Player Matchup

Thanatos
Thanatos
Mashiro_Shina365
Thanatos
Level 56
God Stats
3W - 9L
1,232 SR
Queue Stats
40W - 56L
1,356 Elo+
Party 1
Nemesis
Nemesis
aleixbf
Nemesis
Level 62
God Stats
3W - 2L
1,794 SR
Queue Stats
49W - 51L
1,470 Elo+
Solo
Skadi
Skadi
xF4KEzZ-_-
Skadi
Level 49
God Stats
3W - 2L
1,667 SR
Queue Stats
27W - 46L
1,309 Elo+
Party 1
Janus
Janus
zL Dreeqz
Janus
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 29L
1,498 Elo+
Solo
Loki
Loki
多余的解释
Loki
Level 129
God Stats
8W - 12L
1,455 SR
Queue Stats
350W - 358L
1,467 Elo+
Solo
Team Averages
Level 77
1,530 SR
1,420 Elo+

VS

Team Averages
Level 95
1,595 SR
1,423 Elo+
Medusa
Medusa
Dabee3236
Medusa
Level 62
God Stats
3W - 0L
1,689 SR
Queue Stats
142W - 165L
1,322 Elo+
Solo
Ra
Ra
FrBalou
Ra
Level 89
God Stats
5W - 0L
1,596 SR
Queue Stats
166W - 176L
1,472 Elo+
Solo
Merlin
Merlin
Hollandshoop050
Merlin
Level 111
God Stats
27W - 23L
1,517 SR
Queue Stats
682W - 730L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Kaiju Cobra
Jormungandr
Level 89
God Stats
62W - 55L
1,639 SR
Queue Stats
97W - 98L
1,438 Elo+
Solo
Thanatos
Thanatos
kratos-tame146
Thanatos
Level 122
God Stats
27W - 26L
1,536 SR
Queue Stats
251W - 260L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,367
491
6,232
12,650
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
aleixbf
Nemesis
12
1 / 3 / 1
7,872
525
6,156
11,096
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
10
1 / 2 / 1
6,474
432
4,305
9,423
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
zL Dreeqz
Janus
10
1 / 4 / 2
6,268
418
2,919
9,132
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 3 / 1
6,965
464
2,660
12,361
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dabee3236
Medusa
13
6 / 1 / 1
8,538
569
12,757
10,368
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 1
8,417
561
2,206
7,724
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 0
7,258
484
4,759
5,302
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Kaiju Cobra
Jormungandr
10
1 / 0 / 2
6,682
445
6,182
7,327
7,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
13
5 / 4 / 4
7,962
531
7,550
10,968
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
14
15
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dabee3236
Medusa
6
1
1
6.5
W
1
1
1
1.5
W
1
1
0
1
W
Jormungandr
Kaiju Cobra
Jormungandr
1
0
2
2
L
2
3
1
0.83
L
Nemesis
aleixbf
Nemesis
1
3
1
0.5
W
Thanatos
5
4
4
1.75
L
Skadi
1
2
1
0.75
L
Janus
zL Dreeqz
Janus
1
4
2
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
33,454
54,662
Taken
41,689
21,582
Mitigated
21,174
18,350
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dabee3236
Medusa
12,757
4,796
0
2,544
10,368
3,984
811
657
9,711
0
51,798
W
2,206
248
452
4,150
7,724
2,927
578
0
7,223
60,108
0
W
4,759
186
0
2,268
5,302
1,852
544
1,070
4,187
48,584
0
W
Jormungandr
Kaiju Cobra
Jormungandr
6,182
1,615
0
488
7,327
7,065
246
1,027
6,206
33,130
316
L
6,232
1,718
0
7,315
12,650
4,260
0
1,949
10,701
0
49,551
L
Nemesis
aleixbf
Nemesis
6,156
1,487
0
2,201
11,096
6,074
0
3,077
8,019
0
52,661
W
Thanatos
7,550
1,115
0
7,910
10,968
5,346
0
165
10,713
0
42,071
L
Skadi
4,305
2,666
0
3,334
9,423
3,776
0
3,003
6,420
0
34,889
L
Janus
zL Dreeqz
Janus
2,919
279
0
952
9,132
2,742
0
2,976
6,156
39,126
0
L
2,660
1,114
0
4,548
12,361
4,730
720
1,826
10,535
0
60,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
38,857
364
Minions Killed
362
0
Camps Cleared
0
1,456,451
Distance Traveled
1,481,031
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,538
569
73
5
0
273,019
0
W
Ra
8,417
561
102
7
0
273,510
1
W
Merlin
7,258
484
85
6
0
277,908
6
W
Jormungandr
6,682
445
47
3
0
305,064
2
L
Thanatos
7,367
491
70
5
0
326,995
2
L
Nemesis
7,872
525
97
6
0
287,561
0
W
Thanatos
7,962
531
55
4
0
351,530
0
L
Skadi
6,474
432
53
4
0
280,186
2
L
Janus
6,268
418
54
4
0
282,255
2
L
Loki
6,965
464
90
6
0
279,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role