13
11,747
904
15,030
24,626
32,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TilledTrain
Danzaburou
19
5 / 5 / 15
11,696
900
22,501
15,944
8,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
TrashGodx
Olorun
16
8 / 5 / 10
10,161
782
16,872
16,785
7,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtlantesSoH
Cthulhu
16
1 / 6 / 16
9,874
760
13,469
20,657
23,131
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 5 / 9
10,571
813
9,384
15,590
6,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Yerms
Cupid
18
8 / 6 / 7
11,359
874
13,873
15,358
6,486
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 10
10,326
794
17,549
13,303
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
janjacomozzi
Heimdallr
17
2 / 8 / 11
10,168
782
9,806
16,747
8,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
74
31
Kills
21
22
Deaths
31
76
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Skadi
APG FISKI
Skadi
2
4
19
2.88
L
Cthulhu
AtlantesSoH
Cthulhu
1
6
16
1.5
L
6
5
9
2.1
W
Bakasura
ShiiRo0
Bakasura
7
1
19
16.5
W
9
7
13
2.21
W
Danzaburou
TilledTrain
Danzaburou
5
5
15
2.5
W
Olorun
TrashGodx
Olorun
8
5
10
2.6
L
Cupid
Yerms
Cupid
8
6
7
1.92
L
4
6
10
1.5
L
Heimdallr
janjacomozzi
Heimdallr
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,523
Damage
64,081
81,775
Taken
81,655
68,903
Mitigated
49,755
31,680
Healing
24,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
APG FISKI
Skadi
10,378
3,049
887
1,233
9,866
4,545
3,011
4,152
5,714
0
32,139
L
Cthulhu
AtlantesSoH
Cthulhu
13,469
857
2,737
4,641
20,657
23,131
0
4,999
15,240
29,578
0
L
9,384
5,275
1,911
3,925
15,590
6,782
1,411
2,462
12,681
0
19,769
W
Bakasura
ShiiRo0
Bakasura
8,742
4,772
636
6,763
14,554
14,918
1,196
4,605
9,124
0
13,110
W
15,030
978
2,452
5,260
24,626
32,982
161
7,109
17,517
1,070
34,189
W
Danzaburou
TilledTrain
Danzaburou
22,501
4,609
738
3,943
15,944
8,488
2,377
6,219
9,725
0
59,918
W
Olorun
TrashGodx
Olorun
16,872
7,739
3,813
5,955
16,785
7,970
1,120
8,933
7,852
39,182
0
L
Cupid
Yerms
Cupid
13,873
8,219
2,204
2,898
15,358
6,486
2,092
1,844
12,695
0
28,223
L
17,549
6,619
998
2,534
13,303
5,280
812
2,228
10,560
36,816
0
L
Heimdallr
janjacomozzi
Heimdallr
9,806
3,133
1,002
1,654
16,747
8,076
471
5,551
11,049
0
20,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,457
Gold Earned
52,298
216
Minions Killed
169
0
Camps Cleared
0
1,374,877
Distance Traveled
1,165,039
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,427
802
37
3
0
282,099
0
L
Cthulhu
9,874
760
34
3
0
253,242
0
L
Hou Yi
10,571
813
29
2
0
239,484
0
W
Bakasura
11,426
879
36
3
0
367,219
0
W
Shiva
11,747
904
35
3
0
237,079
0
W
Danzaburou
11,696
900
66
5
0
245,554
0
W
Olorun
10,161
782
42
3
0
242,926
0
L
Cupid
11,359
874
30
2
0
219,642
0
L
Nu Wa
10,326
794
42
3
0
230,711
1
L
Heimdallr
10,168
782
34
3
0
221,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role