Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Halunke
Ah Muzen Cab
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,560 Elo+
Solo
Hercules
Hercules
Timja
Hercules
Level 157
God Stats
2W - 1L
1,646 SR
Queue Stats
91W - 92L
1,533 Elo+
Solo
Ullr
Ullr
plesdontkellme
Ullr
Level 168
God Stats
1W - 2L
1,193 SR
Queue Stats
241W - 256L
1,433 Elo+
Solo
Team Averages
Level 135
1,468 SR
1,505 Elo+

VS

Team Averages
Level 111
1,421 SR
1,547 Elo+
Nox
Nox
Erthenos
Nox
Level 148
God Stats
2W - 2L
1,714 SR
Queue Stats
355W - 373L
1,586 Elo+
Solo
Camazotz
Camazotz
GeTRaGe
Camazotz
Level 158
God Stats
2W - 6L
1,125 SR
Queue Stats
292W - 266L
1,569 Elo+
Solo
Chang'e
Chang'e
Lavrovv
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,491 Elo+
Solo
Fenrir
Fenrir
Vselos
Fenrir
Level 106
God Stats
0W - 2L
1,284 SR
Queue Stats
184W - 166L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
saapus
Morgan Le Fay
Level 129
God Stats
6W - 9L
1,483 SR
Queue Stats
418W - 417L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
12 / 3 / 12
10,778
980
18,939
15,211
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
14
3 / 2 / 17
9,578
871
9,741
12,134
11,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Halunke
Ah Muzen Cab
17
6 / 2 / 12
10,095
918
16,919
11,437
5,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Timja
Hercules
18
6 / 0 / 18
10,974
998
11,742
17,301
13,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

15
2 / 1 / 18
9,111
828
9,687
10,758
4,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
8,047
732
9,969
10,549
5,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
GeTRaGe
Camazotz
9
1 / 8 / 1
6,620
602
4,689
12,064
4,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Lavrovv
Chang'e
15
2 / 4 / 2
7,663
697
10,930
15,020
6,359
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Vselos
Fenrir
13
0 / 6 / 5
7,586
690
5,603
20,392
16,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
saapus
Morgan Le Fay
13
1 / 6 / 6
7,627
693
18,951
14,053
6,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
23
29
Kills
7
8
Deaths
29
77
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
12
3
12
6
W
Arachne
 
Arachne
3
2
17
5.75
L
3
5
2
0.8
L
Camazotz
GeTRaGe
Camazotz
1
8
1
0.19
W
Ah Muzen Cab
Halunke
Ah Muzen Cab
6
2
12
6
L
Chang'e
Lavrovv
Chang'e
2
4
2
0.75
W
Hercules
Timja
Hercules
6
0
18
15
L
Fenrir
Vselos
Fenrir
0
6
5
0.42
W
2
1
18
11
L
Morgan Le Fay
saapus
Morgan Le Fay
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,028
Damage
50,142
66,841
Taken
72,078
42,073
Mitigated
38,356
31,599
Healing
20,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,939
1,602
10,158
4,869
15,211
6,755
1,428
9,401
5,810
35,068
414
W
Arachne
 
Arachne
9,741
7,791
2,309
3,168
12,134
11,468
518
6,826
5,308
0
12,725
L
9,969
688
804
881
10,549
5,018
0
2,461
8,088
22,667
0
L
Camazotz
GeTRaGe
Camazotz
4,689
233
54
704
12,064
4,284
0
3,755
8,309
0
8,204
W
Ah Muzen Cab
Halunke
Ah Muzen Cab
16,919
4,753
1,331
1,126
11,437
5,875
1,288
6,027
5,410
0
39,094
L
Chang'e
Lavrovv
Chang'e
10,930
830
4,869
6,057
15,020
6,359
0
3,575
11,445
27,637
0
W
Hercules
Timja
Hercules
11,742
2,794
2,052
4,283
17,301
13,053
1,163
11,633
5,668
0
17,549
L
Fenrir
Vselos
Fenrir
5,603
570
0
4,044
20,392
16,234
0
5,675
14,717
1,263
8,254
W
9,687
5,063
1,193
1,110
10,758
4,922
2,623
6,726
4,032
0
18,004
L
Morgan Le Fay
saapus
Morgan Le Fay
18,951
919
628
2,594
14,053
6,461
0
3,429
10,624
34,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,536
Gold Earned
37,543
133
Minions Killed
141
0
Camps Cleared
0
976,393
Distance Traveled
912,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,778
980
43
4
0
203,489
0
W
Arachne
9,578
871
10
1
0
187,729
0
L
Nox
8,047
732
35
3
0
175,567
0
L
Camazotz
6,620
602
9
1
0
183,988
0
W
Ah Muzen Cab
10,095
918
52
5
0
201,855
0
L
Chang'e
7,663
697
40
4
0
202,069
0
W
Hercules
10,974
998
6
1
0
240,172
0
L
Fenrir
7,586
690
7
1
0
187,435
0
W
Ullr
9,111
828
22
2
0
143,148
0
L
Morgan Le Fay
7,627
693
50
5
0
163,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role